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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
75818 ArmA 3: ALiVEBugAssignedNormalImprove sys_aiskill to run also on clients/HCseRazerihighhead01/26/2015 17:50Future Iterations11412061.0
73192 ArmA 3: ALiVEBugIn progressNormalWeather, Client SynchfriznitJman07/01/2014 09:22Future Iterations11311141.0
73179 ArmA 3: ALiVEBugFeedbackNormalRevive - Player gearJmanVRCRaptor08/29/2014 13:46Future Iterations31311141.0
28165 Warfare BEBugAssignedNormalEnemy captured CITY/CAMP MARKER update, lost on JIPRubberBenny05/30/2012 12:55Future02071.0
73323 A.C.E. for OABugNewNormalGrenade Bug introduced in the latest beta patch build 112555Neodammerung12/07/2013 15:234597.0
73013 A.C.E. for OABugNewNormalACE Map Tool (Romer) can only be dragged around the map if clicked in the very centermacaco03/06/2014 15:29Tool8597.0
72939 A.C.E. for OABugResolvedNormal"Weapon Select Firemode: Selected" means that you can't change the weapon in vehiclesHeaney55510/20/2013 04:231.141597.0
72615 A.C.E. for OABugResolvedNormalM3 MAAWS HEATLeoPhone11/13/2013 19:331.145595.0
72198 A.C.E. for OABugIn progressLowVisual bleeding sometimes continues even when examining reveals no bleedingHeaney555rocko10/13/2013 12:041.143594.0
72113 A.C.E. for OABugAssignedLowCivilians are called "Citizen" in ACE RecogniseHeaney555rocko09/19/2013 00:43Localization1.150594.0
72089 A.C.E. for OABugAssignedNormalJerrycans can be completely filled from vehicles with almost empty fuel tanksLeoPhonerocko07/02/2013 19:291.153594.0
72044 A.C.E. for OABugNewLowAI unable to use KH-29tonci87zGuba10/13/2013 11:21Config1.152594.0
71991 A.C.E. for OABugAssignedNormalsys_vehicledamage is FUBARHeaney555Heaney55501/17/2014 01:19Complex1.156594.0
71945 A.C.E. for OABugAssignedNormalLaser FCS cannot be enabled in KA50.cyrilatorzGuba06/21/2013 10:05Config1.153594.0
68703 A.C.E. for OABugResolvedNormalAI unable to hit targets with Konkurs/Metis/Dragon ATGMsKenquinn10/15/2013 03:331.145594.0
27008 A.C.E. for OABugAssignedNormalTank crew lose hitpoints but do not suffer from ACE wounding effectsmaturinq118406/21/2013 10:05Script1.148594.0
71472 Community Base AddonsBugResolvedNormalIS_INTEGER macros is not in parenthesesDystopian06/18/2013 17:18Macros0190.0
71163 Community Base AddonsBugAssignedNormalCapital letters are highlighted as hot when using numbers DIK_1-DIK_0 in CBA UI menuDystopianViperMaul07/17/2013 18:500190.0
71148 Community Base AddonsBugNewNormalPressing any key calls menu script when CBA UI menu is on screenDystopian03/01/2013 14:160190.0
32264 Community Base AddonsBugFeedbackNormalScript error from cba\addons\ai\fnc_searchNearby because of bis_fnc_dirtoCuelCuel06/03/2012 21:08Misc Functions0182.0
16627 squintBugNewNormalUnpredicable behaviour when applying 'fix' in PP viewFireball01/12/2011 09:000126.0
16534 squintBugNewNormalPrecedence error in string additionsFireball01/08/2011 12:330126.0
16302 squintBugNewNormalProject files subdirectories of subdirectories mess with sort orderFireball12/29/2010 10:214126.0
15963 squintBugNewNormalPreprocessor definitions not formating correctly.Mamba612/15/2010 22:090126.0
13725 squintBugResolvedNormalCouple of Null Exceptionsshuko09/16/2010 20:510109.0
71576 Warfare BEBugNewNormalRPT spammedunderd0g04/03/2013 22:35073.0
75940 Combat Space EnhancementBugNewNormalCarried players gets teleported outside the map (sometimes)drredfox01/09/2015 20:19sys_medical010.1
75839 Combat Space EnhancementBugNewNormalCSE FlaresFort01/02/2015 22:30Other310.1
75834 Combat Space EnhancementBugNewNormalCombat Deafness - Weapons with silencer produce deafness-effectFloyd12/17/2014 00:09sys_combatdeaf010.1
30340 UPSMONBugNewNormalServer RPT error R_GOTHIT_ARRAYRubber04/15/2012 12:4305.09
72418 Multi-Session OperationsBugNewNormalFile mpmissions\__cur_mp.chernarus\enemy\modules\rmm_enemypop\functions\DEP_MainLoop.sqf, line 24LondonLad08/09/2013 11:5404.55
70595 Multi-Session OperationsBugFeedbackNormal"You need a radio" BugJetlinerXJetlinerX01/30/2013 10:51Mission14.55
53366 Multi-Session OperationsBugNewNormalMake vehicleIgnitionKeys module store/retrieve vehicle keys array to databaseJman11/26/2012 20:34MSO v4.614.5
42296 Multi-Session OperationsBugFeedbackNormalLoading ambient civilians (etc) while drivingSagehorn09/10/2012 09:4114.4
30467 Multi-Session OperationsBugFeedbackHighACRE Vehicle RadioVRCRaptorVRCRaptor12/10/2012 18:25ScriptMSO v4.624.3
74096 Invasion 1944BugNewNormalFirst Aid Modules effectiveness during MissionsFoxsch02/26/2014 18:5902.666
73953 Invasion 1944BugNewNormalrandom_selections.sqf script errorHeaney55502/08/2014 15:3602.666
72154 Invasion 1944BugNewNormalWrong alignment of the soldiers in some vehiclesNowy4406/28/2013 14:1002.666
72153 Invasion 1944BugNewNormalWrong alignment of the weapons MP40, MP43 and FG42Nowy4406/28/2013 10:5602.666
71941 Invasion 1944BugNewNormalStrange sound with german infantryNowy4405/21/2013 12:4202.666
71799 Invasion 1944BugNewNormalScript error in I44_base_effects\scripts\dust_singleStream.sqfHeaney55504/25/2013 19:5102.666
71746 Invasion 1944BugNewNormalRepeating "thud" noise in CromwellHeaney55504/21/2013 19:4202.666
71745 Invasion 1944BugNewNormal"Bouncing" Tanks!Heaney55510/23/2013 21:2202.666
71730 Invasion 1944BugNewNormalArmoured vehicles (eg, Stuart tank) do not rearm at the re-arm truckHeaney55504/20/2013 08:112.702.666
71874 Invasion 1944BugNewNormalCasemate 88mm/75mm unmovable turretmagnus2809/05/2014 14:2002.66
61202 Invasion 1944BugNewNormalOpel Blitz's are TallWiggy01/30/2013 16:51Future02.62
29447 Invasion 1944BugIn progressNormalUpdating base classHannibal78HomerJohnston05/31/2012 03:05Future02.62
29446 Invasion 1944BugNewTrivialConflicting addonHannibal7801/03/2013 08:27Maybe02.62
29560 Invasion 1944BugNewLowconfig class missingHannibal7801/03/2013 08:29Future02.61
29356 Invasion 1944BugIn progressNormalscript error Error in expression.......Hannibal7802/01/2013 21:50Future02.61

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