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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
18546 A&S ProMode (OA)FeatureNewNormalMake it possible to select the fireteam in the spawn dialog.kju03/29/2011 12:130
18545 Warfare BEFeatureNewNormalhighlight mitems in shop menuGrinya03/29/2011 11:290
18528 squintFeatureNewNormalCode Optimisation Suggestionswolffy.au03/29/2011 02:161
18518 ARMA2 Community Issue TrackerFeatureAssignedNormaldiag_log command & DebugView OutputUNN03/29/2011 05:27Scripting: Problem2
18517 A&S ProMode (OA)FeatureNewNormalMake it possible to rearm at an AI ammo bearerkju03/27/2011 06:520
18514 A.C.E. for OAFeatureNewNormalfixing axis for mortars, ags and so onGrinya12/18/2012 20:21Arma 31
18498 BIS Module Improvement ProjectFeatureNewNormalCivlians surrendering when threatedwolffy.au03/31/2011 13:261
18487 Warfare BEFeatureNewNormalDisplay AA ranges on mapGrinya03/28/2011 14:443
18485 Warfare BEFeatureAssignedNormalMixed neutral units selectionGrinyaBenny03/31/2011 19:370
18480 ArmA2 Tools Community IssueTrackerFeatureAssignedNormalImport Keypoints into VisitorTupolovDwarden09/13/2011 14:47Visitor 3 - PE for Arma II4
18450 ARMA2 Community Issue TrackerFeatureAssignedNormalAdd key action to switch to driver position.kju03/26/2011 19:26Controls3
18449 ARMA2 Community Issue TrackerFeatureAssignedNormalAdd ability to command AI to enter a vehicle as crew in the context sensitive menu.kju03/25/2011 19:30AI Control2
18447 A&S ProMode (OA)FeatureNewHighMake AI able to revive other friendly AI nearby.kju03/24/2011 18:030
18443 A&S ProMode (OA)FeatureIn progressNormalAdd modset for community mods.kju05/22/2011 06:25Next release0
18442 A&S ProMode (OA)FeatureNewNormalAdd PMC modset.kju04/21/2011 21:38Next release0
18407 Warfare BEFeatureAssignedNormalSplit sides for squad member amount selection at start parametersINNOCENTandCLUELESSBenny03/24/2011 09:291
18399 ARMA2 Community Issue TrackerFeatureAssignedNormalErrors in description.ext crash the gamekju09/14/2012 11:28Error MessageUpcoming version9
18396 ARMA2 Community Issue TrackerFeatureAssignedNormalwhen vehicle is destroyed, the alive crews should run farther to avoid the explosion or the explosion extent should be weakenedmsy10/16/2011 15:18AI Issues19
18386 Warfare BEFeatureNewNormalTown should be captured to be able start some upgradeBomba105/05/2011 15:596
18366 BIS Module Improvement ProjectFeatureNewNormalLHD creation script w/ working elevatorwolffy.au03/21/2011 05:35Functions1
18356 ARMA2 Community Issue TrackerFeatureAssignedNormalExtended IR lasersMilitantsausage09/15/2012 17:50Rendering18
18351 BIS Module Improvement ProjectFeatureNewLowUAV/ULB Module fixIronman01/31/2012 17:32UAV1
18332 ARMA2 Community Issue TrackerFeatureAssignedNormalIR strobes visible to infrared camerasLazyman03/20/2011 14:10Rendering1
18322 BIS Module Improvement ProjectFeatureNewNormalAmbient Sea and Air Trafficwolffy.au08/27/2011 16:46ALICE27
18299 InsurgencyFeatureFeedbackLowShapur/Chernarus/Utes versionbw_wolverine10/05/2012 23:08Island4
18272 ARMA2 Community Issue TrackerFeatureAssignedNormalBrowse/Search/Find for #missions menuBurningpunk03/16/2011 05:53Interface6
18244 Warfare BEFeatureNewNormalDomination victoryShuul05/04/2011 04:090
18226 SIX Config BrowserFeatureAssignedNormalNew classes in version X, since version YSickboy03/13/2011 12:100
18209 Warfare BEFeatureAssignedNormalLimited number of spawnsHardballerBenny03/12/2011 21:512
18183 MSO Enemy GenerationFeatureNewNormalFortified military campsfogu02/22/2012 04:084

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