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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
2488 Planned AssaultFeatureNewNormalMake use of the Guard Waypoint (and trigger).kju07/02/2009 07:030
2487 Planned AssaultFeatureNewNormalMake use of Info Agekju07/02/2009 06:340
2486 Planned AssaultFeatureNewNormalLive planning of AI strategieskju07/02/2009 06:330
2485 Planned AssaultBugNewNormalArty markers overlapkju11/20/2009 11:270
2483 ARMA2 Community Issue TrackerBugAssignedNormalTank commander's gun ironsights have too low field of view when unzippedzGuba11/04/2012 13:15Config5
2480 Community Base AddonsFeatureAssignedNormalPreserve callstackSpooner01/21/2010 16:04Diagnostic functionsFuture0
2479 Community Base AddonsFeatureAssignedNormalStandardise exceptionsSpooner05/04/2010 09:17Diagnostic functionsFuture0
2477 Community Base AddonsFeatureNewNormalSet data typeSpooner07/08/2009 15:53Misc Functions0
2476 Community Base AddonsFeatureNewNormalRange data typeSpooner07/08/2009 15:53Misc Functions0
2468 ARMA2 Community Issue TrackerFeatureAssignedNormalEnable point-and-click ordering to object actions in 1st/3rd person (like in command view)zGuba04/15/2011 14:53AI Control11
2458 Planned AssaultBugNewNormalUnits approach the target without coordination.kju07/01/2009 12:360
2457 Planned AssaultBugIn progressNormalYou can see the other team markers and therefore understand their attack route.kju01/10/2010 21:240
2456 Planned AssaultFeatureNewNormalSplit units into different groups that may act indepedently / not meet up.kju07/02/2009 06:150
2455 Planned AssaultBugNewNormalWin condition too simple/not fitting?kju07/02/2009 06:200
2446 Planned AssaultFeatureNewNormalParse the result of a battle to make an ongoing war possiblekju07/01/2009 11:330
2445 ARMA2 Community Issue TrackerFeatureAssignedNormalMake it not possible to reload rocket launchers and heavy machineguns while runningHedo09/10/2010 05:47Animations14
2437 ARMA2 Community Issue TrackerBugAssignedNormalChernarus GPS COORDS 053117 floating Timber ID 1021192erbarma09/20/2011 10:31World3
2427 CAA1 - BI addons in ArmA IITaskNewLowXXX - unknown animation source time (defined in AnimationSources::xxx)kju12/30/2009 14:38RPT0
2426 ARMA2 Community Issue TrackerBugAssignedNormalTeam menu (9) select option buggedDayGlow07/29/2011 15:59Interface13
2411 ARMA2 Community Issue TrackerFeatureAssignedNormalMuzzle Velocity set by a COMBINATION of ammo/magazine AND Gunmr.g-c11/02/2012 21:45Config91
2396 CAA1 - BI addons in ArmA IITaskNewLowOld style material XXX used in ReportStack not availablekju12/30/2009 14:381
2395 CAA1 - BI addons in ArmA IITaskNewLowClutter XXX.p3d uses alpha blending in some LOD - use renderflag AlphaTest insteadkju12/30/2009 14:38RPT1
2384 OFP Island PackBugNewNormalwrong land flags df00800kju08/24/2009 13:48Later0
2349 ARMA2 Community Issue TrackerBugAssignedNormalOdd TabIndex'esMulleDK1909/03/2012 17:19Interface2
2316 ARMA2 Community Issue TrackerBugAssignedNormalMTVR can drive over numerous big trees without damage.rusty01/03/2011 18:09Model7
2313 Community Base AddonsFeatureFeedbackNormalUI autopackerSpooner09/07/2009 19:36GUI0
2312 Community Base AddonsTaskFeedbackNormalOptional parametersSpooner07/08/2009 15:53Misc Functions0
2311 Community Base AddonsFeatureFeedbackLowsprintf / sscanf / regexpSpooner07/08/2009 15:53String functions0
2276 ARMA2 Community Issue TrackerBugAssignedTrivialChernarus GPS COORDS 065127 Chernogorsk factory area dead end street traffic sign is falseDrpa09/16/2011 22:05World1
2271 CommunityArmorSystemsProjectBugNewNormalWarning Message: No entry 'bin\config.bin/CfgWeapons.AKS74U'.kju06/24/2009 21:08ArmA II0

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