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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
30925 A.C.E. for OAFeatureNewNormalMake Selectable - AI ground troops using shoulder launched missiles against other ground troopsGadgetUK12/18/2012 15:32ConfigArma 31
30907 DayZ - Zombie RPG SurvivalFeatureNewNormalCharacter classesLkFp05/15/2012 21:110
30863 Gossamer's WarfareFeatureAssignedLowParameter: Mando Missile ModGossamerSolidGossamerSolid05/01/2012 19:23GeneralGossamer's Warfare v3.050
30826 A.C.E. for OAFeatureNewNormalFunctionnal Targeting Pods for aircrafts.cyrilator12/18/2012 15:33ComplexArma 33
30813 Arma2NETFeatureResolvedNormalAdd alternative function call syntaxScott_NZScott_NZ05/13/2012 13:301.90
30812 DayZ - Zombie RPG SurvivalFeatureNewNormalZombies that lay on the ground should not knock you down or break your bonesSa-Matra06/27/2012 23:030
30806 ARMA2 Community Issue TrackerFeatureNewNormalimprove headbob driving carsMagician05/02/2012 16:214
30799 TCG Island LifeFeatureNewNormalBank Money Catching Robberhagar13wulfer04/29/2012 23:530
30792 ARMA2 Community Issue TrackerFeatureAssignedNormalSuggestion to allow Binoculars to function the in the same manner as weapon optics.seany11/21/2012 02:18Animations15
30784 Wasteland Survival SandboxFeatureNewNormalOnscreen rulesBinks04/29/2012 12:240
30775 DayZ - Zombie RPG SurvivalFeatureNewNormalpenalty / benefit systemMindless05/22/2012 09:300
30773 DayZ - Zombie RPG SurvivalFeatureNewNormalRandom equipment at start (spawn)Sa-Matra05/15/2012 15:590
30765 ARMA2 Community Issue TrackerFeatureAssignedNormalRangefinder and Lasermaker should work only with batteriesMagician08/19/2012 06:31Weapons5
30763 Arma2NETFeatureAssignedNormalAdd event systemScott_NZScott_NZ06/05/2012 11:12Arma2NETFuture1
30744 InsurgencyFeatureAssignedNormalON\OFF spawn behind friendly soldierStasMangoKol9yN10/31/2012 10:23BLUFORNextGen Planed Features0
30743 DayZ - Zombie RPG SurvivalFeatureNewNormalFood should satisfy thirst a little bit as well as drinks should satisfy hungerSa-Matra05/22/2012 10:450
30742 DayZ - Zombie RPG SurvivalFeatureNewNormalAnimals more abundant near lakes and pondsSyrinx6903/06/2013 15:521
30741 DayZ - Zombie RPG SurvivalFeatureNewNormalCanteens provide multiple drinksSyrinx6904/27/2012 22:210
30740 DayZ - Zombie RPG SurvivalFeatureNewNormalAllow players to drink at fountains, lakes and ocean even if they don't have canteen/containerSyrinx6905/26/2012 22:140
30737 DayZ - Zombie RPG SurvivalFeatureNewNormalForgiveness Systemt3rminalvel0cityrocket04/28/2012 21:490
30733 ARMA2 Community Issue TrackerFeatureAssignedNormalCreate possibility to switch between old/new handling system Qazdar08/19/2012 06:42Controls1.63 BETA16
30724 Arma2NETFeatureNewNormalDatabase support, maybe just a simple one like csharp-sqliteXeno05/11/2012 06:233
30719 ARMA3 Community Issue TrackerFeatureNewNormalImprove Nightvision simulationmr.g-c03/07/2013 16:3016
30718 ARMA3 Community Issue TrackerFeatureNewNormalRealisitc/Real-Life walking speeds.mr.g-c03/11/2013 16:2316
30717 ARMA3 Community Issue TrackerFeatureNewNormalRemote controlled armed UAVsmr.g-c11/21/2012 02:58Model5
30693 Arma2NETFeatureResolvedTrivialAdd new VersionOf functionScott_NZScott_NZ05/07/2012 13:440
30681 ARMA2 Community Issue TrackerFeatureAssignedNormalAI able to engage slowly moving soft aerial targets with small armszGuba10/11/2012 17:09AI Issues11
30676 Wasteland Survival SandboxFeatureIn progressNormalChange the rate of hunger vs thirststeakslimTonic-_-07/09/2012 08:330
30671 Arma 2 UplinkFeatureIn progressNormalMSO moduleMaHuJaMaHuJa04/25/2012 06:22User Modules0
30670 DayZ - Zombie RPG SurvivalFeatureResolvedNormalDecrease number of chemlights and flares from 10 to 5 in packsSa-Matra04/27/2012 21:080

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