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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
74439 ARMA2 Community Issue TrackerFeatureNewNormalAlive War Room Map Zoom by continent featureSpartan05/12/2014 09:32Other-1
74338 ARMA2 Community Issue TrackerFeatureNewNormalIsland Life Scripting in housesetang04/18/2014 20:58Mission-1
73090 TacBFFeatureNewTrivialRemove the "Inventory" option from Mounted Weapons crates commo rose menu.LeondorDr_Eyeball11/06/2013 18:10UI/Menus/Dialogs/HUD-1
73021 A.C.E. for OAFeatureNewNormalRealistic activities protection systems.ProGamer10/30/2013 16:33-1
72780 TacBFFeatureNewNormalInventory Armoured VehiclesCh3v4l13rDr_Eyeball10/19/2013 07:23Player/vehicle/crew identify-1
72642 TacBFFeatureAssignedTrivialView porthole: extend to make this vehicle specific & allow viewing of crew monitorsDr_EyeballDr_Eyeball02/08/2014 14:15Gameplay-1
72641 TacBFFeatureAssignedNormal[E] Group supported ammo lists by weapon (image)Dr_EyeballDr_Eyeball10/19/2013 07:23Vehicle maintenance-1
72588 TacBFFeatureNewNormalChange Busy hint to a cutRsc HUDDr_EyeballDr_Eyeball10/19/2013 07:08UI/Menus/Dialogs/HUD-1
72584 TacBFFeatureNewTrivialAdd inflatable boats as a base asset for cargoDr_EyeballDr_Eyeball10/20/2014 09:17Cargo system-1
72568 TacBFFeatureNewNormalNeed quick heal in base during start up.Dr_EyeballDr_Eyeball10/19/2013 07:07Medic system-1
72501 TacBFFeatureNewNormalLimit how many mines can be laidDr_EyeballDr_Eyeball10/19/2013 07:06Gameplay-1
72434 TacBFFeatureNewNormalMake players choose from kits designated by the squad leader.LeondorDr_Eyeball10/19/2013 07:50Armaments & Roles-1
72414 TacBFFeatureNewLowAdd vote-kick.LeondorDr_Eyeball10/19/2013 07:51Configs-1
72413 TacBFFeatureNewTrivialInitiate map voting automatically at the end of each round.LeondorDr_Eyeball12/09/2013 13:13Configs-1
72394 TacBFFeatureNewLowRemove “taking weapon from your shoulder” animationLeondorDr_Eyeball10/01/2014 21:01Player/vehicle/crew identify-1
72393 TacBFFeatureNewTrivialEach loaded FO Box should limit the number of seats available in a vehicle.LeondorDr_Eyeball10/20/2014 09:27Cargo system-1
72390 TacBFFeatureFeedbackTrivialGet rid of the FO setup cooldown.LeondorDr_Eyeball02/27/2014 11:49UI/Menus/Dialogs/HUD-1
72383 TacBFFeatureNewTrivial Repair tyre action should have an animation.LeondorDr_Eyeball11/03/2014 21:57Vehicle maintenance-1
72377 TacBFFeatureNewNormalArmaments menu 'clunky' and counter-intuitive [TacBF v3.0.19]madrabbitDr_Eyeball10/18/2013 21:05Armaments & Roles-1
72370 TacBFFeatureNewNormalFO composition needs more thought [TacBF v3.0.19]madrabbitDr_Eyeball10/18/2013 21:05Models/objects/compositions-1
71482 DayZ - Zombie RPG SurvivalFeatureNewNormalReal Consequences for BanditsSTaLKeR6305/21/2014 23:10-1
71477 ARMA2 Community Issue TrackerFeatureNewNormalNo door opening/closing animation.Laqueesha07/17/2013 08:51Animations-1
71181 ARMA3 Community Issue TrackerFeatureNewNormalLocking mouse to screen when in menusCyruz03/07/2013 16:24GUI-1
70635 ARMA3 Community Issue TrackerFeatureNewNormalREQUEST: Random Soldier HeightWoodyUK03/07/2013 17:41-1
70634 ARMA3 Community Issue TrackerFeatureNewNormalREQUEST: Allow each unit to have its own attitude (sort of) that will affect other things.WoodyUK03/07/2013 17:41Animations-1
40944 DayZ - Zombie RPG SurvivalFeatureNewNormalNo more "Unlimiet" usage of items.Veloraptor08/24/2012 06:33-1
40102 DayZ - Zombie RPG SurvivalFeatureNewNormalReally Slow Hourglass -.-Shinwa08/22/2012 17:03-1
40039 DayZ - Zombie RPG SurvivalFeatureNewNormalDeath messages to say who killed youFordy08/22/2012 17:03-1
39420 DayZ - Zombie RPG SurvivalFeatureNewNormalWorkable Humanity System?TypeSet108/04/2012 04:30-1
39243 DayZ - Zombie RPG SurvivalFeatureNewNormalNEW STATUS - IllnessShinwa08/22/2012 17:00-1
37271 DayZ - Zombie RPG SurvivalFeatureNewNormalBlood regeneration if above 10 or 9kDooM4MR08/04/2012 21:26-1
37184 DayZ - Zombie RPG SurvivalFeatureNewNormalServer Hopping Exploit Fix - Require a Clear 100m Spawn Radiusragotag@gmail.com08/14/2012 14:35-1
30430 ARMA3 Community Issue TrackerFeatureNewNormalSelfmade MAgazine LoadoutB1n4ry12/31/2012 14:13Gameplay-1
25010 C&H ValhallaFeatureNewNormalHelicopters and planes should not be destroid when flying in enemy safezone at all altitudes. TANGO@HELL09/30/2011 11:12-1
24689 Warfare BEFeatureNewNormalSmugglers and black marketGrinya09/28/2011 15:39-1
23821 Warfare BEFeatureNewNormalUpgradable reptruckGrinya09/03/2011 08:02-1
23778 Warfare BEFeatureNewNormalNew warfare gameplay conceptionGrinya09/05/2011 09:57-1
23757 Warfare BEFeatureNewNormalNeed restriction on wight for airliftGrinya09/03/2011 08:02-1
22921 Warfare BEFeatureNewNormalMove satchel charges to lvl 3 techCoitus08/04/2011 08:01-1
20267 Warfare BEFeatureAssignedNormalFog script IKG40RazorBenny08/10/2011 08:06-1
19321 Warfare BEFeatureNewNormalLimit HQ repair possibility till 1 timeIKG40Razor05/13/2011 20:55-1
17667 Jaynus' ArmA2 Extended LibraryFeatureNewNormalloading library without adding @jayarma2lib to the modlineLe_CuLtO04/29/2011 01:24-1
15206 MSO Enemy GenerationFeatureNewLowTomato's Idea'srye02/22/2012 04:08-1
10270 Addon Sync 2009FeatureNewNormalAdd support for launching through Steam (with app id)Yoma06/29/2011 05:15-1
9469 ARMA2 Community Issue TrackerFeatureAssignedTrivialAmbience Audio option seperate from Effects for SP only.Futuristic_WarMachine07/26/2012 21:41Game settings-1
2593 DevastationFeatureNewLow3d preview for possible respawn location.kju08/03/2009 10:37Visual-1
2199 VFFPSS projectFeatureNewNormalAdded addon versionVictorFarbau06/24/2011 12:29-1
76223 ArmA 3: ALiVEFeatureNewNormalImplement viewing frustum based AI spawnTupolov05/05/2015 14:19ALiVE 1.10
76213 ArmA 3: ALiVEFeatureNewNormalCreate FARP composition when OPCOM moves their logistics resupply point.Tupolov05/12/2015 14:11ALiVE 1.10
76309 ArmA 3: ALiVEFeatureAssignedNormalPlease can you Index the Esbekistan mapserjamesfriznit09/20/2015 11:13Map IndexingALiVE v1.00

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