Feature #8081

New command "getRoadNetworkId" - road network id for road objects

Added by ruebe over 7 years ago. Updated almost 3 years ago.

Status:Assigned Start date:01/13/2010
Priority:Normal Due date:
Assignee:- % Done:


Category:Scripting: New command
Target version:-
Affected ArmA II version:Please select... First affected ArmA II version:
Reproduced by another DH user:No Single / Multi Player?:
I am using some Mods:No BIForumURL:
I am using: NGUrl:
Reproducible for you:No WIKIurl:
Related to content of DLC:


Since a world/island may have multiple road networks, there needs to be a command that returns the road network id of a given road object, so we can compare if two road-objects can be connected (same network) or not.

Lacking such a command, any route finding algorithm may not answer a "not connectable/no route found" until some limit (time/distance/...) is reached. And this is very bad. But if every road-object would have such a road network id, the algorithm could answer immediately!

Thus, the concept of "road networks" has to be enforced in visitor already, defining road networks and assigning every road object to one of the defined road networks (which is a strict 1 to m relation)

Related issues

related to ARMA2 Community Issue Tracker - Feature #8069: road network verification Assigned 01/20/2010
related to ARMA2 Community Issue Tracker - Bug #8068: Chernarus road network is broken (roadsConnectedTo) Assigned 01/13/2010
related to ARMA2 Community Issue Tracker - Feature #8088: elaborate on the concept of road networks in visitor Assigned 01/13/2010


Updated by kju over 7 years ago

  • Subject changed from road network id for road objects to New command "getRoadNetworkId" - road network id for road objects
  • Category changed from World to Scripting: Problem
  • Status changed from New to Assigned

Updated by kju about 7 years ago

  • Affected ArmA II version changed from 1.05.62017 to Please select...
  • Audio card set to Please specify!
  • Size of OS swap file set to Please specify!

Updated by kju about 5 years ago

  • Category changed from Scripting: Problem to Scripting: New command

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