Support #5878

Stick2Gether

Added by rocko almost 6 years ago. Updated over 5 years ago.

Status:Closed Start date:11/16/2009
Priority:Normal Due date:12/30/2009
Assignee:zGuba % Done:

100%

Category:Review
Target version:1.0.0
Component:sys_stick2gether Affected Version:
Close Reason:

Description

Is stick2gether feature still needed since the latest beta patch ?

[60129]  Fixed: AI subordinates now move faster (use less cover) to catch up when leader is way ahead of them. 
[60102] Fixed: AI subordinates should now respect formation more when moving in combat.
[60101] Fixed: Group leader was often running far ahead alone in combat.
[60092] Fixed: AI leader did not wait for a player to cover him when moving in combat.

Related issues

related to A.C.E. for OA - Task #4379: TEST: sys_stick2gether Closed 09/07/2009

History

Updated by Sickboy almost 6 years ago

  • Assignee set to zGuba

Updated by zGuba almost 6 years ago

Yes, but keep an eye on fabrizioT's script: http://forums.bistudio.com/showthread.php?t=88194

It will render stick2gether pretty useless when its done.

Updated by zGuba over 5 years ago

  • Due date set to 12/30/2009
  • Category set to Review
  • Status changed from New to Feedback
  • Target version set to 395
  • Component set to sys_stick2gether

Updated by rocko over 5 years ago

  • Status changed from Feedback to Closed
  • Target version changed from 395 to 1.0.0
  • % Done changed from 0 to 100

Also available in: Atom PDF