Issues

Filters

Apply Clear

Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
19654 VME PLA for ARMA 2BugNewNormalBad action name BMP2_Cargo - not found in XXXkju05/09/2011 13:370
19655 VME PLA for ARMA 2BugNewNormalIn Vehicle: vme_bj2022\bj2102.p3d missing driver get in direction pointkju05/09/2011 13:380
19656 VME PLA for ARMA 2BugNewNormalHoles in tank at distancekju05/09/2011 13:400
19657 VME PLA for ARMA 2BugNewNormalGlass buggy for chopperkju05/09/2011 13:400
19658 VME PLA for ARMA 2BugNewNormalMissing helmet texturekju05/09/2011 13:410
19659 VME PLA for ARMA 2BugNewNormalCertain soldier model invisible at distance - only helment visiblekju05/09/2011 13:430
19660 VME PLA for ARMA 2BugNewNormalDriver feets are visible at distance for the given carkju05/09/2011 13:430
19661 VME PLA for ARMA 2BugNewNormalWrong get in memory point position for static weaponkju05/09/2011 13:440
19662 VME PLA for ARMA 2BugNewNormalWrong get in memory point position for QLZ04kju05/09/2011 13:450
19663 VME PLA for ARMA 2BugNewNormalJeep turret buggykju05/09/2011 13:450
19711 A&S ProMode (OA)BugNewNormalAI is not bound to vehicle respawn settingskju05/12/2011 12:120
20097 Vehicle DMFeatureNewNormalLast man standingkju05/27/2011 18:510
20098 Vehicle DMFeatureNewNormalMission parameter to set respawn timekju05/27/2011 18:510
20099 Vehicle DMFeatureNewNormalMission parameterskju05/27/2011 19:230
20339 A&S ProMode (OA)TaskAssignedImmediateImprove notes section (ingame help)kju06/10/2011 11:19Next release0
20471 squintBugNewNormalNo matching signature for '<Nothing> == <Any>'kju06/18/2011 18:570
20472 squintBugNewNormalSystem.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.kju06/18/2011 18:590
20474 squintBugNewNormalNo matching signature for '<String> != <Nothing>'kju06/18/2011 19:050
20475 squintBugNewNormalNo matching signature for '<Any> select <Array>'kju06/18/2011 19:070
20479 A&S ProMode (OA)TaskNewNormalMake AI use the same map markers as human players.kju06/29/2011 16:410
20538 A&S ProMode (OA)FeatureNewNormalAdd ability for the saboteur to steal the enemy uniform from dead bodies.kju06/22/2011 05:050
20761 TOH Community Issue TrackerBugAssignedNormalWording error - extendetInfoTypekju02/16/2012 00:37Config0
20890 Invasion 1944BugNewNormalWarning: Shadow volume 'i44_vehicle_m4_sherman\i44_vehicle_m4a3_76_sherman.p3d' has got irrelevant selection XXXkju01/30/2013 16:46Future0
20891 Invasion 1944BugNewNormalWarning: Shadow volume 'i44_vehicle_m4_sherman\i44_vehicle_m4a3_sherman.p3d' has got irrelevant selection XXXkju01/30/2013 16:46Future0
20892 Invasion 1944BugNewNormalWarning: Shadow volume 'i44_vehicle_stugiii\i44_vehicle_stuh42.p3d' has got irrelevant selection XXXkju01/30/2013 16:45Future0
20896 Invasion 1944BugNewNormalError: selection end missing in memory LOD of model i44_buildings\xxx.p3dkju08/30/2011 14:48Future0
20897 Invasion 1944BugNewNormalclass HitPoints::HitHull not found in XXXkju08/30/2011 14:41Future0
20914 Invasion 1944BugNewNormalI44_Truck_A_GMC_CCKW_Fuel_Army: TailGate - unknown animation source tailgate_sourcekju01/30/2013 16:45Future0
20915 Invasion 1944BugNewNormalI44_Truck_A_GMC_CCKW_Repair_Army: TailGate - unknown animation source tailgate_sourcekju01/30/2013 16:45Future0
20917 Invasion 1944BugNewNormalWarning: no type entry inside class RscDisplayXXXkju01/30/2013 16:44Future0

« Previous 1 ... 105 106 107 108 109 ... 268 Next » (3181-3210/8023) | Per page: 30, 50, 75, 100

Also available in: Atom CSV PDF