Feature #8941

AI reaction to nearby explosions/teammate death caused by explosives

Added by arye_r over 5 years ago. Updated over 4 years ago.

Status:Expired Start date:02/08/2010
Priority:Low Due date:
Assignee:- % Done:

0%

Category:Complex
Target version:-
Component: Affected Version:
Close Reason:BIS / Engine problem

Description

Right now, AI doesn't react (change behavior) when a teammate is hit by any kind of explosive charge, or when an explosive charge is detonated close-by.
Not talking about frags of course, but if i already mentioned those - would be also nice to see AI hitting dirt or running away when a frag lands close to them, no matter what side threw
it.

Would be great if you guys could make those dummies react in an appropriate manner to such incidents.

Cheers!

History

Updated by stubs over 5 years ago

SLX has a feature like this for frag grenades, but you need shoteffects.pbo for it to work. Would be cool to see in the ACE mod.

Updated by rocko over 5 years ago

  • Category set to Complex
  • Target version set to Planned (Needs Contributors)

Updated by rocko over 5 years ago

  • Priority changed from Normal to Low

Updated by rocko over 5 years ago

  • Target version changed from Planned (Needs Contributors) to 395

Updated by rocko over 5 years ago

  • Target version changed from 395 to 1.5 (OA)

Updated by Xeno about 5 years ago

  • Target version changed from 1.5 (OA) to Planned (Needs Contributors)

Updated by rocko almost 5 years ago

  • Close Reason set to BIS / Engine problem

Updated by rocko over 4 years ago

  • Target version deleted (Planned (Needs Contributors))

Updated by rocko over 4 years ago

  • Status changed from New to Expired

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