Bug #6294

Artillery bug in ARTY_Network.sqf?

Added by kju almost 6 years ago. Updated almost 5 years ago.

Status:Expired Start date:11/27/2009
Priority:Normal Due date:
Assignee:- % Done:

0%

Category:BI Modules
Target version:-
Affected ArmA II version:1.05 BETA First affected build:
Reproduced by another DH user:No First affected ArmA II version:
I am using some Mods:No Single / Multi Player?:
I am using: BIForumURL:
Reproducible for you:No NGUrl:
Related to content of DLC: WIKIurl:

Description

doolittle says

I'm getting this error in arma.rpt:

1 Error in expression <type != "") then
2 {
3 _netShell = _netType createVehicleLocal _pos;
4 _netShell setPo>
5   Error position: <createVehicleLocal _pos;
6 _netShell setPo>
7   Error type , expected Number
8 File ca\modules\ARTY\data\scripts\ARTY_Network.sqf, line 35

Note all I have done is place Arty Module on map. Later in the mission I spawn a new mortar and run this on it:

1 [_this] call BIS_ARTY_F_initVehicle;

This BIS_ARTY_F_initVehicle is run on all client machines.


Don't know how to replicate


Related issues

related to ARMA2 Community Issue Tracker - Feature #16753: Ability to create ammo visual and audible FX without broa... Assigned 01/16/2011 03/16/2012

History

Updated by doolittle almost 6 years ago

I believe I know why this is happening: the server is also told this:
[_this, true] call BIS_ARTY_F_SetShellSpawn;
However the clients aren't..! So when client goes to fire the gun, server tries to spawn shots, but clients don't. ??

Updated by kju about 5 years ago

  • Due date changed from 02/27/2010 to 10/01/2010
  • Status changed from Assigned to Feedback
  • Audio card set to Please specify!
  • Size of OS swap file set to Please specify!
  • I am using some Mods set to No
  • Reproducible for you set to No

Any difference in latest OA?

Updated by kju almost 5 years ago

  • Due date deleted (10/01/2010)
  • Status changed from Feedback to Expired

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