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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
76245 ArmA 3: ALiVEFeatureNewLowSetting to begin mission with full fledged insurgencySavageCDN05/14/2015 17:24ALiVE 1.10
76223 ArmA 3: ALiVEFeatureNewNormalImplement viewing frustum based AI spawnTupolov05/05/2015 14:19ALiVE 1.10
76222 ArmA 3: ALiVEFeatureNewNormalChange the IED/Suicide Bomber threat level during runtimeTupolov05/08/2015 03:51ALiVE 1.11
76221 ArmA 3: ALiVEFeatureNewNormalAir/Sea PatrolsTupolov05/12/2015 14:06ALiVE 1.11
76215 ArmA 3: ALiVEFeatureAssignedNormalAllow for OPCOM to request a QRF in case of being overrunTupolovhighhead05/12/2015 14:28ALiVE 1.11
76213 ArmA 3: ALiVEFeatureNewNormalCreate FARP composition when OPCOM moves their logistics resupply point.Tupolov05/12/2015 14:11ALiVE 1.10
76154 ArmA 3: ALiVEFeatureNewNormalCombat Support - artillery class detectionfriznitgunny04/07/2015 19:19Combat SupportALiVE 1.11
75258 ArmA 3: ALiVETaskAssignedNormalTACOM Enhancementsfriznithighhead04/01/2015 21:37ALiVE 1.10
76269 ArmA 3: ALiVEBugAssignedNormalMBG Celle 2 not working properly?Esperfriznit06/21/2015 18:25Map IndexingALiVE v1.00
76254 ArmA 3: ALiVEBugNewNormalCombat Support - CAS - placing a CAS module (specifying UAV class) and syncing to Combat Support results in errorTupolov05/16/2015 21:33ALiVE v1.00
76241 ArmA 3: ALiVETaskNewNormalRedo Tutorial Videos for each moduleTupolov05/11/2015 20:31ALiVE v1.01
76235 ArmA 3: ALiVEFeatureNewNormalIntegrate the internal events system with either sys_stats or another war room system to show non player based eventsTupolov05/10/2015 18:53ALiVE v1.00
76233 ArmA 3: ALiVEBugNewNormalPassed mil commands get lost on DB restore - persist mil commands on virtual profileshighheadARJay05/09/2015 12:15ALiVE v1.00
76220 ArmA 3: ALiVEFeatureNewNormalAllow multiple players to act as an adminTupolov05/08/2015 03:52ALiVE v1.01
76219 ArmA 3: ALiVEBugNewNormalAdmin action map overlays appear for all users when enabledTupolov05/05/2015 14:06ALiVE v1.00
76218 ArmA 3: ALiVEBugNewNormalCPS gets extremely low in certain circumstances impacting AI performanceTupolov05/05/2015 14:04ALiVE v1.00
76217 ArmA 3: ALiVEBugNewNormalUnits travel across water to reach their waypoint and can get spawned into waterTupolov05/08/2015 03:52ALiVE v1.01
76216 ArmA 3: ALiVEBugNewNormalUnits are spawned into water - faulty function getPositionDistanceFromPlayersTupolov05/05/2015 14:02ALiVE v1.00
76193 ArmA 3: ALiVEBugAssignedNormalIndex Reqeust: Cossac cape map, CrimeaSpyderBlack723friznit05/02/2015 12:18Map IndexingALiVE v1.01
76192 ArmA 3: ALiVEFeatureAssignedNormalPlayer Options - Move Respawn with Gear from Multispawn to Player OptionsfriznitTupolov06/11/2015 22:38ALiVE v1.00
76182 ArmA 3: ALiVEFeatureAssignedLowMap Index - FSF Al Rayakrlexfriznit06/26/2015 14:43Map IndexingALiVE v1.00
76151 ArmA 3: ALiVEFeatureNewHighACE3 Interfacingfriznit07/26/2015 14:54ALiVE v1.03
76121 ArmA 3: ALiVEFeatureAssignedLowMap Index - Wake IslandSavageCDNHazey06/21/2015 18:24Map IndexingALiVE v1.01
76109 ArmA 3: ALiVEFeatureNewNormalMap Reindex Sahrani A3TheConenHazey06/21/2015 18:25Map IndexingALiVE v1.01
76097 ArmA 3: ALiVEFeatureAssignedLowMap Index - Cicada IslandSavageCDNHazey05/02/2015 12:21Map IndexingALiVE v1.00
76096 ArmA 3: ALiVEFeatureAssignedLowMap Index - MSKE 4 IslandsSavageCDNHazey05/02/2015 12:21Map IndexingALiVE v1.01
76002 ArmA 3: ALiVETaskAssignedLowUpdate missions on websiteTupolovHazey02/04/2015 07:03ALiVE v1.00
75959 ArmA 3: ALiVEFeatureAssignedLowMap Index - Kunar ProvinceSavageCDNHazey04/24/2015 08:13Map IndexingALiVE v1.01
75910 ArmA 3: ALiVEFeatureAssignedLowMap Index - SchwemlitzSavageCDNHazey04/24/2015 08:12Map IndexingALiVE v1.00
75880 ArmA 3: ALiVEBugAssignedNormalCQB ignores density settings when set to Headless Clientfriznithighhead12/23/2014 12:25ALiVE v1.00
76251 Operation NorthStarBugAssignedTrivialLAV3s are listed under NATO FactionCorewarpsmorency4405/18/2015 16:46ONS v1.00
76250 Operation NorthStarBugAssignedNormalCAF Unit Rifleman M72A6 does not spawn w/ M72A6Corewarpsmorency4405/18/2015 16:47ONS v1.00
76174 Operation NorthStarTaskNewNormalsignaturesrazool04/09/2015 01:14ONS v1.00
76173 Operation NorthStarBugNewHighM72A6(Launcher) cannot be zeroedCorewarpsmorency4404/13/2015 04:43ONS v0.30
76172 Operation NorthStarBugNewHighM72A6(Launcher) has wrong(too low) damage valueCorewarpsmorency4404/13/2015 04:43ONS v0.30
76171 Operation NorthStarBugNewHighM2 Carl Gustav has no sound when firingCorewarpsmorency4404/13/2015 04:42ONS v0.30
76168 Operation NorthStarBugNewNormalThe CV-22 can be flown in the folded positionsmorency44smorency4404/09/2015 00:40ONS v0.20
76166 Operation NorthStarBugResolvedNormalThe pilot helmet and visor is looking a bit wonky compared to the ARMA 3 one.smorency44smorency4405/18/2015 16:48ONS v0.20
76162 Operation NorthStarFeatureIn progressNormalCreate ONS Groupssmorency44smorency4404/09/2015 00:30ONS v0.20
76012 ARMA 3 : Canadian Armed Forces 2.0BugNewHighC130 Ramp and wheelsOHallytheebu04/09/2015 00:23RC 0.50
76006 ARMA 3 : Canadian Armed Forces 2.0BugNewHighCH-146 Griffon Seating / InstrumentsOHally01/30/2015 23:38RC 0.50
76005 ARMA 3 : Canadian Armed Forces 2.0BugNewNormalCH146 Griffon SoundsOHally01/30/2015 23:56RC 0.50
75923 All in ArmaBugResolvedHighFreeze on Chernarus kevb0kevb001/04/2015 06:502015-01-010
75917 All in ArmaTaskResolvedImmediateMake AiA use CUP weapons.kjukju01/01/2015 12:082015-01-010
75706 All in ArmaBugResolvedNormalNo entry 'bin\config.bin/CfgFactionClasses.GUE'Cyruzkju01/01/2015 12:082015-01-010
75503 All in ArmaBugResolvedHighAliabad and Esbekistan still have screwed up the sky textures.kjukju01/01/2015 12:082015-01-010
75502 All in ArmaTaskResolvedHighChange underwater water color back to default again and leave custom only for Chernarus.kjukju01/01/2015 12:082015-01-010
75189 All in ArmaTaskResolvedNormalReplace door icon with the A3 one.kjukju01/01/2015 12:082015-01-010
75828 Combat Space EnhancementBugResolvedNormalStiching button label is Missingi_robatglowbal12/12/2014 21:54sys_medical0.10.100.1
73385 ACE WastelandTaskResolvedUrgentAcquiring licensing permissions for mods/addons to be used LinuxMaster9LinuxMaster903/31/2014 06:21TaskBETA 0.1.00
74190 Tactical Combat Gaming Altis LifeBugNewHighPolice Pilot UniformSandMan2012SandMan201203/09/2014 15:27BugTCG Altis Life 2.1 BETA02.1
73969 Tactical Combat Gaming Altis LifeTaskNewNormalSimple Game Objects UpdateSandMan2012gamerz971HD03/09/2014 15:59FeatureTCG Altis Life 2.1 BETA0
73968 Tactical Combat Gaming Altis LifeTaskNewNormalPolice Clothing UpdateSandMan2012gamerz971HD03/09/2014 15:59FeatureTCG Altis Life 2.1 BETA0
73894 Tactical Combat Gaming Altis LifeBugNewNormalHatchback Sport and Box TruckAres018gamerz971HD02/02/2014 00:36BugTCG Altis Life 2.1 BETA02.0
73893 Tactical Combat Gaming Altis LifeFeatureNewNormal(DUPLICATE) Have police able to disarmAres018gamerz971HD02/02/2014 07:19FeatureTCG Altis Life 2.1 BETA02.1
73892 Tactical Combat Gaming Altis LifeFeatureNewNormalHave police able to disarmAres018gamerz971HD02/02/2014 00:35FeatureTCG Altis Life 2.1 BETA02.0
73878 Tactical Combat Gaming Altis LifeFeatureNewNormalSWAT EnhancementsVladZavgamerz971HD02/01/2014 01:31FeatureTCG Altis Life 2.1 BETA0
74138 Tactical Combat Gaming Altis LifeFeatureNewNormalAdd JSRS moddobrowneygamerz971HD03/06/2014 14:15FeatureTCG Altis Life 2.0 BETA02.0
73891 Tactical Combat Gaming Altis LifeBugNewNormalUnrestrain randomlyAres018gamerz971HD02/02/2014 00:35BugTCG Altis Life 2.0 BETA02.0
15212 MSO Enemy GenerationFeatureAssignedNormalAIPLUGIN: Floydii's Civilianswolffy.auwolffy.au01/07/2012 16:14Planned7
15200 MSO Enemy GenerationFeatureNewNormalSpawn IED making or opium growing facilities for TCells when cells in single town get larger than 30Thor2k4wolffy.au02/22/2012 04:14Planned2
72272 A.C.E. for OABugNewNormalFBCB2 does not show any text, only marker. Sometimes text is "ull-script>"pellejonesrocko12/18/2013 20:461.153
72113 A.C.E. for OABugAssignedLowCivilians are called "Citizen" in ACE RecogniseHeaney555rocko09/19/2013 00:43Localization1.150594.0
72089 A.C.E. for OABugAssignedNormalJerrycans can be completely filled from vehicles with almost empty fuel tanksLeoPhonerocko07/02/2013 19:291.153594.0
72075 A.C.E. for OATaskAssignedNormalWeird backpacks capacity. I may put in one backpack 2 RPG-7, for example.zZzZzyxeltcp06/16/2013 22:54Complex1.155594.0
72044 A.C.E. for OABugNewLowAI unable to use KH-29tonci87zGuba10/13/2013 11:21Config1.152594.0
72014 A.C.E. for OAFeatureAssignedNormalT-72M should not have a FCSHeaney555q118410/13/2013 12:10Config1.150594.0
71991 A.C.E. for OABugAssignedNormalsys_vehicledamage is FUBARHeaney555Heaney55501/17/2014 01:19Complex1.156594.0
71945 A.C.E. for OABugAssignedNormalLaser FCS cannot be enabled in KA50.cyrilatorzGuba06/21/2013 10:05Config1.153594.0
67889 A.C.E. for OATaskNewLowPave PennyBlackjackDNou02/24/2013 20:51Complex1.159586.0
71258 DevCon - the developer consoleTaskResolvedHighProvide useful AutoInit.sqf settings.kjukju03/10/2013 11:01Code templates2013-03-100
71257 DevCon - the developer consoleBugResolvedHighMinimap is not always centered on the player.kjukju03/10/2013 11:00Interface2013-03-100
71256 DevCon - the developer consoleBugResolvedNormalMinimap is shown at mission start despite being not active.kjukju03/10/2013 11:00Interface2013-03-100
71255 DevCon - the developer consoleTaskResolvedImmediateMake compatible to A3 alpha.kjukju03/10/2013 11:00Compatibility2013-03-100
71254 DevCon - the developer consoleBugResolvedNormalMinimap background is not hidden when disabled.kjukju03/10/2013 11:00Interface2013-03-100

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