Bug #9311

Remove Eventhandlers after Death on SYS_Wounds

Added by Rommel almost 6 years ago. Updated almost 6 years ago.

Status:Closed Start date:02/26/2010
Priority:Normal Due date:
Assignee:Xeno % Done:


Target version:1.0.7
Component:sys_wounds Affected Version:
Close Reason:


After death, the player corpse will continue to see the effects of being shot as though he was still alive (even if bird!). I don't believe this occurs if respawn is on, but it may be so.

Associated revisions

Revision 55a26acc
Added by Xeno almost 6 years ago

~FIXED: Units standing in vehicles after teamswitch, refs #9289

~CHANGED: handleDamage eventhandler gets when a unit dies, refs #9311


Updated by Xeno almost 6 years ago

  • Status changed from Assigned to Closed
  • Target version set to 1.0.7
  • % Done changed from 0 to 100

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