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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
42345 Six Battle CenterSupportNewNormalAdding SBC mission for latest mapstotal2208/18/2012 22:490
18776 Six Battle CenterFeatureAssignedNormalAdd reporter group to the civilianseViLsTieFelVKing04/07/2011 15:390
18535 Six Battle CenterBugNewNormalRespawn script possibly gives invalid IDs when ACRE radios are addedeViLsTieFel03/28/2011 14:170
17925 Six Battle CenterBugNewNormalMissing GPS for Saboteurs in Special ForcesTasel02/27/2011 17:540
17495 Six Battle CenterFeatureNewNormalAbility to delete zoneseViLsTieFel03/17/2011 16:281
17494 Six Battle CenterFeatureNewNormalAbility to rotate zoneseViLsTieFel03/17/2011 16:281
14803 Six Battle CenterSupportNewNormalDAC-Zones created, need to be implementedSmashk11/01/2010 07:570
14769 Six Battle CenterBugResolvedNormalPlayers starting without the correct loadout, other odditiesSickboySickboy12/22/2010 19:162
9387 Six Battle CenterBugNewNormalError due to zones with player names with spacesSickboy03/01/2010 23:050
8657 Six Battle CenterFeatureNewNormalAdd dynamic menu creation for zone selectionSickboy01/30/2010 11:420
8656 Six Battle CenterFeatureNewNormalAdd warning/limits about group amounts per sideSickboy01/30/2010 11:330
8627 Six Battle CenterFeatureAssignedNormalObjective GeneratorSickboySickboy01/29/2010 13:020
9260 Six Battle CenterFeatureAssignedLowRetain own zones after reconnectSickboySickboy02/23/2010 13:370
9236 Six Battle CenterFeatureAssignedLowConsider single vehicle/unit spawning in BC, as opposed to RTESickboy02/22/2010 10:330
8628 Six Battle CenterFeatureNewLowAdd Default Mission TemplatesSickboy02/15/2010 13:311
8101 Six Battle CenterFeatureNewLowOpen Map; Should be zoomed out, instead of zoomed in.Sickboy01/14/2010 09:340
10916 A&S ProMode (ArmA II)TaskNewLowAAS: Add missing ACE2 features.kju06/27/2010 18:011
21916 A&S ProMode (OA)FeatureAssignedImmediateMake the game mode playable in SP.kju09/01/2011 20:32Next release1
20339 A&S ProMode (OA)TaskAssignedImmediateImprove notes section (ingame help)kju06/10/2011 11:19Next release0
10569 A&S ProMode (OA)FeatureAssignedImmediateImplement custom kill message system.kju07/28/2011 11:01Next release0
18649 A&S ProMode (OA)BugNewUrgentAI defender is moving to the closest zone, while it needs to move to the closest zone of the attacker.kju04/21/2011 21:38Next release0
11388 A&S ProMode (OA)FeatureNewUrgentIntroduce new zone status at mission start for mission designers.kju07/05/2010 10:150
18971 A&S ProMode (OA)FeatureAssignedHighAdd missing missiles to T72 and T90 tanks.kju04/21/2011 21:38Next release0
18970 A&S ProMode (OA)FeatureAssignedHighGive chopper pilots control over unguided rockets.kju04/21/2011 21:38Next release0
18725 A&S ProMode (OA)TaskNewHighMake AI move to dead body to revive units.kju04/05/2011 09:400
18650 A&S ProMode (OA)TaskNewHighApply setDate earlier / in the briefing phase to avoid the visual change.kju04/02/2011 09:200
18447 A&S ProMode (OA)FeatureNewHighMake AI able to revive other friendly AI nearby.kju03/24/2011 18:030
13690 A&S ProMode (OA)FeatureAssignedHighAdd ability to build a static weapon system as Engineer class.kju06/22/2011 10:07Next release1
13341 A&S ProMode (OA)TaskNewHighRevise default ruck assignments and their contents.kju08/29/2010 10:120
10987 A&S ProMode (OA)TaskNewHighUpdate briefing.kju07/04/2010 04:310
10568 A&S ProMode (OA)TaskNewHighImplement custom scoreboard.kju06/03/2010 17:380
10521 A&S ProMode (OA)TaskNewHighCheck Xeno's admin menu in the latest Domination.kju06/03/2010 17:380
10167 A&S ProMode (OA)FeatureAssignedHighAdd custom wounding system.kju07/25/2011 06:000
8525 A&S ProMode (OA)FeatureNewHighAAS: Ability not too loose your weapon when swimming.kju07/04/2010 04:140
8221 A&S ProMode (OA)FeatureIn progressHighDisable radar and direct lock.kju06/03/2010 17:460
7889 A&S ProMode (OA)FeatureNewHighAdd crew served weapon transport (as infantry/vehicles)kju06/03/2010 17:260
7888 A&S ProMode (OA)FeatureNewHighAAS: Add vehicle/object transportkju07/04/2010 04:140
7886 A&S ProMode (OA)FeatureAssignedHighAAS: Add mobiler respawn in ground/air vehiclekjukju07/04/2010 04:140
6295 A&S ProMode (OA)FeatureNewHighAAS: Replace satchel charges with fixed 30 second timebombs.kju07/04/2010 04:140
5958 A&S ProMode (OA)TaskIn progressHighUpdate hints.kju06/03/2010 17:400
4834 A&S ProMode (OA)TaskNewHighNot having perfect sync of zone status shown.kju06/03/2010 17:340
4712 A&S ProMode (OA)TaskNewHighAAS: Make flags indicate zone status instead of the top progress bar in the match mode.kju07/04/2010 04:140
4711 A&S ProMode (OA)TaskNewHighAAS: Add flags to indicate zone area.kju07/04/2010 04:140
24992 A&S ProMode (OA)FeatureNewNormalMake tanks more durable.kju09/29/2011 07:300
24991 A&S ProMode (OA)FeatureNewNormalAdd battle chatter in the public mode.kju09/29/2011 07:240
24990 A&S ProMode (OA)FeatureNewNormalAdd ability to quick throw grenades.kju09/29/2011 07:230
24989 A&S ProMode (OA)FeatureNewNormalAdd parameter to enable a kill cam.kju09/29/2011 07:220
24988 A&S ProMode (OA)FeatureNewNormalAdd parameter to enable reveal enemy.kju09/29/2011 07:210
22894 A&S ProMode (OA)TaskAssignedNormalRefactor the AI vehicle respawn and cleanup handling.kju07/28/2011 10:57Next release0
22083 A&S ProMode (OA)TaskNewNormalRe-activate weapon lock blocking system with 1.60kju07/18/2011 20:590
21879 A&S ProMode (OA)TaskNewNormalAdd a rewarding sound effect when capping a zone.kju07/05/2011 13:250
21047 A&S ProMode (OA)TaskNewNormalEvalute replacement of find closest unit with nearEntities.kju06/28/2011 09:250
20934 A&S ProMode (OA)FeatureNewNormalAdd ability to carry or transport static weapons with jeeps and trucks.kju06/27/2011 08:320
20933 A&S ProMode (OA)TaskNewNormalChange default minimap zoom to be closer at the zones.kju06/27/2011 08:310
20538 A&S ProMode (OA)FeatureNewNormalAdd ability for the saboteur to steal the enemy uniform from dead bodies.kju06/22/2011 05:050
20479 A&S ProMode (OA)TaskNewNormalMake AI use the same map markers as human players.kju06/29/2011 16:410
20424 A&S ProMode (OA)TaskNewNormalAdd ability to put map marker into the respawn minimap.kju06/15/2011 12:521
19711 A&S ProMode (OA)BugNewNormalAI is not bound to vehicle respawn settingskju05/12/2011 12:120
19574 A&S ProMode (OA)FeatureNewNormalAuto heal AI hands if they get hitkju05/06/2011 18:340
19573 A&S ProMode (OA)FeatureNewNormalEject AI driver of armed cars when the AI gunner gets killedkju08/31/2011 14:141
18647 A&S ProMode (OA)TaskNewNormalAdd V pattern for random mode.kju04/02/2011 08:260
18646 A&S ProMode (OA)TaskNewNormalAdd O pattern for random mode.kju04/02/2011 08:260
18644 A&S ProMode (OA)TaskNewNormalAdd L pattern for random mode.kju04/02/2011 08:260
18643 A&S ProMode (OA)TaskNewNormalAdd periodic pattern for random mode.kju04/02/2011 08:250
18642 A&S ProMode (OA)TaskNewNormalAdd circular pattern for random mode.kju04/02/2011 08:250
18641 A&S ProMode (OA)TaskNewNormalAdd alternative path pattern for random mode.kju04/02/2011 08:240
18546 A&S ProMode (OA)FeatureNewNormalMake it possible to select the fireteam in the spawn dialog.kju03/29/2011 12:130
18517 A&S ProMode (OA)FeatureNewNormalMake it possible to rearm at an AI ammo bearerkju03/27/2011 06:520
18443 A&S ProMode (OA)FeatureIn progressNormalAdd modset for community mods.kju05/22/2011 06:25Next release0
18442 A&S ProMode (OA)FeatureNewNormalAdd PMC modset.kju04/21/2011 21:38Next release0
18439 A&S ProMode (OA)TaskNewNormalConvert all a2 missions to COkju04/21/2011 21:38Next release0
18329 A&S ProMode (OA)TaskNewNormalCheck if VFTCAS is still neededkju07/22/2011 19:150
18017 A&S ProMode (OA)FeatureNewNormalAdd parameter to set group size of infantry squads.kju03/03/2011 10:430
18016 A&S ProMode (OA)FeatureNewNormalMake AI to share enemy target infos when close/via radio.kju03/03/2011 07:060
17992 A&S ProMode (OA)BugNewNormalRework the observer unitlist data array.kju03/02/2011 11:110
17991 A&S ProMode (OA)TaskNewNormalRework the observer interface.kju03/02/2011 11:090
17989 A&S ProMode (OA)FeatureNewNormalMake AI in motorbikes/jeeps eject and move on as infantry when driving slowly and getting hit.kju08/31/2011 14:161
17985 A&S ProMode (OA)FeatureNewNormalAdd ability to switch off a vehicle engine with a hotkey.kju03/02/2011 11:040
16558 A&S ProMode (OA)BugNewNormalAI still tries to hide in destroyed buildingskju01/09/2011 16:240
16380 A&S ProMode (OA)TaskNewNormalMake too step angles cut the sling (heli lift feature).kju01/02/2011 11:120
13688 A&S ProMode (OA)TaskNewNormalShow key actions for SATCOM.kju09/14/2010 10:140
13639 A&S ProMode (OA)TaskNewNormalMake C130J HALO jump plane start a X-Ray and move to mapclick pos.kju09/11/2010 10:570
13525 A&S ProMode (OA)TaskNewNormalSpeed up capture speed for high player counts.kju09/05/2010 06:180
13517 A&S ProMode (OA)FeatureNewNormalAdd mortar and ARTY use for AI.kju09/06/2010 23:591
13323 A&S ProMode (OA)TaskNewNormalOptimize RULES_wepsList arraykju08/28/2010 16:570
13315 A&S ProMode (OA)TaskNewNormalAdd a repeating beep sound while in the SatCom view.kju08/28/2010 06:110
13144 A&S ProMode (OA)FeatureNewNormalClient/server setting to use NATO markers instead.kju08/22/2010 05:280
13112 A&S ProMode (OA)TaskNewNormalSet setGroupID for all custom groups.kju03/20/2011 11:000
12325 A&S ProMode (OA)BugNewNormalOn class change death counter gets incremented by one.kju07/26/2010 10:380
11853 A&S ProMode (OA)BugNewNormalCamera "random","top","left","right","back","front" buggy for vehicles.kju07/11/2010 09:090
11659 A&S ProMode (OA)FeatureNewNormalAdd ICBM (nuke) as parameter.kju07/04/2010 04:070
11658 A&S ProMode (OA)FeatureNewNormalAdd volumetric clouds as parameter.kju07/04/2010 04:070
11647 A&S ProMode (OA)FeatureNewNormalIntegrate UAV+ULB system.kju07/04/2010 04:300
11569 A&S ProMode (OA)TaskNewNormalMake notes section colored.kju06/30/2010 17:430
11567 A&S ProMode (OA)TaskNewNormalMake minimap centered on selected unit while in observer mode.kju06/30/2010 17:210
11565 A&S ProMode (OA)BugNewNormalPlayer is switching class even when being revived.kju06/30/2010 16:520
11511 A&S ProMode (OA)TaskNewNormalAdd filters to observer mode.kju06/28/2010 10:540
11510 A&S ProMode (OA)TaskNewNormalMake observer mode controllable by keyboard.kju06/28/2010 10:530
11496 A&S ProMode (OA)TaskNewNormalImprove coding of bonus score being in zones.kju06/27/2010 14:390
11495 A&S ProMode (OA)TaskNewNormalMake attacker recapping a zone to give bonus points.kju06/27/2010 14:370

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