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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
4553 Close AssaultFeatureAssignedNormalShow unit data in deploying menu when player selects a unit/squadTheCaptainTheCaptain09/20/2009 06:26Interface0.40
4556 Close AssaultFeatureAssignedLow'Deployable' system for unitsTheCaptainTheCaptain10/02/2009 19:13Units0.40
4557 Close AssaultFeatureAssignedLowHALO option for deploymentTheCaptainTheCaptain10/02/2009 19:13Units0.40
4636 Close AssaultFeatureAssignedLowScript execution upon debriefTheCaptainTheCaptain09/18/2009 11:51General0.40
4663 Close AssaultFeatureAssignedLowError checking code when parsing scenario dataTheCaptainTheCaptain09/24/2009 05:25Tasks0.40
4667 Close AssaultFeatureAssignedNormalSector Capture Logic ChangeTheCaptainTheCaptain09/20/2009 06:15Sectors0.40
4674 Close AssaultFeatureAssignedLowAdd unit-options to unit selectionTheCaptainTheCaptain09/20/2009 08:41General0.40
4675 Close AssaultFeatureAssignedLowAdd multi-vehicle support to unit spawningTheCaptainTheCaptain09/20/2009 08:42General0.40
4716 Close AssaultFeatureAssignedLowString LocalizationTheCaptainTheCaptain09/24/2009 05:25Tasks0.40
4796 Close AssaultFeatureAssignedHighKey eventhandlers should use key defines instead of hardcoded keysTheCaptainTheCaptain09/24/2009 05:25Tasks0.40
4800 Close AssaultFeatureAssignedLowRepair/Rearm Truck scriptsTheCaptainTheCaptain10/02/2009 19:13Units0.40
4804 Close AssaultFeatureAssignedNormalMap DesignsTheCaptainTheCaptain09/22/2009 12:03Maps0.40
4814 Close AssaultFeatureAssignedLowScenario loader should use defaults if a field is not found in the scenario fileTheCaptainTheCaptain09/24/2009 05:25Tasks0.40
4939 Close AssaultFeatureAssignedNormalGuided Missile Tracking and Guidance ReplacementTheCaptainTheCaptain01/09/2010 02:51Units0.40
4940 Close AssaultFeatureAssignedLowAngle/Penetration Based Armored Combat SystemTheCaptainTheCaptain12/19/2009 01:51Units0.40
4941 Close AssaultFeatureAssignedLowAlteration of Mortar code into Player ArtyTheCaptainTheCaptain10/02/2009 19:13Units0.40
4942 Close AssaultFeatureAssignedNormalPlayer action framework supporting vehicles and teamswitchTheCaptainTheCaptain10/01/2009 00:23General0.40
4970 Close AssaultFeatureAssignedLowIntegration of old wounding systemTheCaptainTheCaptain10/02/2009 19:13Units0.40
4971 Close AssaultFeatureAssignedLowAdd reinforcement units to squadsTheCaptainTheCaptain10/02/2009 19:08General0.40
8562 Close AssaultFeatureAssignedNormalSpectating camera changeTheCaptainTheCaptain01/27/2010 07:58Interface0.40
8563 Close AssaultFeatureAssignedLowHUD Interface change: force strengthTheCaptainTheCaptain01/27/2010 07:59Interface0.40
8565 Close AssaultFeatureAssignedNormalAI ImprovementsTheCaptainTheCaptain01/27/2010 08:32Units0.40
9673 Close AssaultFeatureAssignedNormal[FINAL] Gameplay Features [8]TheCaptainTheCaptain03/18/2010 17:12General1.00
9674 Close AssaultFeatureAssignedNormal[FINAL] Command & Support: [6]TheCaptainTheCaptain03/18/2010 17:08General1.00
9675 Close AssaultFeatureAssignedNormal[FINAL] Unit Features: [8]TheCaptainTheCaptain03/18/2010 17:09Units1.00
9676 Close AssaultFeatureAssignedNormal[FINAL] UI features: [11]TheCaptainTheCaptain03/18/2010 17:10Interface1.00
9677 Close AssaultFeatureAssignedNormal[FINAL] Unit System [6]TheCaptainTheCaptain03/18/2010 17:11Units1.00
9678 Close AssaultFeatureAssignedNormal[FINAL] System Features [7]TheCaptainTheCaptain03/18/2010 17:12General1.00
15227 A2 AAR - After Action ReviewFeatureAssignedLowDialog interfaceMikhailTemichSablin11/18/2011 10:58Arma2 AAR ScriptsAAR map playback improved GUI and controls2
15228 A2 AAR - After Action ReviewFeatureAssignedLowHotkey to open AAR DialogMikhailTemichSablin11/18/2011 10:58Arma2 AAR ScriptsAAR map playback improved GUI and controls1

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