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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
10187 A&S ProMode (OA)FeatureNewNormalAdd ability to rearm static weapons by Ammo Bearer class.kju06/03/2010 17:450
10109 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to place a jammer as Saboteur class.kju07/04/2010 04:140
10107 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to build a sandbag wall as Ammo Bearer class.kju07/04/2010 04:140
10106 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to disable/sabotage vehicles as Saboteur class.kju07/04/2010 04:140
10105 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to build a small camo hide as Sniper class.kju07/04/2010 04:140
10082 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to call in reammo box via air drop as Ammo Bearer class.kju07/04/2010 04:140
10081 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to call in vehicle service box via air drop as Engineer class.kju07/04/2010 04:140
10080 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to call in vehicle drop as Assault class.kju07/04/2010 04:140
9889 A&S ProMode (OA)FeatureNewNormalAAS: Add minimap to change players in the observer mode.kju07/04/2010 04:140
9827 A&S ProMode (OA)FeatureNewNormalAAS: Add ability of AI to revive fallen team mates.kju07/04/2010 04:141
9790 A&S ProMode (OA)FeatureNewNormalGroup players together to allow group chat/VOIP.kju06/03/2010 17:290
9789 A&S ProMode (OA)FeatureNewNormalShow current list of fireteam members in the top left.kju06/03/2010 17:290
9735 A&S ProMode (OA)FeatureNewNormalAdd player quick communication system.kju06/03/2010 17:280
9734 A&S ProMode (OA)FeatureNewNormalASS: Add player taunts.kju07/04/2010 04:140
9733 A&S ProMode (OA)FeatureNewNormalAAS: Add ambience mode.kju07/04/2010 04:140
9493 A&S ProMode (OA)FeatureNewNormalMake the arty dialog controllable by the keyboard.kju06/03/2010 17:280
8525 A&S ProMode (OA)FeatureNewHighAAS: Ability not too loose your weapon when swimming.kju07/04/2010 04:140
7891 A&S ProMode (OA)FeatureNewNormalAAS: Integrate Mando Missilekju07/04/2010 04:140
7889 A&S ProMode (OA)FeatureNewHighAdd crew served weapon transport (as infantry/vehicles)kju06/03/2010 17:260
7888 A&S ProMode (OA)FeatureNewHighAAS: Add vehicle/object transportkju07/04/2010 04:140
6924 A&S ProMode (OA)FeatureNewLowAAS: add return vehicle user actionkju07/04/2010 04:140
6295 A&S ProMode (OA)FeatureNewHighAAS: Replace satchel charges with fixed 30 second timebombs.kju07/04/2010 04:140
4834 A&S ProMode (OA)TaskNewHighNot having perfect sync of zone status shown.kju06/03/2010 17:340
4712 A&S ProMode (OA)TaskNewHighAAS: Make flags indicate zone status instead of the top progress bar in the match mode.kju07/04/2010 04:140
4711 A&S ProMode (OA)TaskNewHighAAS: Add flags to indicate zone area.kju07/04/2010 04:140
76127 A.C.E. for OAFeatureNewNormalCBA Keys - display assigned key in game?feint03/22/2015 00:03UI1
76122 A.C.E. for OABugNewNormalStack Overflow in MP when using EASA ModuleK.Hunter03/26/2015 10:59Script21.63
75457 A.C.E. for OABugNewNormalACE Self Interaction Menu limitedFriedmouse2703/18/2015 18:14UI0
75156 A.C.E. for OAFeatureNewNormalLongbow Radar on Apache should give Target ID infos.cyrilator09/16/2014 07:191
75077 A.C.E. for OAFeatureNewNormalCan't use or have any type of item in ACE modZeramul08/30/2014 10:470
74898 A.C.E. for OABugNewNormalace menu not opening mrwan7407/23/2014 19:46Complex0
74697 A.C.E. for OAFeatureNewNormalAA Manpads lock-on Bip should be audible by peoples standing near the shooter.cyrilator07/04/2014 22:05Sound1
74375 A.C.E. for OASupportNewNormalhow to add Nuke back to ACE?LinuxMaster904/11/2014 01:510
74242 A.C.E. for OABugNewNormalMap Tool broken ?cyrilator03/17/2014 13:501
74152 A.C.E. for OATaskNewNormalAdd Dagger Ballistics to ACEQuickDagger07/02/2014 23:21Model Request6
73939 A.C.E. for OAFeatureNewNormalMake the Apache/Cobra pilot to trigger arma 2 scoring when they are alone using loal mode.cyrilator02/06/2014 23:571
73826 A.C.E. for OAFeatureNewNormalCorrect 3 rounds burst for AK107cyrilator01/26/2014 01:331
73819 A.C.E. for OASupportNewNormalHow to add an action to the Interaction menu for a specific AI object?LinuxMaster901/25/2014 16:33Script01.14
73790 A.C.E. for OASupportNewNormalAssistance requested for integration into a mission.LinuxMaster901/20/2014 19:31Mission0
73789 A.C.E. for OASupportNewNormalWhat relies on ACE Wounding?LinuxMaster901/22/2014 02:57Script0
73750 A.C.E. for OASupportNewNormalUnable to use ACE interaction keys or any ACE keys when hosting via dedicated serverLinuxMaster901/20/2014 02:39Config11.14
73682 A.C.E. for OASupportNewNormalhellfire-K shot in LOAL mode have no event handler for kill.cyrilator05/22/2014 10:001
73680 A.C.E. for OASupportNewNormalHaving trouble adding ACE to WastelandLinuxMaster901/17/2014 14:17Config0
73675 A.C.E. for OABugNewNormalAnimation does not play when Keycuffing Enemy Player unitsGiorox01/08/2014 05:51Animations1
73668 A.C.E. for OAFeatureNewNormalM4, and HK416Andrees9201/07/2014 21:230
73660 A.C.E. for OAFeatureNewNormalcan't get scoring with Hellfire-K fired in LOAL.cyrilator01/06/2014 15:431
73616 A.C.E. for OABugNewNormalM27 IAR rate of fire too slow.cyrilator01/05/2014 18:292
73486 A.C.E. for OAFeatureNewNormalTOW Tripod magnifications and range finder.cyrilator12/20/2013 01:241
73471 A.C.E. for OASupportNewNormalACE WoundsMarksman01/05/2014 18:29-1
73443 A.C.E. for OAFeatureNewNormalUnconscious equipment manipulationMaslofski01/08/2014 05:53Integration3
73433 A.C.E. for OATaskNewLowCHEYTACPACK M200 by Dust2Dust to ACEDust2Dust03/05/2014 18:43Model RequestModel requests3
73427 A.C.E. for OAFeatureNewNormalability to repair damaged static weapons with repair truck.cyrilator12/13/2013 11:172
73382 A.C.E. for OABugNewNormalJavelin missile has too high rate of target tracking failure.cyrilator12/18/2013 22:142
73361 A.C.E. for OABugNewNormalTactical Ladder InclinationMarksman12/03/2013 18:520
73323 A.C.E. for OABugNewNormalGrenade Bug introduced in the latest beta patch build 112555Neodammerung12/07/2013 15:234597.0
73175 A.C.E. for OAFeatureNewNormalEject boxes if the vehicle is destroyedMezilsa11/23/2013 16:18Script1597.0
73089 A.C.E. for OABugNewNormalBTR-70 Texture problemred0111/23/2013 16:19Texture21.14
73047 A.C.E. for OAFeatureNewNormal30x113 round (AH64D) shouldn't have tracers.cyrilator03/05/2014 20:281
73022 A.C.E. for OAFeatureNewNormalRealistic Active Protection System [A3]ProGamer11/09/2013 10:311
73021 A.C.E. for OAFeatureNewNormalRealistic activities protection systems.ProGamer10/30/2013 16:33-1
73013 A.C.E. for OABugNewNormalACE Map Tool (Romer) can only be dragged around the map if clicked in the very centermacaco03/06/2014 15:29Tool8597.0
73012 A.C.E. for OAFeatureNewNormal"A10" classname lack ACE sounds, ACE CCRP and 30mm range adjustement features.cyrilator10/26/2013 13:571
72691 A.C.E. for OAFeatureNewNormalhelicopter Laser designator should stay enabled when gunner get out.cyrilator09/18/2013 22:46TBD1
72597 A.C.E. for OAFeatureNewNormalmake wind force independent from weather conditions.cyrilator09/18/2013 22:46TBD2
72595 A.C.E. for OABugNewLowArtillery WP rounds do not create AI viewblockers.VKing10/30/2013 18:54Complex1.144
72593 A.C.E. for OAFeatureNewNormalAdd Low-Angle artillery fire rangetablesduk3luk309/18/2013 22:45TBD0
72444 A.C.E. for OAFeatureNewNormalgive ability to carry konkurs tripod even with a single person.cyrilator08/13/2013 06:20TBD2
72378 A.C.E. for OAFeatureNewNormalLaser Range Finder to SMAWTrevorMcNeill10/13/2013 12:48Arma 32
72357 A.C.E. for OASupportNewNormalHow to get actual flames in ACE?PhonicStudios11/20/2013 15:29Effects1595.0
72356 A.C.E. for OASupportNewNormalACE Fastroping with 3rd Party Addon with RoadwayLODMAG08/08/2013 14:35Script31.14
72293 A.C.E. for OAFeatureNewNormalMissile approach warning system for some aircraftscyrilator01/08/2014 05:55TBD5
72274 A.C.E. for OAFeatureNewNormalFBCB2 markers should have a vehicle designated text when FBCB2 is on and the vehicle is emptypellejones08/15/2013 15:45TBD1
72272 A.C.E. for OABugNewNormalFBCB2 does not show any text, only marker. Sometimes text is "ull-script>"pellejonesrocko12/18/2013 20:461.153
72251 A.C.E. for OAFeatureNewNormalAntonov AN225.cyrilator01/08/2014 05:54TBD4
72247 A.C.E. for OATaskNewNormalDragunov SVDKcyrilator09/25/2013 01:31Model Request1
72235 A.C.E. for OAFeatureNewNormalMake ACE carry system available for objects by mission makers/addon makersHeaney55501/08/2014 05:54TBD3
72206 A.C.E. for OASupportNewNormalFlashbangs inside buildingscount_fuzzball11/20/2013 15:26Script21.14
72185 A.C.E. for OAFeatureNewNormalFeature request: Jerrycan transfer fuel priority queueLeoPhone08/13/2013 06:22TBD2594.0
72097 A.C.E. for OAFeatureNewNormalAvailibility of the mortar aiming-postsklingenj09/25/2013 01:31ScriptTBD4
72090 A.C.E. for OAFeatureNewNormalCommander in M1A2 TUSK to get laser FCS instead of manual zeroing.cyrilator08/13/2013 06:22TBD3
72088 A.C.E. for OATaskNewNormalSome thoughts about main map and new GPS.zZzZzyxel08/09/2013 11:324
72046 A.C.E. for OAFeatureNewNormalEnable full screen "GPS" for better view of blufor marker in FBCB2 compliant vehiclespellejones06/13/2013 09:47ComplexTBD1
72044 A.C.E. for OABugNewLowAI unable to use KH-29tonci87zGuba10/13/2013 11:21Config1.152594.0
72040 A.C.E. for OAFeatureNewNormalIntroduction of the Spike-LR missile launcher in arma 3cyrilator06/13/2013 09:45Model RequestArma 32
72039 A.C.E. for OAFeatureNewNormaladditional vehicle actions menu [patch]Dystopian06/24/2013 20:02ScriptTBD3
72037 A.C.E. for OAFeatureNewNormalMap BrightnessImpulse906/27/2013 20:25ScriptTBD5593.0
72013 A.C.E. for OAFeatureNewNormalManual load for T-34, T-55, M1A1, and M1A2Heaney55506/13/2013 09:47ComplexTBD1592.0
72000 A.C.E. for OAFeatureNewNormalMOAB/FOAB implemented in ACEcyrilator08/24/2013 21:01ComplexTBD0
71985 A.C.E. for OAFeatureNewNormalAllow weapon resting for launchersscrim9307/02/2013 14:44ComplexTBD1
71967 A.C.E. for OAFeatureNewNormalAllow healing of units within vehiclesdylanpleckiDystopian07/02/2013 14:44ScriptTBD3
71924 A.C.E. for OAFeatureNewNormalCBU-89/B "Gator" bomb.cyrilator05/30/2013 11:41Arma 33
71887 A.C.E. for OAFeatureNewNormalMake player less prone to passing out, pleasescrim9306/28/2013 18:09ComplexTBD3
71870 A.C.E. for OAFeatureNewNormalT&E mechanismsscrim9305/17/2013 01:17ReviewTBD2
71787 A.C.E. for OASupportNewNormalGBU-12 Correct UsageHeaney55505/04/2013 14:373592.0
71780 A.C.E. for OAFeatureNewNormalEnable shell preparing, repacking from backsacksscrim9307/02/2013 14:47ComplexTBD3
71734 A.C.E. for OAFeatureNewNormalBagMarksman05/31/2013 06:38ScriptTBD0
71711 A.C.E. for OAFeatureNewNormalAI avoid areas around locations where IEDs are set simonf05/10/2013 11:03ComplexTBD2
71666 A.C.E. for OASupportNewNormalScripted fragmentationMarksmanNou08/12/2013 15:082
71604 A.C.E. for OAFeatureNewNormalKh-29D & KH25MTP (infrared) atgm missiles for opfor.cyrilator05/31/2013 06:34ConfigTBD1
71422 A.C.E. for OAFeatureNewNormal"Lock" indicator in chopper for external laser designator.cyrilator06/24/2013 01:28ScriptTBD4

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