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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
8656 Six Battle CenterFeatureNewNormalAdd warning/limits about group amounts per sideSickboy01/30/2010 11:330
8657 Six Battle CenterFeatureNewNormalAdd dynamic menu creation for zone selectionSickboy01/30/2010 11:420
9387 Six Battle CenterBugNewNormalError due to zones with player names with spacesSickboy03/01/2010 23:050
14803 Six Battle CenterSupportNewNormalDAC-Zones created, need to be implementedSmashk11/01/2010 07:570
17494 Six Battle CenterFeatureNewNormalAbility to rotate zoneseViLsTieFel03/17/2011 16:281
17495 Six Battle CenterFeatureNewNormalAbility to delete zoneseViLsTieFel03/17/2011 16:281
17925 Six Battle CenterBugNewNormalMissing GPS for Saboteurs in Special ForcesTasel02/27/2011 17:540
18535 Six Battle CenterBugNewNormalRespawn script possibly gives invalid IDs when ACRE radios are addedeViLsTieFel03/28/2011 14:170
42345 Six Battle CenterSupportNewNormalAdding SBC mission for latest mapstotal2208/18/2012 22:490
8101 Six Battle CenterFeatureNewLowOpen Map; Should be zoomed out, instead of zoomed in.Sickboy01/14/2010 09:340
8628 Six Battle CenterFeatureNewLowAdd Default Mission TemplatesSickboy02/15/2010 13:311
9236 Six Battle CenterFeatureAssignedLowConsider single vehicle/unit spawning in BC, as opposed to RTESickboy02/22/2010 10:330
10916 A&S ProMode (ArmA II)TaskNewLowAAS: Add missing ACE2 features.kju06/27/2010 18:011
10569 A&S ProMode (OA)FeatureAssignedImmediateImplement custom kill message system.kju07/28/2011 11:01Next release0
20339 A&S ProMode (OA)TaskAssignedImmediateImprove notes section (ingame help)kju06/10/2011 11:19Next release0
21916 A&S ProMode (OA)FeatureAssignedImmediateMake the game mode playable in SP.kju09/01/2011 20:32Next release1
11388 A&S ProMode (OA)FeatureNewUrgentIntroduce new zone status at mission start for mission designers.kju07/05/2010 10:150
18649 A&S ProMode (OA)BugNewUrgentAI defender is moving to the closest zone, while it needs to move to the closest zone of the attacker.kju04/21/2011 21:38Next release0
4711 A&S ProMode (OA)TaskNewHighAAS: Add flags to indicate zone area.kju07/04/2010 04:140
4712 A&S ProMode (OA)TaskNewHighAAS: Make flags indicate zone status instead of the top progress bar in the match mode.kju07/04/2010 04:140
4834 A&S ProMode (OA)TaskNewHighNot having perfect sync of zone status shown.kju06/03/2010 17:340
6295 A&S ProMode (OA)FeatureNewHighAAS: Replace satchel charges with fixed 30 second timebombs.kju07/04/2010 04:140
7888 A&S ProMode (OA)FeatureNewHighAAS: Add vehicle/object transportkju07/04/2010 04:140
7889 A&S ProMode (OA)FeatureNewHighAdd crew served weapon transport (as infantry/vehicles)kju06/03/2010 17:260
8525 A&S ProMode (OA)FeatureNewHighAAS: Ability not too loose your weapon when swimming.kju07/04/2010 04:140
10521 A&S ProMode (OA)TaskNewHighCheck Xeno's admin menu in the latest Domination.kju06/03/2010 17:380
10568 A&S ProMode (OA)TaskNewHighImplement custom scoreboard.kju06/03/2010 17:380
10987 A&S ProMode (OA)TaskNewHighUpdate briefing.kju07/04/2010 04:310
13341 A&S ProMode (OA)TaskNewHighRevise default ruck assignments and their contents.kju08/29/2010 10:120
18447 A&S ProMode (OA)FeatureNewHighMake AI able to revive other friendly AI nearby.kju03/24/2011 18:030
18650 A&S ProMode (OA)TaskNewHighApply setDate earlier / in the briefing phase to avoid the visual change.kju04/02/2011 09:200
18725 A&S ProMode (OA)TaskNewHighMake AI move to dead body to revive units.kju04/05/2011 09:400
10167 A&S ProMode (OA)FeatureAssignedHighAdd custom wounding system.kju07/25/2011 06:000
13690 A&S ProMode (OA)FeatureAssignedHighAdd ability to build a static weapon system as Engineer class.kju06/22/2011 10:07Next release1
18970 A&S ProMode (OA)FeatureAssignedHighGive chopper pilots control over unguided rockets.kju04/21/2011 21:38Next release0
18971 A&S ProMode (OA)FeatureAssignedHighAdd missing missiles to T72 and T90 tanks.kju04/21/2011 21:38Next release0
5958 A&S ProMode (OA)TaskIn progressHighUpdate hints.kju06/03/2010 17:400
8221 A&S ProMode (OA)FeatureIn progressHighDisable radar and direct lock.kju06/03/2010 17:460
7891 A&S ProMode (OA)FeatureNewNormalAAS: Integrate Mando Missilekju07/04/2010 04:140
9493 A&S ProMode (OA)FeatureNewNormalMake the arty dialog controllable by the keyboard.kju06/03/2010 17:280
9733 A&S ProMode (OA)FeatureNewNormalAAS: Add ambience mode.kju07/04/2010 04:140
9734 A&S ProMode (OA)FeatureNewNormalASS: Add player taunts.kju07/04/2010 04:140
9735 A&S ProMode (OA)FeatureNewNormalAdd player quick communication system.kju06/03/2010 17:280
9789 A&S ProMode (OA)FeatureNewNormalShow current list of fireteam members in the top left.kju06/03/2010 17:290
9790 A&S ProMode (OA)FeatureNewNormalGroup players together to allow group chat/VOIP.kju06/03/2010 17:290
9827 A&S ProMode (OA)FeatureNewNormalAAS: Add ability of AI to revive fallen team mates.kju07/04/2010 04:141
9889 A&S ProMode (OA)FeatureNewNormalAAS: Add minimap to change players in the observer mode.kju07/04/2010 04:140
10080 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to call in vehicle drop as Assault class.kju07/04/2010 04:140
10081 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to call in vehicle service box via air drop as Engineer class.kju07/04/2010 04:140
10082 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to call in reammo box via air drop as Ammo Bearer class.kju07/04/2010 04:140
10105 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to build a small camo hide as Sniper class.kju07/04/2010 04:140
10106 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to disable/sabotage vehicles as Saboteur class.kju07/04/2010 04:140
10107 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to build a sandbag wall as Ammo Bearer class.kju07/04/2010 04:140
10109 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to place a jammer as Saboteur class.kju07/04/2010 04:140
10187 A&S ProMode (OA)FeatureNewNormalAdd ability to rearm static weapons by Ammo Bearer class.kju06/03/2010 17:450
10189 A&S ProMode (OA)TaskNewNormalAAS: Improve stringtable text of STR_AAS_ADDBRIEFING_DISABLED_KEY_ACTIONS_TEXT.kju07/04/2010 04:141
10207 A&S ProMode (OA)TaskNewNormalAdd F3 explanation in the cutom controls section of the mission briefingLonestar07/04/2010 04:141
10224 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to place a ladder at any desired location.kju09/14/2011 08:320
10291 A&S ProMode (OA)FeatureNewNormalAAS: Add more events to get bonus points.kju07/04/2010 04:140
10405 A&S ProMode (OA)FeatureNewNormalAAS: Add parameter to show custom crosshair for vehicles only.kju07/04/2010 04:140
10520 A&S ProMode (OA)FeatureNewNormalImplement Xeno's side changing monitor.kju06/03/2010 17:230
10554 A&S ProMode (OA)FeatureNewNormalAbility to read the default parameters from an external file.kju06/03/2010 17:220
10589 A&S ProMode (OA)FeatureNewNormalAAS: Add parameter to show team member location via diamond icon, TL with rank.kju07/04/2010 04:140
10905 A&S ProMode (OA)FeatureNewNormalAAS: Add unit sound events.kju07/04/2010 04:140
10908 A&S ProMode (OA)TaskNewNormalDisable team color, if team size is just one unit.kju06/03/2010 17:310
10909 A&S ProMode (OA)TaskNewNormalAAS: Make HALO chute open at 200m above ground level automatically.kju07/04/2010 04:140
10910 A&S ProMode (OA)TaskNewNormalAAS: Make only zone(s) to attack for the attacker/defend to the defenders visible in the right side HUD in A&D mode.kju07/04/2010 04:140
10914 A&S ProMode (OA)TaskNewNormalAAS: Add F3/F4/F5 explanation in the custom controls section of the notes section.Lonestar07/04/2010 04:141
10962 A&S ProMode (OA)BugNewNormalAAS: AI debug mode show particles for civilians too.kju07/04/2010 04:140
10966 A&S ProMode (OA)FeatureNewNormalAAS: Damage may blow up satchel attached to vehicle.kju07/04/2010 04:140
11073 A&S ProMode (OA)TaskNewNormalAdd option to disable custom scoring messages.kju06/08/2010 08:250
11074 A&S ProMode (OA)TaskNewNormalDisable custom scoring messages by default for match play.kju06/08/2010 08:250
11076 A&S ProMode (OA)TaskNewNormalImprove fireteam coding.kju06/08/2010 09:180
11133 A&S ProMode (OA)TaskNewNormalImprove flag capping code.kju08/31/2010 08:380
11161 A&S ProMode (OA)TaskNewNormalImprove external feature integration system.kju06/12/2010 07:450
11215 A&S ProMode (OA)TaskNewNormalMake AI also spawn at player or AI officer - if available.kju06/14/2010 06:070
11291 A&S ProMode (OA)FeatureNewNormalAdd fireteam overview and selection menu accessible from the spawn menu.kju06/16/2010 16:090
11459 A&S ProMode (OA)TaskNewNormalHide various info message in match mode.kju06/25/2010 08:300
11495 A&S ProMode (OA)TaskNewNormalMake attacker recapping a zone to give bonus points.kju06/27/2010 14:370
11496 A&S ProMode (OA)TaskNewNormalImprove coding of bonus score being in zones.kju06/27/2010 14:390
11510 A&S ProMode (OA)TaskNewNormalMake observer mode controllable by keyboard.kju06/28/2010 10:530
11511 A&S ProMode (OA)TaskNewNormalAdd filters to observer mode.kju06/28/2010 10:540
11565 A&S ProMode (OA)BugNewNormalPlayer is switching class even when being revived.kju06/30/2010 16:520
11567 A&S ProMode (OA)TaskNewNormalMake minimap centered on selected unit while in observer mode.kju06/30/2010 17:210
11569 A&S ProMode (OA)TaskNewNormalMake notes section colored.kju06/30/2010 17:430
11647 A&S ProMode (OA)FeatureNewNormalIntegrate UAV+ULB system.kju07/04/2010 04:300
11658 A&S ProMode (OA)FeatureNewNormalAdd volumetric clouds as parameter.kju07/04/2010 04:070
11659 A&S ProMode (OA)FeatureNewNormalAdd ICBM (nuke) as parameter.kju07/04/2010 04:070
11853 A&S ProMode (OA)BugNewNormalCamera "random","top","left","right","back","front" buggy for vehicles.kju07/11/2010 09:090
12325 A&S ProMode (OA)BugNewNormalOn class change death counter gets incremented by one.kju07/26/2010 10:380
13112 A&S ProMode (OA)TaskNewNormalSet setGroupID for all custom groups.kju03/20/2011 11:000
13144 A&S ProMode (OA)FeatureNewNormalClient/server setting to use NATO markers instead.kju08/22/2010 05:280
13315 A&S ProMode (OA)TaskNewNormalAdd a repeating beep sound while in the SatCom view.kju08/28/2010 06:110
13323 A&S ProMode (OA)TaskNewNormalOptimize RULES_wepsList arraykju08/28/2010 16:570
13517 A&S ProMode (OA)FeatureNewNormalAdd mortar and ARTY use for AI.kju09/06/2010 23:591
13525 A&S ProMode (OA)TaskNewNormalSpeed up capture speed for high player counts.kju09/05/2010 06:180
13639 A&S ProMode (OA)TaskNewNormalMake C130J HALO jump plane start a X-Ray and move to mapclick pos.kju09/11/2010 10:570
13688 A&S ProMode (OA)TaskNewNormalShow key actions for SATCOM.kju09/14/2010 10:140
16380 A&S ProMode (OA)TaskNewNormalMake too step angles cut the sling (heli lift feature).kju01/02/2011 11:120
16558 A&S ProMode (OA)BugNewNormalAI still tries to hide in destroyed buildingskju01/09/2011 16:240

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