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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
4132 DevastationFeatureNewNormalMarker should not be center to target - instead placed for best readability.kjuDr_Eyeball08/29/2009 18:04Visualbeta v0.60
4131 DevastationFeatureNewLowMake marker text bigger - possible?kjuDr_Eyeball08/29/2009 18:02Visualbeta v0.60
4130 DevastationBugNewLowMarker line connecting echo and foxtrot not alligned wellkju08/29/2009 18:010
4129 DevastationFeatureResolvedNormalTeam status dialog - Opposition: Buttons are too smallkjuDr_Eyeball01/23/2010 10:27Visualbeta v0.70
4128 DevastationFeatureResolvedNormalPlease make the custom scoreboard view better readable.kjuDr_Eyeball01/23/2010 10:32Visualbeta v0.70
4127 DevastationBugNewNormalDriving a vehicle into water counts as a teamkillkjuDr_Eyeball08/29/2009 17:53Scoring0
4126 DevastationFeatureNewNormalPlease hide action menu entries that cannot be used anyway.kjuDr_Eyeball08/29/2009 18:11Key actionsbeta v0.60
4125 DevastationSupportNewNormalWhat are grey colored action menu entries vs green?kjuDr_Eyeball08/29/2009 17:50Documentation, Manual, Helpbeta v0.60
4124 DevastationFeatureNewNormalMake options "T" no longer an user action, instead key action and radio itemkjuDr_Eyeball08/29/2009 17:50Key actionsbeta v0.60
4121 DevastationBugResolvedNormalMake UI dialogs better readable.kjuDr_Eyeball01/23/2010 10:48Visualbeta v0.70
4120 DevastationFeatureNewNormalPlease make the I.C.E menu keys configurablekjuDr_Eyeball08/29/2009 17:42Key actionsbeta v0.60
3600 DevastationBugNewNormalAlready one zone taken in 48 player mission - intentional?kju08/12/2009 10:180
3598 DevastationBugNewNormalMain base and outpost spawn are too far from mission area.kju08/12/2009 10:170
3596 DevastationBugAssignedUrgentRespawn at the truck beams you to safe respawn areakjuDr_Eyeball08/16/2009 00:03Respawning0
3595 DevastationFeatureNewNormalHow to remove map markers create by ICE systemkju08/12/2009 10:150
3594 DevastationBugAssignedNormalNeed HUD icon to indicate when you cannot secure a zonekjuDr_Eyeball08/29/2009 17:59Visual0
3592 DevastationBugNewNormalMission settings marker in briefing too close to each otherkju08/12/2009 10:090
3586 DevastationFeatureNewNormalCreate a tasks to defend/attack current zones.kju08/12/2009 09:570
3584 DevastationBugFeedbackHighMission always start at 4:50kjuDr_Eyeball08/16/2009 00:420
3583 DevastationFeatureNewNormalBoth sides unit should start in each zone closest to defend at mission start.kju08/12/2009 09:090
3582 DevastationFeatureNewNormalAdd mission size in name tagkju08/12/2009 08:560
3581 DevastationFeatureNewNormalAdd timelimit to be 30 and 45 minutes.kju08/12/2009 08:550
3559 DevastationBugAssignedUrgentTime slicing bug: rewrite affected systemsDr_EyeballDr_Eyeball08/24/2009 13:42Gameplay1
3365 DevastationTaskAssignedHighUse mission parameters/configuration fileDr_EyeballDr_Eyeball08/06/2009 07:18Game parameters0
3288 DevastationBugNewNormalOfficer kitSalah08/03/2009 11:090
3287 DevastationBugNewNormalCombat Engineer kitSalah08/03/2009 11:090
3217 DevastationFeatureNewNormalRemove unit markers on the mapSalah07/31/2009 13:290
3216 DevastationFeatureNewNormalMake Medic kit availableSalah07/31/2009 13:200
3215 DevastationFeatureNewNormalRemove Squad Layout in the initial Spawn ScreenSalah07/31/2009 13:170
3061 DevastationFeatureNewNormalAdd revive (as optional param)Dr_EyeballDr_Eyeball07/25/2009 09:48Respawning0

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