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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
26 RollerFeatureAssignedNormalCan't use a specified mask.yaml fileSpoonerSpooner01/25/2009 23:04Satellite mask rendering0
27 RollerBugAssignedNormalAll objects on the map (except bridges and ports) are forced to 0 AGLSpoonerSpooner01/30/2009 19:28Object export0
28 RollerBugNewLowGenerated trees and bushes can overlapSpoonerSpooner01/25/2009 19:55Forest replacement0
31 RollerBugAssignedNormalRoads are rendered "ragged"SpoonerSpooner01/25/2009 23:02Satellite mask rendering0
32 RollerFeatureAssignedNormalShow the mask image being built up in real-timeSpoonerSpooner01/25/2009 23:02Satellite mask rendering0
36 RollerBugAssignedNormalBumpiness should not affect "urban" areasSpoonerSpooner01/25/2009 22:58Modifying terrain0
43 RollerTaskAssignedNormalRelease build scriptSpoonerSpooner02/10/2009 10:22General0.2.00
44 RollerBugAssignedNormalSteep cliffs are given a "beach" mask.SpoonerSpooner01/25/2009 22:58Satellite mask rendering0
45 RollerBugAssignedNormalForest mask sometimes overlaps urbanSpoonerSpooner02/05/2009 09:21Satellite mask rendering0.2.00
48 RollerBugAssignedLow[BUG] object allocation during garbage collection phasekjuSpooner01/26/2009 18:07XYZ export0
59 Vehicle DMFeatureAssignedHighCount score properlykjukju06/12/2009 08:560
71 SPON ScubaFeatureAssignedNormalMerge SPON Helocasting into ScubaSpoonerSpooner01/27/2009 19:060
72 SPON ScubaBugAssignedNormalMagazines are refilled when getting out of the waterSpoonerSpooner01/27/2009 19:060
80 RollerFeatureNewNormalRoller to read/write v3 PEWkju02/05/2009 07:07General0
81 RollerFeatureNewLowTexture testing islandskju01/30/2009 19:290
82 RollerFeatureAssignedNormalRuby 1.9.1 compatibilitySpoonerSpooner01/29/2009 16:18General0
85 RollerTaskAssignedNormalUpdate YAML files with offsetskjuthe-f02/04/2009 12:14Object replacement0
92 RollerBugAssignedHighRubyscript2Exe create a new folder with unpacked data each run in %app_data%\eeekjuSpooner02/06/2009 02:39General0.2.00
97 RollerBugAssignedLowBuilding Roller.exe on Ruby 1.9.1 failskjuSpooner02/08/2009 06:14General0
102 RollerFeatureAssignedNormalAdd better noise generation for applying bumpiness to height dataSpoonerSpooner02/05/2009 09:21Modifying terrain0.2.00
103 SPON RecogniseBugNewNormalSecondary gunner position, such as on the UH60, doesn't always appear correctlySpoonerSpooner02/03/2009 05:05Vehicles0
104 SPON RecogniseBugNewNormal[ACE] Recognise can be used as an exploit in order to detect if an unconscious soldier is deadSpoonerSpooner02/03/2009 05:07Compatibility0
113 RollerFeatureAssignedNormalNotify the user if a new version of Roller is outkjuSpooner02/08/2009 17:36General0.2.00
114 RollerFeatureAssignedLowAdd an auto update system to RollerkjuSpooner02/08/2009 06:14General0
124 RollerFeatureNewLowGenerate satellite map image, using original texturesSpoonerSpooner09/01/2009 08:59General1
126 RollerBugNewNormalProgress bar doesn't show progressSpoonerSpooner02/09/2009 09:08GUI0.2.00
127 RollerBugResolvedNormalDurations reported incorrectly.SpoonerSpooner02/07/2009 11:17General0.2.00
133 RollerTaskNewNormalscreenshot of rollerkju04/22/2009 09:27General0
140 RollerFeatureAssignedNormalImport binarised WRP (OPRWv18)SpoonerSpooner02/21/2009 16:47Import0.2.00
141 SPON MapFeatureNewNormalShow time in map marker textSpooner03/10/2009 16:440
146 Vehicle DMBugAssignedHighVehicle chat for player killing AI playable or being killed by one.kjukju06/12/2009 08:560
147 Vehicle DMFeatureAssignedNormalMake rearm time being related to the ammo percentage left.kjukju06/12/2009 08:560
160 Vehicle DMFeatureAssignedHighStart GUI allows to select the desired vehicle set for the missionkjukju06/12/2009 08:560
161 Vehicle DMFeatureAssignedNormalStart GUI allows to preview the currently selected unit inGamekjukju06/12/2009 08:560
162 Vehicle DMFeatureAssignedNormalStart GUI allows to change the weather settingskjukju06/12/2009 08:560
166 Vehicle DMFeatureAssignedNormalStart GUI allows to select unarmed vehicles and add them a non unit specific weaponkjukju06/12/2009 08:560
167 Vehicle DMFeatureAssignedNormalStart GUI allows to remove/readd guided missileskjukju06/12/2009 08:560
171 Vehicle DMFeatureAssignedNormalStart GUI allows to show/hide the vehicle radarkjukju06/12/2009 08:560
172 Vehicle DMFeatureAssignedHighAdd vehicle variants without weapon lock and radarkjukju06/12/2009 08:560
175 Vehicle DMBugAssignedHighTimelimit is currently not functionalykjukju06/12/2009 08:560
176 Vehicle DMFeatureAssignedNormalStart GUI allows to change mission timelimitkjukju06/12/2009 08:560
179 Vehicle DMFeatureAssignedNormalDesign a version to allow 2-man-teams use of vehicles.kjukju06/12/2009 08:560
180 Vehicle DMFeatureAssignedLowAdd random AT/AA launcher on respawnkjukju06/12/2009 08:560
181 Vehicle DMFeatureAssignedNormalStart GUI allows to air units to have flareskjukju06/12/2009 08:560
182 Vehicle DMFeatureAssignedNormalStart GUI allows tanks to have smoke launcher system to create coverkjukju06/12/2009 08:560
183 Vehicle DMFeatureAssignedLowStart GUI allows tanks to have arena system ...kjukju06/12/2009 08:560
184 Vehicle DMFeatureAssignedHighStart GUI allows to play a 'Plane Frenzy' special versionkjukju06/12/2009 08:560
189 RollerTaskFeedbackNormalNo documentation available how to build only the Roller.exe via Rake?kjuSpooner02/20/2009 18:09General0
191 RollerBugAssignedNormalError on the -m option for WaterWorld.wrp.kjuSpooner02/22/2009 15:06Satellite mask rendering0
193 RollerFeatureAssignedNormalExport road objects to a separate filekjuSpooner02/17/2009 18:17Object export0

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