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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
19247 A.C.E. for OATaskNewLowAdditional Radios (Specially for ACRE cross compatibility)Alderman12/18/2012 19:51Model RequestModel requests14
1965 ARMA2 Community Issue TrackerTaskFeedbackNormalWorkflowalef11/19/2009 16:07CIT0
11400 Alef projectsTaskNewNormaltest.exe for preview videoalef06/22/2010 08:070
20362 A.C.E. for OATaskNewNormalpylons for A-10.alegator222212/18/2012 19:45Model requests3
29697 A.C.E. for OATaskNewNormalUpdated (2012) US Army models and Weapons Models.Alexalainmiller12/18/2012 15:45Model RequestModel requests-1
24375 A.C.E. for OATaskNewLowDigital watchatikabubu12/18/2012 16:04Model RequestModel requests8
14767 A.C.E. for OATaskIn progressLowFire extinguisher / ability to knock down the flames of burning manbadger12/18/2012 22:35Model RequestModel requests11
70476 A.C.E. for OATaskNewNormalM16 upgradesBanderas06/06/2013 05:29Model Request2
30569 DayZ - Zombie RPG SurvivalTaskNewNormalPing kicker on all servers.baskerville08/30/2012 09:510
15888 Warfare BETaskAssignedLowInvestigate Save/Load for LAN/SPBenny11/03/2011 23:47Future9
21083 A.C.E. for OATaskNewNormalbattlefield surveillance radarbruanor12/18/2012 18:40Model requests4
17910 A.C.E. for OATaskNewLowAN-94 AbakanBushTucka08/17/2013 18:14Model RequestModel requests35
74184 Community Upgrade ProjectTaskNewNormalIntegrate ported UH1H and AH1Z by BusterBlader into git repositoryBusterBlader12/06/2014 10:01Air units0
23257 A.C.E. for OATaskNewNormalUnbalanced russian sniper weaponschilly712/18/2012 18:31Model RequestModel requests9
32030 DayZ - Zombie RPG SurvivalTaskNewNormalPerformance should be priority over features now?Colonel_Black05/27/2012 15:190
39784 A.C.E. for OATaskAssignedNormalTanks - RPT spamconKORD01/15/2013 17:36Config1.144575.0
18500 A.C.E. for OATaskNewLowBar MinesCross8812/18/2012 20:21Model RequestModel requests15
25412 A.C.E. for OATaskNewNormalmore armed versions of the AH64D-Longbowcyrilator12/11/2012 01:39Model RequestModel requests5
27960 A.C.E. for OATaskNewLowMH-60L DAP (Direct Action Penetrator)cyrilator12/11/2012 01:38Model RequestModel requests4
29362 A.C.E. for OATaskNewNormalM261 rocket pod (19-Tube FFAR) variant for UH1-Ycyrilator12/18/2012 15:46Model RequestModel requests2
67685 A.C.E. for OATaskNewNormalnew weapon : M4A1 RCO SD M203.cyrilator01/01/2013 23:28Model RequestModel requests4
70163 A.C.E. for OATaskNewNormalAN/PVS-4 Night Sight for AT4 Launcher.cyrilator02/27/2013 02:07Model Request2
70174 A.C.E. for OATaskNewNormalDragunov SVD with 8x42 POSP scope.cyrilator02/27/2013 02:07Model Request0
72247 A.C.E. for OATaskNewNormalDragunov SVDKcyrilator09/25/2013 01:31Model Request1
38341 DayZ - Zombie RPG SurvivalTaskNewNormalToo much cheaters!DooM4MR08/10/2012 20:311
73433 A.C.E. for OATaskNewLowCHEYTACPACK M200 by Dust2Dust to ACEDust2Dust03/05/2014 18:43Model RequestModel requests3
23431 A.C.E. for OATaskNewLowInclusion of an Ironsight M14ekempey12/18/2012 18:29Model RequestModel requests11
71747 Warfare BETaskNewNormalTemplate of loading of the car Emperor04/22/2013 07:570
19182 A.C.E. for OATaskNewNormalwant to contribute my weapn modelsexcess311/14/2013 18:14DonationModel requests29
74043 Community Upgrade ProjectTaskNewNormaltake shader values from chernarus plus tress/foilage and apply to chernarusfabiochavez02/18/2014 23:000
20258 A.C.E. for OATaskNewNormalHK 417 with GLFisgas12/18/2012 19:47Model RequestModel requests11
72285 Warfare BETaskNewNormalStructures impossible to destroy when they are placed inside certain buildingsflypp08/26/2013 10:4502.073
6371 CAA1 - BI addons in ArmA IITaskNewLowStrange Convex component ...frag8512/30/2009 14:39RPT0
17332 A.C.E. for OATaskNewLowInfantry Fighting VehicleGadgetUK12/18/2012 20:27Model RequestModel requests5
17333 A.C.E. for OATaskNewLowBritish TornadoGadgetUK12/18/2012 20:27Model RequestModel requests6
17331 A.C.E. for OATaskFeedbackLowVarious artillery vehiclesGadgetUK02/11/2013 00:29Model RequestModel requests8
76110 All in ArmaTaskNewNormalBad models trees on Chernarus (summer version) map.Galax03/12/2015 04:340
76111 All in ArmaTaskNewNormalAdd enterable houses on Chernarus map.Galax03/12/2015 12:570
19007 A.C.E. for OATaskNewNormalSU-24Grinya12/18/2012 20:19Model RequestModel requests13
17726 A.C.E. for OATaskNewNormalAdditional Weapon Configurations (Night/TWS)Harrumph12/18/2012 20:25Model RequestModel requests11
72741 OssiWarsPublicTaskNewNormalMapDesign - BasenHatchet_Harry09/19/2013 16:130
72743 OssiWarsPublicTaskNewNormalMapDesign - Basen - CIVHatchet_Harry09/20/2013 16:410
72744 OssiWarsPublicTaskNewNormalMapDesign - Basen - OSTHatchet_Harry09/20/2013 16:400
72745 OssiWarsPublicTaskNewNormalMapDesign - Basen - WestHatchet_Harry09/19/2013 17:540
17339 Community Play ElementsTaskNewNormalOrganise/Determine Task HandlingHateDread02/04/2011 23:410
17340 Community Play ElementsTaskNewNormalDialogues (Conversations/Speech)HateDread02/04/2011 23:440
19234 A.C.E. for OATaskNewNormalXM2010 - The new Army sniper.HavocDemon12/18/2012 20:17Model RequestModel requests26
14274 A.C.E. for OATaskNewLowRussian's modern AK-47HAWX12/18/2012 22:35Model RequestModel requests16
70799 Arma 2: Community Configuration ProjectTaskNewNormalSome factions and subfactions lack medics and engineershead04/19/2014 19:0410
26957 Isla BalkaniaTaskNewNormalAlpha FlightIceBreakr12/09/2011 18:170
27223 Isla BalkaniaTaskNewNormalTown ListingIceBreakr12/20/2011 18:350
28540 A.C.E. for OATaskNewLowM4/HK416 with Leupold CQ/T sightislesfan18612/18/2012 15:51Model requests2
70530 Warfare BETaskFeedbackNormalSmall changes and featuresjcdenton01/31/2013 22:3902.074
24874 A.C.E. for OATaskNewNormalM9A1 with Flashlight?Jester81412/18/2012 16:02Model RequestModel requests1
61315 A.C.E. for OATaskNewNormalSilenced M110 NVGJsm01/06/2013 05:59Model RequestModel requests8
16145 A.C.E. for OATaskNewLowUS Army Family of Medium Tactical VehiclesKarkha289412/18/2012 20:39Model RequestModel requests4
62109 A.C.E. for OATaskNewNormalPixelized HOLO reticle when NVG is switched on/off & Model of Aimpoint M4s seems unrealisticKenex0512/17/2012 21:02ModelModel requests7
27802 A.C.E. for OATaskFeedbackLowMore NVG weaponsKillerpixel12/18/2012 15:55Model RequestModel requests5
133 RollerTaskNewNormalscreenshot of rollerkju04/22/2009 09:27General0
1061 OAC ProjectTaskNewHighMake the BIKI page about OAC replacements better looking.kju04/23/2009 13:55Promotion0
2000 CMA: Mi-28TaskNewNormalAdd interior / Cockpitkju07/18/2010 08:40ModelLater7
2395 CAA1 - BI addons in ArmA IITaskNewLowClutter XXX.p3d uses alpha blending in some LOD - use renderflag AlphaTest insteadkju12/30/2009 14:38RPT1
2396 CAA1 - BI addons in ArmA IITaskNewLowOld style material XXX used in ReportStack not availablekju12/30/2009 14:381
2427 CAA1 - BI addons in ArmA IITaskNewLowXXX - unknown animation source time (defined in AnimationSources::xxx)kju12/30/2009 14:38RPT0
2942 CommunityArmorSystemsProjectTaskNewNormalIntegrate BI effects and disable in BI scripts.kju07/28/2009 22:032
2943 Community Air Systems ProjectTaskNewNormalIntegrate BI effects and disable in BI scripts.kju07/21/2009 07:450
2944 Community Air Systems ProjectTaskNewNormalIntegrate Air FX by lethal, tweaked by Dwardenkju07/21/2009 07:480
3161 CMA: Mi-28TaskNewNormalAdd a ~100 points lowest LODkju08/01/2009 12:350
3163 CMA: Mi-28TaskNewNormalAdd motor / munice damage texturekju08/01/2009 12:350
3164 CMA: Mi-28TaskNewNormalAlter mainrotor blurs RKSL stylekju09/06/2009 19:49ModelLater1
3184 CMA: Mi-28TaskAssignedHighCreate promotion videokju03/14/2010 19:571
3185 CMA: Mi-28TaskAssignedHighCreate promotion imageskju12/19/2009 13:001
3160 CMA: Mi-28TaskFeedbackNormalReplace the rotor texture with corresponding colorskju01/01/2010 14:23TextureLater0
3471 CMA: M2A2 BradleyTaskNewNormalReference BI threads in the wikikju08/08/2009 06:230
3746 OFP Island PackTaskNewHighPromote OFPIP kju06/05/2010 08:082
3946 OAC ProjectTaskNewNormalMerge mission conversion guide in project wikikju04/11/2010 07:20General0
3947 OAC ProjectTaskNewNormalMerge OAC BIKI into project wikikju04/11/2010 07:20General0
4369 CMA: M2A2 BradleyTaskNewNormalMerge configskju11/08/2009 16:270
3470 CMA: M2A2 BradleyTaskAssignedHighPicture for project overview and wikikju08/08/2009 06:250
3472 CMA: M2A2 BradleyTaskAssignedHighCreate promotion imageskju08/08/2009 06:250
4711 A&S ProMode (OA)TaskNewHighAAS: Add flags to indicate zone area.kju07/04/2010 04:140
4712 A&S ProMode (OA)TaskNewHighAAS: Make flags indicate zone status instead of the top progress bar in the match mode.kju07/04/2010 04:140
4834 A&S ProMode (OA)TaskNewHighNot having perfect sync of zone status shown.kju06/03/2010 17:340
5193 prBFTaskNewNormalTweak standard prices.kju10/15/2009 12:080
5803 T_D ToolsTaskNewNormalTool to set specific properties.kju11/16/2009 18:190
5958 A&S ProMode (OA)TaskIn progressHighUpdate hints.kju06/03/2010 17:400
7176 CAA1 - BI addons in ArmA IITaskNewHighConvert arma models to CAA1kju12/30/2009 14:46Model0
10189 A&S ProMode (OA)TaskNewNormalAAS: Improve stringtable text of STR_AAS_ADDBRIEFING_DISABLED_KEY_ACTIONS_TEXT.kju07/04/2010 04:141
10373 PvPscene WorkshopTaskNewNormalBanner für PvPscenekju04/29/2010 09:110
10374 PvPscene WorkshopTaskNewNormalBanner for A&S ProModekju04/29/2010 09:110
10376 PvPscene WorkshopTaskNewNormalMinitrailer for PvPscenekju04/29/2010 09:120
10377 PvPscene WorkshopTaskNewNormalMinitrailer for A&S ProModekju04/29/2010 09:120
10378 PvPscene WorkshopTaskNewNormalTrailer for A&S ProModekju04/29/2010 09:120
10379 PvPscene WorkshopTaskNewNormalReview PvPscene promotion textkju04/29/2010 09:130
10380 PvPscene WorkshopTaskNewNormalReview A&S ProMode promotion textkju04/29/2010 09:130
10521 A&S ProMode (OA)TaskNewHighCheck Xeno's admin menu in the latest Domination.kju06/03/2010 17:380
10568 A&S ProMode (OA)TaskNewHighImplement custom scoreboard.kju06/03/2010 17:380
10908 A&S ProMode (OA)TaskNewNormalDisable team color, if team size is just one unit.kju06/03/2010 17:310
10909 A&S ProMode (OA)TaskNewNormalAAS: Make HALO chute open at 200m above ground level automatically.kju07/04/2010 04:140
10910 A&S ProMode (OA)TaskNewNormalAAS: Make only zone(s) to attack for the attacker/defend to the defenders visible in the right side HUD in A&D mode.kju07/04/2010 04:140

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