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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
27879 ARMA3 Community Issue TrackerFeatureNewNormalRotor blades can be destroyedEDcase06/25/2013 17:56GameplayUpcoming version24
27763 ARMA2 Community Issue TrackerFeatureAssignedNormalDisable locking of all non guided weapons with AutoGuideAT disabledkjuDwarden01/28/2013 14:58Gameplay25
27444 ARMA2 Community Issue TrackerBugAssignedNormalUAV crash when landingF2kSelDwarden07/25/2012 04:54Gameplay3
27431 ARMA2 Community Issue TrackerBugAssignedNormalVehicles setted out of ammo in editor doesn`t rearm at ammo supply truckBuliwyfDwarden06/09/2012 22:46Gameplay3
27408 ARMA2 Community Issue TrackerBugAssignedNormalweapons fire mode (semi/burst/full) reset when entering & leaving vehicletotalboffinDwarden06/09/2012 22:46Gameplay2
26349 ARMA3 Community Issue TrackerFeatureNewNormalK-9 UnitsOktyabr06/30/2012 21:35Gameplay3
26348 ARMA3 Community Issue TrackerFeatureNewNormalImprovised weaponsOktyabr07/24/2012 00:37Gameplay2
26347 ARMA3 Community Issue TrackerFeatureNewNormalSurrender and restraint systemOktyabr01/01/2014 23:05Gameplay14
26346 ARMA3 Community Issue TrackerFeatureNewNormalExpanded Movement dynamicsOktyabr02/02/2013 22:24Gameplay15
26344 ARMA3 Community Issue TrackerFeatureNewNormalSnowOktyabr04/06/2014 12:19Gameplay16
26243 ARMA2 Community Issue TrackerBugAssignedLowanimals are counted/shown as civiliansBlackRussian03/05/2012 11:43Gameplay10
26242 ARMA2 Community Issue TrackerFeatureAssignedNormalKilling enemies by running them over to be counted as a killBlackRussian08/25/2013 15:35Gameplay7
25712 ARMA2 Community Issue TrackerFeatureAssignedNormalmake gps (ctrl+m) work when player get in vehicles.Magician12/26/2012 17:47Gameplay5
25556 ARMA3 Community Issue TrackerFeatureNewNormalAir brakes in planesFireball03/20/2013 03:06Gameplay17
25334 Advance and Secure (AAS)BugNewNormalACE2 compatibilityGaletGalet10/10/2011 09:44GameplayAAS Complete Pack3
25174 ARMA2 Community Issue TrackerFeatureAssignedNormalAdd possibilty to touch off satchels independentlyQazdar04/29/2012 06:02Gameplay5
24403 ARMA3 Community Issue TrackerFeatureNewNormalProyect ArmA Electrical Grids Magician02/02/2013 22:26Gameplay6
24391 ARMA2 Community Issue TrackerBugAssignedNormalNon-leader player cannot report targets if there's another player as leaderDrakeDarkstarr09/04/2012 14:50Gameplay4
24195 ARMA2 Community Issue TrackerBugAssignedNormalCommander target cursor offsetFireballDwarden09/04/2012 14:50Gameplay3
24112 ARMA3 Community Issue TrackerFeatureNewNormalRealistic wounds, damage, body armour, ammunition and treatment for infantry.BushTucka10/15/2013 00:14Gameplay40
24061 ARMA3 Community Issue TrackerFeatureNewNormalImplement all solid/camo color as proxy (paintshop)Magician03/15/2013 13:02Gameplay3
24016 ARMA2 Community Issue TrackerBugAssignedNormalDestroying and killing enemy inside formerly friendly vehicle gives negative score penalty7704/18/2014 01:04Gameplay8
23960 ARMA2 Community Issue TrackerFeatureAssignedNormalFuel and ammo trucks should yield bigger explosionIceBreakr04/29/2012 06:00Gameplay13
23948 ARMA2 Community Issue TrackerBugAssignedNormalThe 'Exhaustion' effect is used when you become 'Suppressed' - can't evade quickly (no sprint, only slow jog)7704/18/2014 01:03Gameplay3
23553 ARMA2 Community Issue TrackerBugAssignedNormalInfantry weapon model blocks bullets, shields infantry as no/very little subsequent damage gets appliedkjuDwarden10/18/2012 05:53Gameplay23
20379 ARMA3 Community Issue TrackerFeatureNewNormalDamageable Sensors & OpticsTrips07/01/2012 10:20Gameplay25
19012 ARMA2 Community Issue TrackerFeatureAssignedNormalShow lower-right corner GPS again after exiting scope visionFireball11/28/2012 10:16Gameplay17
18987 ARMA2 Community Issue TrackerBugAssignedNormalSecond gunner (door gunner) crosshair missingch1ef.YngwarDwarden11/10/2012 11:53Gameplay4
18977 ARMA2 Community Issue TrackerFeatureAssignedNormalNew animation requestHannibal7804/29/2011 19:00Gameplay3
17965 ARMA2 Community Issue TrackerFeatureAssignedNormalAdd difficulty option to disable radar of vehicles (that don't have one in reality)kotov01/28/2013 15:01Gameplay9

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