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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
31929 DayZ - Zombie RPG SurvivalFeatureNewNormalRepacking MagazinesTheCapulet05/26/2012 03:190
31925 DayZ - Zombie RPG SurvivalFeatureNewNormaltrails and trackingkuraisu05/28/2012 09:590
31908 DayZ - Zombie RPG SurvivalFeatureNewNormalBalancing shoot-on-site: Gradual lowering of loot spawn probability based on humanityslowpokeG05/25/2012 19:330
31891 ARMA2 Community Issue TrackerFeatureAssignedNormalvoice recognition systemkotov05/31/2012 15:00VON2
31849 DayZ - Zombie RPG SurvivalFeatureNewNormalWounded zombies soundscolumdrum05/24/2012 12:500
31847 DayZ - Zombie RPG SurvivalFeatureNewNormalPlease, lower the EYE and the EAR icons lower, so they are not overlapped by debug panel.Mikhail05/24/2012 11:520
31837 Wasteland Survival SandboxFeatureNewNormalSuggested Mod Improvement: Eye Candy for the Wastelandmawendt05/26/2012 20:240
31832 Wasteland Survival SandboxFeatureNewNormalSuggested Mod Improvemnet: Spawning of Players at map edges and beachesmawendt05/24/2012 07:480
31831 Wasteland Survival SandboxFeatureNewNormalSuggested Mod Feature: Random AI Raiders in towns/ villagesmawendt05/24/2012 07:460
31796 Wasteland Survival SandboxFeatureNewNormalUtes version?Tijai05/24/2012 08:330
31795 Wasteland Survival SandboxFeatureNewNormalScheduled restartsTijai05/23/2012 22:420
31772 DayZ - Zombie RPG SurvivalFeatureNewNormalAdd state to zed FSM for more realistic and additional inspection behaviorRPlasticPirate05/23/2012 16:190
31717 DayZ - Zombie RPG SurvivalFeatureNewNormalDiscussion/status on features scoured from forums and players on google docRPlasticPirate05/22/2012 18:280
31716 DayZ - Zombie RPG SurvivalFeatureNewNormalAdd server name to right side debug menuRPlasticPirate03/05/2013 21:541
31704 DayZ - Zombie RPG SurvivalFeatureNewNormalFirewood with allowed areas (like "refill canteen")statistx05/22/2012 12:580
31696 DayZ - Zombie RPG SurvivalFeatureNewNormalForgive your killer so he is not becoming banditMikhail05/22/2012 09:330
31683 DayZ - Zombie RPG SurvivalFeatureNewNormalRunning should increase temperatureRPlasticPirate05/22/2012 01:060
31650 ARMA2 Community Issue TrackerFeatureAssignedNormalability to operate ai pilot while player gunner in helicopter using keyboardkotov09/08/2012 05:25AI Control3
31640 DayZ - Zombie RPG SurvivalFeatureNewNormalBalancing Bandits killing New Survivors on the coastSonsalt06/21/2012 09:010
31586 Arma2NETFeatureAssignedLowAdd automatic crash reporting?Scott_NZ06/05/2012 09:43Arma2NETFuture0
31559 DayZ - Zombie RPG SurvivalFeatureNewNormalLowering the Winchester's magazine capacityVerne05/21/2012 21:180
31558 DayZ - Zombie RPG SurvivalFeatureNewNormalImplemention of radios.Verne05/22/2012 09:380
31557 DayZ - Zombie RPG SurvivalFeatureNewNormalRandomly generated camp locations.Verne03/06/2013 15:561
31556 DayZ - Zombie RPG SurvivalFeatureNewNormalMore russian weapons.Verne05/29/2012 14:430
31536 ARMA2 Community Issue TrackerFeatureAssignedNormaladding blurry parts to the optics modekOepi08/22/2012 16:35Rendering4
31530 Wasteland Survival SandboxFeatureNewNormalSuggested Mod Feature: Compunded Buildingmawendt05/18/2012 15:240
31529 Wasteland Survival SandboxFeatureNewNormalSuggested mod improvement: Weapons changesmawendt05/18/2012 15:210
31527 ARMA2 Community Issue TrackerFeatureAssignedNormalForcing AI to use a specific weapon through an orderQazdar08/19/2012 16:04AI Control4
31497 DayZ - Zombie RPG SurvivalFeatureNewNormalReplace JayArma2Lib pipes and Hive, HiveAuth exe's with a signed ArmA2NET callextension -> mysql addinJman05/18/2012 14:430
31486 ARMA3 Community Issue TrackerFeatureNewNormalAllow dialogs to be used as a render to texture source.Nou04/06/2014 12:18Model29

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