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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
8656 Six Battle CenterFeatureNewNormalAdd warning/limits about group amounts per sideSickboy01/30/2010 11:330
8657 Six Battle CenterFeatureNewNormalAdd dynamic menu creation for zone selectionSickboy01/30/2010 11:420
9387 Six Battle CenterBugNewNormalError due to zones with player names with spacesSickboy03/01/2010 23:050
14803 Six Battle CenterSupportNewNormalDAC-Zones created, need to be implementedSmashk11/01/2010 07:570
17925 Six Battle CenterBugNewNormalMissing GPS for Saboteurs in Special ForcesTasel02/27/2011 17:540
18535 Six Battle CenterBugNewNormalRespawn script possibly gives invalid IDs when ACRE radios are addedeViLsTieFel03/28/2011 14:170
8627 Six Battle CenterFeatureAssignedNormalObjective GeneratorSickboySickboy01/29/2010 13:020
18776 Six Battle CenterFeatureAssignedNormalAdd reporter group to the civilianseViLsTieFelVKing04/07/2011 15:390
42345 Six Battle CenterSupportNewNormalAdding SBC mission for latest mapstotal2208/18/2012 22:490
8101 Six Battle CenterFeatureNewLowOpen Map; Should be zoomed out, instead of zoomed in.Sickboy01/14/2010 09:340
9236 Six Battle CenterFeatureAssignedLowConsider single vehicle/unit spawning in BC, as opposed to RTESickboy02/22/2010 10:330
9260 Six Battle CenterFeatureAssignedLowRetain own zones after reconnectSickboySickboy02/23/2010 13:370
17494 Six Battle CenterFeatureNewNormalAbility to rotate zoneseViLsTieFel03/17/2011 16:281
17495 Six Battle CenterFeatureNewNormalAbility to delete zoneseViLsTieFel03/17/2011 16:281
8628 Six Battle CenterFeatureNewLowAdd Default Mission TemplatesSickboy02/15/2010 13:311
14769 Six Battle CenterBugResolvedNormalPlayers starting without the correct loadout, other odditiesSickboySickboy12/22/2010 19:162
10916 A&S ProMode (ArmA II)TaskNewLowAAS: Add missing ACE2 features.kju06/27/2010 18:011
10569 A&S ProMode (OA)FeatureAssignedImmediateImplement custom kill message system.kju07/28/2011 11:01Next release0
20339 A&S ProMode (OA)TaskAssignedImmediateImprove notes section (ingame help)kju06/10/2011 11:19Next release0
11388 A&S ProMode (OA)FeatureNewUrgentIntroduce new zone status at mission start for mission designers.kju07/05/2010 10:150
18649 A&S ProMode (OA)BugNewUrgentAI defender is moving to the closest zone, while it needs to move to the closest zone of the attacker.kju04/21/2011 21:38Next release0
4711 A&S ProMode (OA)TaskNewHighAAS: Add flags to indicate zone area.kju07/04/2010 04:140
4712 A&S ProMode (OA)TaskNewHighAAS: Make flags indicate zone status instead of the top progress bar in the match mode.kju07/04/2010 04:140
4834 A&S ProMode (OA)TaskNewHighNot having perfect sync of zone status shown.kju06/03/2010 17:340
6295 A&S ProMode (OA)FeatureNewHighAAS: Replace satchel charges with fixed 30 second timebombs.kju07/04/2010 04:140
7888 A&S ProMode (OA)FeatureNewHighAAS: Add vehicle/object transportkju07/04/2010 04:140
7889 A&S ProMode (OA)FeatureNewHighAdd crew served weapon transport (as infantry/vehicles)kju06/03/2010 17:260
8525 A&S ProMode (OA)FeatureNewHighAAS: Ability not too loose your weapon when swimming.kju07/04/2010 04:140
7886 A&S ProMode (OA)FeatureAssignedHighAAS: Add mobiler respawn in ground/air vehiclekjukju07/04/2010 04:140
5958 A&S ProMode (OA)TaskIn progressHighUpdate hints.kju06/03/2010 17:400
8221 A&S ProMode (OA)FeatureIn progressHighDisable radar and direct lock.kju06/03/2010 17:460
10521 A&S ProMode (OA)TaskNewHighCheck Xeno's admin menu in the latest Domination.kju06/03/2010 17:380
10568 A&S ProMode (OA)TaskNewHighImplement custom scoreboard.kju06/03/2010 17:380
10167 A&S ProMode (OA)FeatureAssignedHighAdd custom wounding system.kju07/25/2011 06:000
10987 A&S ProMode (OA)TaskNewHighUpdate briefing.kju07/04/2010 04:310
13341 A&S ProMode (OA)TaskNewHighRevise default ruck assignments and their contents.kju08/29/2010 10:120
18447 A&S ProMode (OA)FeatureNewHighMake AI able to revive other friendly AI nearby.kju03/24/2011 18:030
18650 A&S ProMode (OA)TaskNewHighApply setDate earlier / in the briefing phase to avoid the visual change.kju04/02/2011 09:200
18725 A&S ProMode (OA)TaskNewHighMake AI move to dead body to revive units.kju04/05/2011 09:400
18970 A&S ProMode (OA)FeatureAssignedHighGive chopper pilots control over unguided rockets.kju04/21/2011 21:38Next release0
18971 A&S ProMode (OA)FeatureAssignedHighAdd missing missiles to T72 and T90 tanks.kju04/21/2011 21:38Next release0
7891 A&S ProMode (OA)FeatureNewNormalAAS: Integrate Mando Missilekju07/04/2010 04:140
9493 A&S ProMode (OA)FeatureNewNormalMake the arty dialog controllable by the keyboard.kju06/03/2010 17:280
9733 A&S ProMode (OA)FeatureNewNormalAAS: Add ambience mode.kju07/04/2010 04:140
9734 A&S ProMode (OA)FeatureNewNormalASS: Add player taunts.kju07/04/2010 04:140
9735 A&S ProMode (OA)FeatureNewNormalAdd player quick communication system.kju06/03/2010 17:280
9789 A&S ProMode (OA)FeatureNewNormalShow current list of fireteam members in the top left.kju06/03/2010 17:290
9790 A&S ProMode (OA)FeatureNewNormalGroup players together to allow group chat/VOIP.kju06/03/2010 17:290
9889 A&S ProMode (OA)FeatureNewNormalAAS: Add minimap to change players in the observer mode.kju07/04/2010 04:140
10080 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to call in vehicle drop as Assault class.kju07/04/2010 04:140

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