Issues

Filters

Apply Clear

Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
72113 A.C.E. for OABugAssignedLowCivilians are called "Citizen" in ACE RecogniseHeaney555rocko09/19/2013 00:43Localization1.150594.0
72272 A.C.E. for OABugNewNormalFBCB2 does not show any text, only marker. Sometimes text is "ull-script>"pellejonesrocko12/18/2013 20:461.153
72089 A.C.E. for OABugAssignedNormalJerrycans can be completely filled from vehicles with almost empty fuel tanksLeoPhonerocko07/02/2013 19:291.153594.0
71945 A.C.E. for OABugAssignedNormalLaser FCS cannot be enabled in KA50.cyrilatorzGuba06/21/2013 10:05Config1.153594.0
67889 A.C.E. for OATaskNewLowPave PennyBlackjackDNou02/24/2013 20:51Complex1.159586.0
71991 A.C.E. for OABugAssignedNormalsys_vehicledamage is FUBARHeaney555Heaney55501/17/2014 01:19Complex1.156594.0
72014 A.C.E. for OAFeatureAssignedNormalT-72M should not have a FCSHeaney555q118410/13/2013 12:10Config1.150594.0
72075 A.C.E. for OATaskAssignedNormalWeird backpacks capacity. I may put in one backpack 2 RPG-7, for example.zZzZzyxeltcp06/16/2013 22:54Complex1.155594.0
68549 DevCon - the developer consoleTaskResolvedNormalChange time freezing key.Qazdar03/10/2013 11:01Key shortcuts2013-03-100
71255 DevCon - the developer consoleTaskResolvedImmediateMake compatible to A3 alpha.kjukju03/10/2013 11:00Compatibility2013-03-100
71254 DevCon - the developer consoleBugResolvedNormalMinimap background is not hidden when disabled.kjukju03/10/2013 11:00Interface2013-03-100
71257 DevCon - the developer consoleBugResolvedHighMinimap is not always centered on the player.kjukju03/10/2013 11:00Interface2013-03-100
71256 DevCon - the developer consoleBugResolvedNormalMinimap is shown at mission start despite being not active.kjukju03/10/2013 11:00Interface2013-03-100
71258 DevCon - the developer consoleTaskResolvedHighProvide useful AutoInit.sqf settings.kjukju03/10/2013 11:01Code templates2013-03-100
17391 MSO Logistics and SupportFeatureAssignedTrivial'Quick Reference Card' Diary Entrykierankieran05/31/2011 13:25MSO v5.04
17164 MSO Logistics and SupportFeatureNewNormalVehicle Respawn TimerThor2k405/31/2011 13:27MSO v5.03
29501 A.C.E. for OATaskAssignedNormalAdd ACRE spectator functions to ACE spectator init/shutdown.NouNou12/18/2012 15:45Planned (Needs Contributors)5
37822 A.C.E. for OATaskNewLowAdd custom FOV support to 3D reticlesRedSntq118402/26/2013 14:31ScriptPlanned (Needs Contributors)7575.0
25065 A.C.E. for OATaskNewNormalBTR-70 does not use KPVT against APCsmaturin12/18/2012 16:02ModelPlanned (Needs Contributors)3
32835 A.C.E. for OATaskNewLowCalibrate LAV-25 reticle to match ballisticscyrilatorq118402/26/2013 14:30ComplexPlanned (Needs Contributors)9575.0
19888 A.C.E. for OASupportNewNormalReal Medical support in ArmARiksen05/06/2013 16:21ComplexPlanned (Needs Contributors)13
30467 Multi-Session OperationsBugFeedbackHighACRE Vehicle RadioVRCRaptorVRCRaptor12/10/2012 18:25ScriptMSO v4.624.3
15914 MSO Enemy GenerationFeatureAssignedNormalAIPLUGIN: Random Ambushes with Mines and IEDswolffy.auTupolov02/08/2012 13:10MSO v4.66
28887 Multi-Session OperationsFeatureIn progressNormalArmoured and Air Ops Task Generationwolffy.auhighhead11/04/2012 04:39ScriptMSO v4.61
30009 Multi-Session OperationsFeatureAssignedNormalCamps should have search lights and sirensTupolovTupolov04/09/2012 10:18ScriptMSO v4.60
18587 Multi-Session OperationsFeatureNewNormalCivilian death counterImperatorTupolov05/29/2012 15:59ScriptMSO v4.65
30312 MSO Environment AmbienceFeatureNewNormalExclude areas to prevent the generation of civilians and vehicles in military baseSir_Rai04/14/2012 15:14Ambient Civilians & AnimalsMSO v4.60
30187 Multi-Session OperationsTaskAssignedNormalFor missions with more than 18 slots consider turning off most ambience and reducing enemy AI settings by defaultTupolovhighhead02/12/2013 16:39PerformanceMSO v4.62
30008 Multi-Session OperationsFeatureNewNormalIEDs have a tendency to spawn in the middle of the road and are too obviousTupolovTupolov04/09/2012 10:18ScriptMSO v4.60
17055 MSO Logistics and SupportFeatureNewNormalInclude a JIP Marker with AARs and Taskswolffy.auwolffy.au02/08/2012 13:13MSO v4.63
34056 Multi-Session OperationsBugAssignedTrivialInitialisation log shows modules not enabledTupolovwolffy.au09/16/2012 12:58ScriptMSO v4.61
14336 MSO Logistics and SupportFeatureFeedbackNormalLogistics Order Formwolffy.au02/01/2013 07:58MSO v4.68
53366 Multi-Session OperationsBugNewNormalMake vehicleIgnitionKeys module store/retrieve vehicle keys array to databaseJman11/26/2012 20:34MSO v4.614.5
32531 Multi-Session OperationsFeatureNewNormalPersistentDB: Store Log Entries to DBTupolov07/18/2012 10:22ScriptMSO v4.61
32532 Multi-Session OperationsFeatureNewNormalPersistentDB: StoreWeather to DBTupolov06/09/2012 06:10ScriptMSO v4.60
18882 Multi-Session OperationsTaskNewNormalRe-write MP Rights to use check functionswolffy.auwolffy.au07/31/2011 19:43MSO v4.64
30185 Multi-Session OperationsTaskAssignedNormalReview use of spawn, call, execvm, triggersTupolovTupolov06/05/2012 10:50PerformanceMSO v4.60
28866 MSO Environment AmbienceFeatureNewNormalRube's Weather Modulewolffy.auwolffy.au04/09/2012 10:18MSO v4.60
33631 Multi-Session OperationsFeatureNewNormalSaving the armor kills and air kills as wellVRCRaptorVRCRaptor07/10/2012 20:08MSO v4.61
14984 MSO Logistics and SupportFeatureIn progressNormalSec-ops Managerryewolffy.au04/09/2012 10:25MSO v4.62
30323 Multi-Session OperationsBugNewNormalSuicide Bomber is created everytime a player goes into a zone regardless if a bomber is activeTupolovTupolov04/14/2012 17:40ScriptMSO v4.60
14983 MSO Logistics and SupportFeatureIn progressNormalSupport Module - Extra Supportryewolffy.au01/12/2013 12:52MSO v4.61
30186 Multi-Session OperationsBugAssignedNormalTerror cells appears to have a considerable impact on server FPSTupolovwolffy.au06/03/2012 09:10PerformanceMSO v4.60
28891 Multi-Session OperationsFeatureNewLowVBIEDs on Motorcycleswolffy.auTupolov04/09/2012 10:17ScriptMSO v4.60
53364 Multi-Session OperationsTaskNewNormalMake mobile respawn (WHB_Multispawn module) persistent and save/restore the vehicle location and deployed status.JmanJman01/19/2013 02:33ComplexMSO v4.5514.5
70181 Multi-Session OperationsFeatureNewNormalTactical Enemy Popfriznit01/12/2013 13:06ScriptMSO v4.550
29954 Multi-Session OperationsFeatureNewNormalDAC_enemypoprazool02/12/2013 16:47ScriptMSO Next Gen3
29135 Multi-Session OperationsFeatureNewLowDynamic AEGwolffy.au02/12/2013 14:41ScriptMSO Next Gen2
17309 MSO Logistics and SupportFeatureNewNormalMore detailed markers/notes on townsMarcusaaf01/12/2013 12:44MSO Next Gen6
29847 ST Littlebird Enhancement ModFeatureAssignedTrivialRender-to-texture sensor poddslyecxidslyecxi01/18/2013 00:01A30

« Previous 1 2 3 4 ... 162 Next » (51-100/8087) | Per page: 30, 50, 75, 100

Also available in: Atom CSV PDF