Feature #6841

Add the ability to use sigh adjustment on Tanks

Added by Solarghost over 5 years ago. Updated over 5 years ago.

Status:Duplicate Start date:12/12/2009
Priority:Low Due date:
Assignee:- % Done:

0%

Category:Complex
Target version:-
Component: Affected Version:
Close Reason:

Description

Currently there is no way to know where your rounds are going to hit.

Possible fix, gunner changes the elevation etc, and commander has the range table to relay info to gunner?


Related issues

duplicated by A.C.E. for OA - Feature #7612: Sight-Adjustment for armored vehicles Duplicate 01/01/2010

History

Updated by Sickboy over 5 years ago

  • Project changed from DevHeaven (Only site issues) to A.C.E. for OA

Updated by CarlGustaffa over 5 years ago

No need to go that advanced. Fix/adjust the vanilla "FCS" to match updated ballistics and I'm happy. Currently when the "FCS" adjusts my elevation, I will overshoot a target at 1700m distance using APFSDS-T and HEAT-MP-T. At that distance I have to lower the aimpoint significantly to score a hit. Only tested the USMC M1A1 HC.

And btw, I'm not a "tanker" man at all.

Updated by fireship4 over 5 years ago

Are there any plans to add in a full FCS for tanks which is modelled on the real world systems? Someone did it for ArmA and it was always something sorely missed from ACE.

Updated by zGuba over 5 years ago

http://dev-heaven.net/issues/show/6841 BIS is aware of issue with their FCS, I'll input another feature request concerning this - could help tweaking everything ;)

Updated by CarlGustaffa over 5 years ago

Uhm, you linked to this page :)

Updated by rocko over 5 years ago

  • Tracker changed from Task to Feature

Updated by rocko over 5 years ago

  • Category set to Complex
  • Priority changed from Normal to Low
  • Target version set to 395

Updated by KingHomer over 5 years ago

  • Status changed from New to Duplicate

Updated by Sickboy over 5 years ago

  • Target version deleted (395)

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