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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
27675 ARMA2 Community Issue TrackerBugAssignedNormalAI under player command knows about hostile unit ammo state and doesn't engage automatically if target has no ammokjuDwarden12/11/2012 13:17AI Issues13
1752 ARMA2 Community Issue TrackerFeatureAssignedNormalSmarter AT unitsfabrizioT08/08/2011 21:46AI Issues14
18956 ARMA2 Community Issue TrackerFeatureAssignedNormalImprove perceived position design for AI infantrykjuDwarden06/09/2012 23:10AI Issues14
19158 ARMA2 Community Issue TrackerFeatureAssignedNormalWhen one has no radio device, remote communication should be disabled msy08/05/2012 11:02AI Issues14
22461 ARMA2 Community Issue TrackerBugAssignedNormalAI infantry firing at Vodniks with their rifles / AI AT infantry don't use their AT weapon on Vodniksmuahaha10/21/2012 18:12AI Issues14
23308 ARMA2 Community Issue TrackerFeatureAssignedNormalAI infantry in combat mode never sprints (to cover for example)kju03/05/2012 11:42AI Issues14
23526 ARMA2 Community Issue TrackerFeatureAssignedNormalMake AI infantry to kneel or lay down when exhausted when attempting to return fire effectivelykju12/09/2011 09:48AI Issues14
10944 ARMA2 Community Issue TrackerBugAssignedNormalAI gunner refuses to use 2A72 or 2A42 weapons against flying helicopterXerxes17Dwarden12/19/2012 10:30AI Issues15
27965 ARMA2 Community Issue TrackerBugAssignedNormalMultiple gunners won't engage multiple targets simultanously on their own willzGuba11/21/2012 02:33AI Issues15
11470 ARMA2 Community Issue TrackerBugFeedbackNormalIf there are enemies nearby or you are in Combat mode, AI medics take ages before healing someoneotreblA_SNAKE_ITAotreblA_SNAKE_ITA01/19/2013 09:18AI Issues15
3450 ARMA2 Community Issue TrackerFeatureAssignedLowAI shouldn't avoid running animals over when at riskawalraveDwarden07/25/2012 06:42AI Issues16
23307 ARMA2 Community Issue TrackerFeatureAssignedNormalAI infantry is unable to walk backwardskju01/29/2012 09:50AI Issues16
60295 ARMA2 Community Issue TrackerBugAssignedNormalVehicle AI gunners are unable to identify infantry as hostile beyond ~250meterskju02/12/2013 16:16AI Issues16
13566 ARMA2 Community Issue TrackerBugAssignedNormalAI choppers engage IRStrobes neokikaDwarden09/24/2011 07:09AI Issues17
15293 ARMA2 Community Issue TrackerBugAssignedNormalThe AI tank gunner should automatically switch to and use sabot/heat, even when a player is inside the vehicle.kjuDwarden12/24/2012 03:21AI Issues17
23524 ARMA2 Community Issue TrackerBugAssignedNormalAI knows about having done a kill instantlykjuDwarden06/30/2012 10:51AI Issues17
39323 ARMA2 Community Issue TrackerBugAssignedNormalAI becomes ignorant after timeFireballhladas01/24/2015 12:30AI Issues17
2172 ARMA2 Community Issue TrackerBugAssignedNormalAI group behaviour in COMBAT & STEALTH: Never crawl and same speed no matter what.acfDwarden08/09/2013 22:22AI Issues18
2413 ARMA2 Community Issue TrackerBugAssignedNormalAI in Vehicle not reacting to enemy fire when commander got killed and no orders incomingmr.g-cDwarden08/07/2011 09:34AI Issues18
12621 ARMA2 Community Issue TrackerFeatureAssignedNormalSuggestions for infantry behaviour when hostile tanks are nearbysaok08/23/2011 17:46AI Issues18
1749 ARMA2 Community Issue TrackerFeatureAssignedNormalAI should get AT weapon from corpsesfabrizioT01/01/2012 17:12AI Issues19
2481 ARMA2 Community Issue TrackerBugAssignedNormalLoader of the M1A2TUSK can't turn in at all (AI and human).dvolkDwarden10/22/2012 16:44AI Issues19
18396 ARMA2 Community Issue TrackerFeatureAssignedNormalwhen vehicle is destroyed, the alive crews should run farther to avoid the explosion or the explosion extent should be weakenedmsy10/16/2011 15:18AI Issues19
3242 ARMA2 Community Issue TrackerBugAssignedNormalAI use wire fences as coverDomProgZ12/28/2011 18:18AI Issues20
28311 ARMA2 Community Issue TrackerBugAssignedNormalCombat / Stealth behaviour + disableAI "fsm" break scripted "doMove" / "commandMove" fabrizioT07/25/2012 04:55AI Issues20
18861 ARMA2 Community Issue TrackerBugAssignedNormalAI left on rooftops/high spaces will walk off and fall to their deaths.debaser11/10/2012 19:37AI Issues21
3603 ARMA2 Community Issue TrackerBugAssignedNormalAI in vehicles detect enemy vehicles too easilyalefDwarden07/21/2012 11:47AI Issues22
24113 ARMA2 Community Issue TrackerBugAssignedNormalAI always lays down in danger mode even if it prevents seeing/shootingBlackRussian03/25/2013 12:02AI Issues22
12895 ARMA2 Community Issue TrackerFeatureAssignedNormalMake Danger mode overridable and apply to fireteams onlyFireball11/27/2011 18:59AI Issues24
19990 ARMA2 Community Issue TrackerBugAssignedNormalAI drivers fail to detect obstacles in their wayCptBBQ11/13/2012 23:33AI Issues24

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