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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
75642 Combat Space EnhancementFeatureNewNormalRealistic NamesItaliandrache11/27/2014 19:57Other0
75641 Combat Space EnhancementFeatureIn progressNormalweapons can breakeItaliandracheRuthberg03/02/2015 11:56sys_weaponheatNext Release5
75640 Combat Space EnhancementFeatureAssignedNormalFast RopingItaliandracheRuthberg11/25/2014 11:56OtherFuture2
75639 Combat Space EnhancementFeatureNewNormalweight of objectsItaliandrache03/23/2015 01:18Other3
75637 Combat Space EnhancementFeatureNewLowLock BackpacksItaliandrache11/18/2014 09:32sys_equipmentFuture1
75618 ARMA2 Community Issue TrackerFeatureNewNormalCommand "enablePersonTurret" (firing from Vehicles)gamera312/10/2014 11:26Scripting: New command1
75603 LEA - Loadout Editor for ArmAFeatureNewNormalInstead of Double-clicking...thefinn11/08/2014 06:400
75596 Combat Space EnhancementFeatureNewNormalBoomerang system for vehicles.bovine3dom11/18/2014 09:33sys_vehiclesFuture0
75593 Combat Space EnhancementFeatureNewNormalIntelligence officer moduleBugbear11/05/2014 21:490
75579 Combat Space EnhancementFeatureNewLowMedical supplies on the ground after use. MeFirst12/27/2014 11:22sys_medicalFuture4
75574 Combat Space EnhancementFeatureAssignedLowA keybind to drag or carry unitsscarletbannerglowbal11/18/2014 09:35sys_medicalFuture1
75566 Combat Space EnhancementFeatureNewNormalAdd force walk when CAT on legsSonic10/31/2014 20:43sys_medical0
75560 Combat Space EnhancementFeatureNewNormalPDA/Tablet Object Tracker ApplicationJackal10/30/2014 13:00Other0
75553 All in ArmaFeatureAssignedHighBinarized Data: A2:OA Revised LampsPansyfaustPansyfaust10/31/2014 05:24Next release0
75551 All in ArmaFeatureAssignedNormalA2 and OA Door soundsPansyfaustkju10/31/2014 05:22Next release0
75526 Combat Space EnhancementFeatureIn progressNormalSetCaptive "True" when enemy AI is "Arrested"kujo42glowbal11/14/2014 22:39sys_advanced_interactionNext Release10.9
75525 ArmA 3: ALiVEFeatureNewNormalLittoral/Naval OperationsTupolov04/01/2015 21:39Future Iterations5
75498 Combat Space EnhancementFeatureAssignedNormalCIRCULATION Management & HYPOPERFUSION SystemSingletonglowbal11/18/2014 09:43sys_medicalFuture0
75480 Combat Space EnhancementFeatureNewNormalC&C Tablet and PDA show azimuth of targetBlankedyBlank11/06/2014 14:36sys_cc2
75479 Combat Space EnhancementFeatureNewNormalC&C Tablet and PDA applet to convert bearing and distance into grid referenceBlankedyBlank12/23/2014 19:00sys_ccFuture2
75478 ArmA 3: ALiVEFeatureAssignedLowAllow towing for more vehiclesr.rangedahlhighhead03/05/2015 07:45Future Iterations0
75463 Combat Space EnhancementFeatureNewNormal3D to BFTgobbo10/24/2014 11:25sys_cc-1
75462 Combat Space EnhancementFeatureNewNormal3D BFT markersgobbo10/24/2014 11:25sys_cc-1
75447 Combat Space EnhancementFeatureIn progressNormalAIRWAY/BREATHING Management & BVM.Singletonglowbal11/29/2014 10:22sys_medicalFuture0
75386 Combat Space EnhancementFeatureNewNormalHotkey for gesturesLechonator10/11/2014 21:14AnimationsFuture1
75376 Combat Space EnhancementFeatureAssignedNormalAbility to "Set medic class" and "Set medical facility" as ZeusTheConenglowbal10/31/2014 20:46OtherFuture0
75354 Community Upgrade ProjectFeatureNewNormalMQ-9 loadoutsVaranon11/30/2014 21:37Air units0
75344 ArmA 3: ALiVEFeatureAssignedLowNew module - MP ParametersSavageCDNTupolov04/01/2015 21:38Future Iterations2
75339 Combat Space EnhancementFeatureAssignedNormalNo Full Heal ZoneTheMglowbal11/14/2014 22:40sys_medicalNext Release0
75304 Combat Space EnhancementFeatureNewLownew features for glassesItaliandrache11/18/2014 09:47OtherFuture2
75303 Combat Space EnhancementFeatureAssignedLowMore realistic underwater ballisticItaliandracheRuthberg11/18/2014 09:37OtherFuture0
75288 ArmA 3: ALiVEFeatureNewNormalWar Room - View Tasks on Operations MapTupolov12/17/2014 08:42Future Iterations0
75287 ArmA 3: ALiVEFeatureNewNormalWar Room - View SITREP and PATROLREP on Operations pageTupolov12/17/2014 08:39Future Iterations0
75286 ArmA 3: ALiVEFeatureNewNormalWar Room - View SPOTREP and markers on Operation PageTupolov12/17/2014 08:39Future Iterations0
75215 Community Upgrade ProjectFeatureNewNormalch-47 Hitpoints for position lightsth3flyboy11/30/2014 21:38Air units0
75213 Community Upgrade ProjectFeatureNewNormalch-47 Gunner animation (hands on gun)th3flyboy11/30/2014 21:39Air units0
75212 Community Upgrade ProjectFeatureNewNormalch-47 Rotorlibth3flyboy11/30/2014 21:39Air units0
75211 Community Upgrade ProjectFeatureNewNormalC-130J Copilot freelookth3flyboy11/30/2014 21:40Air units0
75210 Community Upgrade ProjectFeatureNewNormalC-130J make sticks and pedals move / Hands on Stickth3flyboy11/30/2014 21:40Air units0
75209 Community Upgrade ProjectFeatureNewNormalC-130J make ramp walkableth3flyboy11/30/2014 21:41Air units0
75208 Community Upgrade ProjectFeatureNewNormalbtr 90 hq No reload or magazine reload (on original model)th3flyboy02/28/2015 15:29Wheeled Vehicles0
75174 PboDllFeatureAssignedNormalImprove config parser error reportingcolumdrum09/23/2014 07:220
75166 Combat Space EnhancementFeatureNewNormalCC Tablet map doesn't open on same position when closedTheConen09/21/2014 08:13sys_ccFuture0
75165 Combat Space EnhancementFeatureNewNormalAbility to copy CC Tablet Markers into normal game mapTheConen12/09/2014 11:04sys_cc0
75159 CBA_A3FeatureNewNormalAbility to register keybinds on Zeus interface displaynkeyNou04/08/2015 16:30Keybinding0
75156 A.C.E. for OAFeatureNewNormalLongbow Radar on Apache should give Target ID infos.cyrilator09/16/2014 07:191
75103 Community Upgrade ProjectFeatureNewNormalStructures - FurnitureNonovUrbizniz09/03/2014 04:300
75086 Community Upgrade ProjectFeatureFeedbackNormalMisc_Lamp_EP1 (OA lamps)PansyfaustPansyfaust08/31/2014 17:440
75085 Community Upgrade ProjectFeatureFeedbackNormalA_StationHousePansyfaustPansyfaust08/31/2014 17:240
75077 A.C.E. for OAFeatureNewNormalCan't use or have any type of item in ACE modZeramul08/30/2014 10:470
75064 Combat Space EnhancementFeatureAssignedNormalStatic weapons ammo pack (for crew-served weapons)jd3527Ruthberg11/18/2014 09:41sys_equipmentFuture3
75063 Combat Space EnhancementFeatureAssignedLowNew medical items/animations/actionsjd3527glowbal03/02/2015 11:54sys_medicalFuture3
75060 Combat Space EnhancementFeatureNewNormalAddition of Fireteam HUD for Infantryjd352708/26/2014 12:27UI0
75050 Community Upgrade ProjectFeatureFeedbackNormalMarker Light FixPansyfaustPansyfaust08/24/2014 22:560
75049 Community Upgrade ProjectFeatureFeedbackNormalRail SemaforPansyfaustPansyfaust08/24/2014 22:570
75043 Combat Space EnhancementFeatureNewNormalHeli enhancement mod hados10/11/2014 21:20Other2
75022 Community Upgrade ProjectFeatureIn progressNormalVodnikVaranonVaranon02/28/2015 15:36Wheeled Vehicles0
75015 ArmA 3: ALiVEFeatureAssignedLowAdd compatibility for compositionsxon2013ARJay01/15/2015 15:05Future Iterations2
74988 Combat Space EnhancementFeatureAssignedNormalOver-pressure killsArcanumRuthberg11/18/2014 09:38sys_launchersFuture5
74969 Combat Space EnhancementFeatureAssignedNormalChange ammo between different clipsMeiestrixRuthberg11/18/2014 09:42sys_equipmentFuture3
74955 Combat Space EnhancementFeatureNewNormalAbility to add medical items in Virtual Arsenalsentence021911/15/2014 11:35sys_medical4
74938 Combat Space EnhancementFeatureNewNormalAssign medical options to sidesAlanN3on08/02/2014 15:310
74880 Combat Space EnhancementFeatureAssignedLowA packing bandage should fail if you do not apply a field dressingAhPotatoesglowbal12/27/2014 11:23sys_medicalFuture2
74878 Combat Space EnhancementFeatureNewNormalUnable to resuscitate unresponsive unit in the field AhPotatoes07/22/2014 10:07sys_medical10.27
74875 Combat Space EnhancementFeatureAssignedNormalInjury should have an effect on fatigue/weapon swayAhPotatoesglowbal12/27/2014 11:24sys_medicalFuture20.27
74864 Combat Space EnhancementFeatureAssignedNormalMake Unit Tag module use different color for units not in your group, also make it show unit rankgienkovglowbal09/28/2014 12:25OtherFuture4
74840 Combat Space EnhancementFeatureIn progressNormalUsage of stringtable.xmlgienkovglowbal08/08/2014 15:24FrameworkFuture2
74838 Combat Space EnhancementFeatureAssignedNormalAbility to carry a wounded but still conscious playerr.rangedahlglowbal12/27/2014 11:25sys_medicalFuture2
74792 Combat Space EnhancementFeatureNewNormalAdd ability to pickup markers and place them in other place.shoter007/22/2014 17:59sys_ccFuture0
74713 Combat Space EnhancementFeatureAssignedNormalAbilty to limit specific players to use arrest functions. ie TL'S, FTL'S etc. Crookglowbal12/09/2014 11:03sys_advanced_interactionFuture1
74703 A3 BlitzkriegFeatureNewHighAdd option to limit the amount of respawn also for AI.kju06/22/2014 08:170
74701 A3 BlitzkriegFeatureNewNormalAdd the option of the first player slot on either to become ZEUS.kju06/22/2014 08:140
74697 A.C.E. for OAFeatureNewNormalAA Manpads lock-on Bip should be audible by peoples standing near the shooter.cyrilator07/04/2014 22:05Sound1
74688 Grimes' Simple Revive ScriptFeatureNewLowEscape to Respawn - Make optionalGrimesGrimes06/21/2014 02:28Revive Systemv0.80
74687 Grimes' Simple Revive ScriptFeatureNewLowACRE Support - Run in parallelGrimesGrimes06/20/2014 20:00Miscellaneous0
74686 Grimes' Simple Revive ScriptFeatureNewLowUnconscious & Radio - Prevent use of VON when UnconsciousGrimesGrimes06/20/2014 19:59Revive System0
74685 Grimes' Simple Revive ScriptFeatureNewNormalUnit Tags/Markers - Switch to use of BIS GroupIconGrimesGrimes06/20/2014 19:56Unit Tag System0
74683 Grimes' Simple Revive ScriptFeatureNewLowMCC Support - Run in parallelGrimesGrimes06/20/2014 20:00Revive System0
74652 Arma ExtendedFeatureNewNormalMedical SystemPabloElKillo06/11/2014 23:190
74632 ARMA2 Community Issue TrackerFeatureNewNormalACE bullet ballistics (drop & wind drift) needs to be improvedvekongmaster06/15/2014 00:33Weapons1
74631 Arma ExtendedFeatureNewNormalAbility to move backpack to chestPabloElKillo06/09/2014 07:030
74628 Grimes' Simple Revive ScriptFeatureNewLowRevive Dialog - Add Camera AnglesGrimesGrimes06/06/2014 03:25Revive System0
74616 Grimes' Simple Revive ScriptFeatureNewLowRevive Dialog - Add mapGrimesGrimes06/02/2014 03:19Revive System0
74613 Grimes' Simple Revive ScriptFeatureNewLowUnit Markers - Map markers that indicate friendly unitsGrimesGrimes06/01/2014 17:37Miscellaneous0
74605 Grimes' Simple Revive ScriptFeatureNewLowResistance/GUER Support - Allow use of Independent faction as allyGrimesGrimes06/01/2014 02:34Revive System0
74600 Grimes' Simple Revive ScriptFeatureNewNormalSP Compatibility - Allow for users to play as SPGrimesGrimes06/02/2014 05:57Miscellaneous0
74579 All in ArmaFeatureFeedbackNormalPoor eyesight.GalaxGalax05/25/2014 06:280
74571 Arma ExtendedFeatureNewNormalQuick gesturesdashdash05/22/2014 01:400
74568 Arma ExtendedFeatureNewNormalWeapon Jammingdashdash05/22/2014 01:160
74526 Grimes' Simple Revive ScriptFeatureNewNormalPersistent Gear - Gear persists after respawnGrimesGrimes06/02/2014 05:57Miscellaneous0
74521 battleWarden:RConFeatureNewNormalSupport for admin namesSoner05/15/2014 17:01battleWarden:RCon 1.20
74512 Grimes' Simple Revive ScriptFeatureNewLowRevive System - Bleedout/stabilize systemGrimesGrimes05/16/2014 03:00Revive System0
74511 Grimes' Simple Revive ScriptFeatureNewLowMRV - When deployed, spawns objects/nets around vehicleGrimesGrimes05/16/2014 02:59Spawn Systems (MRV & SL)0
74510 Community Upgrade ProjectFeatureNewNormalWest tracked vehilesVaranonVaranon02/28/2015 15:38Tracked Vehicles0
74505 Grimes' Simple Revive ScriptFeatureNewLowScoring SystemGrimesGrimes05/16/2014 02:59Revive System0
74504 Grimes' Simple Revive ScriptFeatureNewNormalDowned & Killed Messages – Custom messages for Downed & Killed eventsGrimesGrimes05/16/2014 02:58Revive System0
74503 Grimes' Simple Revive ScriptFeatureNewNormalRevive/Treating – Manage or prevent the “Treat” action when reviving teammateGrimesGrimes06/02/2014 16:28Revive System0
74502 Grimes' Simple Revive ScriptFeatureNewNormalFurther incorporation of AI into the gameplay.GrimesGrimes05/16/2014 02:59Miscellaneous0
74501 Grimes' Simple Revive ScriptFeatureNewLowRagdoll – Implement use of ragdoll instead of dull DeadState animationGrimesGrimes05/16/2014 02:58Revive System0
74500 Grimes' Simple Revive ScriptFeatureNewLowCarry Overhaul – Use in-game transfer from Drag to Carry (Use of “C”)GrimesGrimes05/16/2014 02:22Revive System0

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