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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
3691 ARMA2 Community Issue TrackerFeatureAssignedNormalOption to have weapon permanently raisedkondor03/24/2013 17:23Controls6
3688 ARMA2 Community Issue TrackerFeatureAssignedNormalAbility to reverse mouse Y axis for vehicles onlyGregDude09/19/2010 05:33Controls5
3678 ARMA2 Community Issue TrackerBugAssignedNormalCOOP: Map markers not in savegameYapab01/05/2012 08:01Savegame7
3667 PVP script packFeatureNewNormalauto-generate briefing for C&H/AASsbsmac08/15/2009 03:170
3654 CAA1 - BI addons in ArmA IIBugNewNormalVulcan gun does not rotate while firingkju12/30/2009 14:45Config1
3652 ARMA2 Community Issue TrackerBugAssignedNormalThe destroyer and fregeta are placed submerged by the editor.snarktactical03/27/2011 12:182D Editor8
3651 ARMA2 Community Issue TrackerBugAssignedNormalBullet holes remain floating in space after object is destroyed.snarktactical08/06/2011 09:46Visual11
3650 ARMA2 Community Issue TrackerBugAssignedNormalHigh fog levels cause objects to be clipped to close to the camera.snarktactical08/06/2011 09:46Visual7
3646 CAA1 - BI addons in ArmA IIBugNewHighUH60 instruments blind NVkju12/30/2009 14:46Texture1
3643 ARMA2 Community Issue TrackerFeatureAssignedLowUnit alive in vehicle with setdammage 1USSRsniper06/22/2010 06:26Gameplay1
3629 ARMA2 Community Issue TrackerFeatureAssignedNormalAdding TrackIR Gun Slave Movement for the Attack Helicopter - the gun would use the TrackIR movement for moving the gun aroundp7504/08/2013 19:35Controls34
3626 ARMA2 Community Issue TrackerFeatureAssignedNormalRender to texture features (mirror, 3D scope or working MFD screen camera)p7501/21/2012 20:35Rendering58
3618 PVP script packBugNewNormalAvoid exitwithsbsmac08/13/2009 11:190
3617 PVP script packBugNewNormalAvoid [0,0,0]sbsmac08/13/2009 06:580
3604 PVP script packBugNewNormalRemove setDate in weatherSyncsbsmac08/13/2009 22:150
3600 DevastationBugNewNormalAlready one zone taken in 48 player mission - intentional?kju08/12/2009 10:180
3598 DevastationBugNewNormalMain base and outpost spawn are too far from mission area.kju08/12/2009 10:170
3595 DevastationFeatureNewNormalHow to remove map markers create by ICE systemkju08/12/2009 10:150
3592 DevastationBugNewNormalMission settings marker in briefing too close to each otherkju08/12/2009 10:090
3586 DevastationFeatureNewNormalCreate a tasks to defend/attack current zones.kju08/12/2009 09:570
3583 DevastationFeatureNewNormalBoth sides unit should start in each zone closest to defend at mission start.kju08/12/2009 09:090
3582 DevastationFeatureNewNormalAdd mission size in name tagkju08/12/2009 08:560
3581 DevastationFeatureNewNormalAdd timelimit to be 30 and 45 minutes.kju08/12/2009 08:550
3577 ARMA2 Community Issue TrackerFeatureAssignedNormalExpand the number of available sidesJT12/18/2010 10:04Gameplay6
3571 ARMA2 Community Issue TrackerFeatureAssignedNormalDirections shouted by AI should be cardinal directionsFireball08/23/2011 17:46Gameplay18
3561 ARMA2 Community Issue TrackerFeatureAssignedNormalProvide addKill/getKills commandssbsmac06/08/2012 15:24Scripting: New command9
3549 ARMA2 Community Issue TrackerFeatureAssignedNormalCommand to simulate a unit inflicting damage on another unit/objectBigDawgKS06/08/2012 15:24Scripting: New command14
3548 ARMA2 Community Issue TrackerFeatureAssignedNormalA createAmmo CommandBigDawgKS08/30/2013 17:36Scripting: New command105
3503 ARMA2 Community Issue TrackerFeatureAssignedNormalArmor Damage model improvementsth3flyboy12/10/2012 01:31Gameplay85
3497 PVP script packFeatureNewNormalProgressive spawn zonessbsmac08/08/2009 21:200

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