Issues

Filters

Apply Clear

Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
76221 ArmA 3: ALiVEFeatureNewNormalAir/Sea PatrolsTupolov05/05/2015 14:09ALiVE 1.10
76222 ArmA 3: ALiVEFeatureNewNormalChange the IED/Suicide Bomber threat level during runtimeTupolov05/05/2015 14:10ALiVE 1.10
76223 ArmA 3: ALiVEFeatureNewNormalImplement viewing frustum based AI spawnTupolov05/05/2015 14:19ALiVE 1.10
76216 ArmA 3: ALiVEBugNewNormalUnits are spawned into water - faulty function getPositionDistanceFromPlayersTupolov05/05/2015 14:02ALiVE v1.00
76217 ArmA 3: ALiVEBugNewNormalUnits travel across water to reach their waypoint and can get spawned into waterTupolov05/05/2015 14:03ALiVE v1.00
76218 ArmA 3: ALiVEBugNewNormalCPS gets extremely low in certain circumstances impacting AI performanceTupolov05/05/2015 14:04ALiVE v1.00
76219 ArmA 3: ALiVEBugNewNormalAdmin action map overlays appear for all users when enabledTupolov05/05/2015 14:06ALiVE v1.00
76151 ArmA 3: ALiVEFeatureNewHighACE3 Interfacingfriznit04/28/2015 11:31ALiVE v1.01
76213 ArmA 3: ALiVEFeatureNewNormalCreate FARP composition when OPCOM moves their logistics resupply point.Tupolov05/05/2015 13:57ALiVE v1.00
76214 ArmA 3: ALiVEFeatureNewNormalAllow for tasks to be assigned to an OPCOMTupolov05/05/2015 13:58ALiVE v1.00
76215 ArmA 3: ALiVEFeatureNewNormalAllow for OPCOM to request a QRF in case of being overrunTupolov05/05/2015 14:00ALiVE v1.00
76220 ArmA 3: ALiVEFeatureNewNormalAllow multiple players to act as an adminTupolov05/05/2015 14:07ALiVE v1.00
76224 ArmA 3: ALiVEBugNewHighAuto initialized modules leave BIS_fn_moduleInit waiting for a variable...Tupolov05/05/2015 19:45ALiVE Beta Release 0.9.90
76092 ArmA 3: ALiVETaskNewNormalImplement cronjob to prune sys_perf dataTupolov03/03/2015 14:55ALiVE Beta Release 0.9.90
76093 ArmA 3: ALiVETaskNewNormalImplement cronjob to prune mission data from DBTupolov03/03/2015 14:56ALiVE Beta Release 0.9.90
76094 ArmA 3: ALiVETaskNewNormalAdd admin/leader ability to delete specific mission data from DBTupolov03/03/2015 14:57ALiVE Beta Release 0.9.90
76174 Operation NorthStarTaskNewNormalsignaturesrazool04/09/2015 01:14ONS v1.00
76005 ARMA 3 : Canadian Armed Forces 2.0BugNewNormalCH146 Griffon SoundsOHally01/30/2015 23:56RC 0.50
76006 ARMA 3 : Canadian Armed Forces 2.0BugNewHighCH-146 Griffon Seating / InstrumentsOHally01/30/2015 23:38RC 0.50
68549 DevCon - the developer consoleTaskResolvedNormalChange time freezing key.Qazdar03/10/2013 11:01Key shortcuts2013-03-100
17164 MSO Logistics and SupportFeatureNewNormalVehicle Respawn TimerThor2k405/31/2011 13:27MSO v5.03
19888 A.C.E. for OASupportNewNormalReal Medical support in ArmARiksen05/06/2013 16:21ComplexPlanned (Needs Contributors)13
25065 A.C.E. for OATaskNewNormalBTR-70 does not use KPVT against APCsmaturin12/18/2012 16:02ModelPlanned (Needs Contributors)3
30312 MSO Environment AmbienceFeatureNewNormalExclude areas to prevent the generation of civilians and vehicles in military baseSir_Rai04/14/2012 15:14Ambient Civilians & AnimalsMSO v4.60
14336 MSO Logistics and SupportFeatureFeedbackNormalLogistics Order Formwolffy.au02/01/2013 07:58MSO v4.68
17309 MSO Logistics and SupportFeatureNewNormalMore detailed markers/notes on townsMarcusaaf01/12/2013 12:44MSO Next Gen6
72595 A.C.E. for OABugNewLowArtillery WP rounds do not create AI viewblockers.VKing10/30/2013 18:54Complex1.144
68703 A.C.E. for OABugResolvedNormalAI unable to hit targets with Konkurs/Metis/Dragon ATGMsKenquinn10/15/2013 03:331.145594.0
72615 A.C.E. for OABugResolvedNormalM3 MAAWS HEATLeoPhone11/13/2013 19:331.145595.0
72939 A.C.E. for OABugResolvedNormal"Weapon Select Firemode: Selected" means that you can't change the weapon in vehiclesHeaney55510/20/2013 04:231.141597.0

1 2 3 ... 267 Next » (1-30/8009) | Per page: 30, 50, 75, 100

Also available in: Atom CSV PDF