Bug #6567

Duplicate "Next target" entry in controls.

Added by Sekra over 5 years ago. Updated almost 5 years ago.

Status:Assigned Start date:12/06/2009
Priority:Normal Due date:11/01/2010
Assignee:Dwarden % Done:

0%

Category:Controls
Target version:-
Affected ArmA II version:1.53 BETA First affected build:
Reproduced by another DH user:Yes First affected ArmA II version:
I am using some Mods:No Single / Multi Player?:
I am using: BIForumURL:
Reproducible for you:No NGUrl:
Related to content of DLC: WIKIurl:

Description

Obs
"VehLockTargets" is the right one, the other is "LockTargets".

Another one called "LockTarget" in UserActionGroups/All/group[] has no default in ControlleSchemes/Default/Actions
Would be nice to have "VehLockTargets" be added in UserActionGroups/Air/group[].

Exp
Please clean it up.


Old text:

I've tried using the "Next target" action when flying (both choppers and airplanes) with 3 different buttons in my joystick and it never works. Other actions work just fine with those buttons. Now I need to use TAB to cycle targets.

6567_next_target_TAB_only_utes.sqm (2.3 kB) alef, 12/06/2009 21:30


Related issues

duplicated by A.C.E. for OA - Bug #6565: "Next target" action does not work with joystick Duplicate 12/06/2009

History

Updated by alef over 5 years ago

Confirmed. Old issue since A1.
You can assign the commands in the Options/Controls menu, but in-game only the keyboard TAB will work.

Updated by Nimrod over 5 years ago

Sorry but for me it works.
Using a Logitech 3D Pro Force Feedback, i've set the 2nd main button to switch targets.

Updated by Suma over 5 years ago

Note: In the controls options, there are two "Next target" actions listed. I have checked the source and it seems one of the should work in vehicles, while the other one for infantry. The reason for having the two actions was something with gamepad controls, however I am not sure what exactly. Still, mapping both actions to the same button should do the trick.

Updated by kju over 5 years ago

  • Due date changed from 03/06/2010 to 12/17/2009
  • Status changed from Assigned to Feedback

Please test.

Thanks for the info Suma!

The one for infantry should be outdated.

In OFP you could lock with carl gustav (if difficulty setting was set).
Since arma all infantry launchers have no lock or are auto lock (AA, javelin).

Updated by zGuba over 5 years ago

Suma wrote:

Note: In the controls options, there are two "Next target" actions listed. I have checked the source and it seems one of the should work in vehicles, while the other one for infantry. The reason for having the two actions was something with gamepad controls, however I am not sure what exactly. Still, mapping both actions to the same button should do the trick.

Haha, discarded xbox petals xD

Updated by alef over 5 years ago

  • Due date changed from 12/17/2009 to 03/11/2010
  • Status changed from Feedback to Assigned

Confirmed!

  • "VehLockTargets" is the right one
  • the other is "LockTargets"
  • another one called "LockTarget" in UserActionGroups/All/group[] has no default in ControlleSchemes/Default/Actions
  • Would be nice to have "VehLockTargets" be added in UserActionGroups/Air/group[]

Please clean it up.

Workaround

Two "Next Target" are shown in Controls menu:
  • at begin of "All controls" group and under "Infantry Controls"
  • and the other in "All controls" one page up the bottom of the list

The last is the right one to assign.

Updated by kju over 5 years ago

  • Affected ArmA II version changed from 1.04.59026 to 1.05.62017

Updated by kju almost 5 years ago

  • Subject changed from "Next target" action does not work with joystick to Duplicate "Next target" entry in controls.
  • Due date changed from 03/11/2010 to 11/01/2010
  • Category set to Controls
  • Assignee set to Dwarden
  • Affected ArmA II version changed from 1.05.62017 to 1.53 BETA
  • Audio card set to Please specify!
  • Size of OS swap file set to Please specify!
  • I am using some Mods set to No
  • Reproducible for you set to No

Still true for latest CO.

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