Open feature requests

Apply Clear

Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
71384 A3 BlitzkriegFeatureAssignedHighAdd ability to rearm, refuel and repair vehicles at X-Ray.kju03/16/2013 19:40Next release0
71383 A3 BlitzkriegFeatureAssignedHighAdd ability to retexture vehicles.kju03/16/2013 19:39Next release0
18971 A&S ProMode (OA)FeatureAssignedHighAdd missing missiles to T72 and T90 tanks.kju04/21/2011 21:38Next release0
18970 A&S ProMode (OA)FeatureAssignedHighGive chopper pilots control over unguided rockets.kju04/21/2011 21:38Next release0
13690 A&S ProMode (OA)FeatureAssignedHighAdd ability to build a static weapon system as Engineer class.kju06/22/2011 10:07Next release1
74460 Iron Front in Arma - Issue TrackerFeatureIn progressHighConvert cars to use new PhysX simulation.kjuTierprot12/15/2014 07:00VehiclesNext patch0
74459 Iron Front in Arma - Issue TrackerFeatureIn progressHighConvert tanks to use new PhysX simulation.kjuShvetz12/15/2014 06:59VehiclesNext patch0
20430 Gossamer's WarfareFeatureIn progressHighNew Networking System by XenoGossamerSolidGossamerSolid05/01/2012 19:22GeneralGossamer's Warfare v3.050
11713 Jaynus' ArmA2 Extended LibraryFeatureNewHighImplement 1 or 2 digit return codes from functions for faster comparisionjaynusjaynus07/05/2010 18:28Future0
26240 C&H ValhallaFeatureNewHighmake weapons stay after deathKochleffelnux11/07/2011 22:44C&H Valhalla 1.051
5037 DevastationFeatureNewHighLarger carrying capacity and building materials for trucksSalahDr_Eyeball10/07/2009 12:15Deploy cargo assetbeta v0.71
7734 Advance and Secure (AAS)FeatureNewHighAGW: kit limit enforcementCoolBox-SBS-04/07/2010 07:09Scripting - CoreAddAGW C40
3370 Advance and Secure (AAS)FeatureAssignedHighPre stocked supply trucksCoolBox-SBS-AGW-Grimes08/06/2010 15:15Scripting - GeneralAGW C40
76657 TacBFFeatureIn progressHighAuto-balanceDr_EyeballDr_Eyeball08/12/2016 07:38Gameplay3.230
76637 TacBFFeatureAssignedHighUnbalanced teams - limit role selectionDr_EyeballDr_Eyeball07/13/2016 07:04Armaments & Roles3.230
74693 TacBFFeatureAssignedHighAdd Admin dialog to allow changing all mission params, like weather, etc. during game.Dr_EyeballDr_Eyeball06/28/2016 14:57Admin3.230
76653 TacBFFeatureAssignedHighSurrender voteDr_EyeballDr_Eyeball07/05/2016 14:03Gameplay3.220
76649 TacBFFeatureNewHighspectator feature for game adminssyntaxDr_Eyeball07/01/2016 21:00Admin3.220
76639 TacBFFeatureAssignedHigh[Easy] Show msg: map-voting won't start missionDr_EyeballDr_Eyeball06/28/2016 05:37UI/Menus/Dialogs/HUD3.220
20070 InsurgencyFeatureIn progressHighAI Helicopter Insertion and ExtractionBOTA49Kol9yN06/22/2013 06:11Support0.91 A30
76687 TacBFFeatureAssignedHighenable zone, if < X playersDr_EyeballDr_Eyeball08/26/2016 03:16Game modes0
76658 TacBFFeatureAssignedHighEnable WYSIWYG for post editing.Dr_Eyeballsyntax07/13/2016 14:22Settings0
76640 TacBFFeatureAssignedHighLose role upon leaving squad/kickedsyntaxDr_Eyeball08/14/2016 09:58Armaments & Roles0
74703 A3 BlitzkriegFeatureNewHighAdd option to limit the amount of respawn also for AI.kju06/22/2014 08:170
74150 TacBFFeatureAssignedHigh[Easy] Settings to change unarmed vehicle starting statusDr_EyeballDr_Eyeball03/06/2014 05:10Missions0
74121 TacBFFeatureAssignedHighS&D gameplay improvemant with new ticket rewardswormeatenDr_Eyeball04/04/2014 11:12Gameplay2
73950 TacBFFeatureAssignedHighMake cache building indestructible.LeondorDr_Eyeball03/08/2014 11:48Configs0
73931 TacBFFeatureIn progressHigh[Medium] Gear: provide settings to allow missions to override gear rolesDr_EyeballDr_Eyeball03/06/2014 05:24Armaments & Roles0
73724 TacBFFeatureIn progressHighIn S&D, spawn civ/RES vehicles dependent on local presence of HO's/caches/TE's.Dr_EyeballDr_Eyeball12/22/2014 09:21Game modes0
71597 A3 BlitzkriegFeatureNewHighAdd unit markers on friendly units for public mode.kju04/06/2013 11:160

« Previous 1 2 3 4 ... 120 Next » (31-60/3577) | Per page: 30, 50, 75, 100

Also available in: Atom CSV PDF