Task #5697

Merge in sounds and number script.

Added by kju over 5 years ago. Updated almost 5 years ago.

Status:Expired Start date:11/07/2009
Priority:Normal Due date:11/14/2009
Assignee:zGuba % Done:

100%

Category:Sounds
Target version:Next release

smurfc_m2a2_a2_repl.7z (1.5 MB) kju, 11/07/2009 19:10

0001.jpg (148.6 kB) kju, 11/18/2009 07:41

Associated revisions

Revision 85a6f988
Added by kju over 5 years ago

~ Fixed: missing pboprefix and path to sonund files. Fixes #5697.

History

Updated by zGuba over 5 years ago

  • Due date set to 11/14/2009
  • Status changed from New to Assigned
  • Assignee set to zGuba

Updated by zGuba over 5 years ago

  • Category set to Sounds

Updated by zGuba over 5 years ago

  • Status changed from Assigned to Feedback
  • Assignee changed from zGuba to kju

Please test scripts, I'm out of force to do such.

Updated by kju over 5 years ago

  • File 0001.jpg added
  • Assignee changed from kju to zGuba
  • % Done changed from 0 to 50

Number thing works. Sounds don't.

Updated by kju over 5 years ago

maingunrecoil script is not needed?

Updated by kju over 5 years ago

  • Status changed from Feedback to Resolved
  • % Done changed from 50 to 100

Updated by kju over 5 years ago

Fixed the sounds.

How about the tow, 25mm and APCtreads sounds.
Should I integrate them (via new weapon class)?

Updated by zGuba over 5 years ago

Hmmm, try extracting changed sounds config to S_M2A2_US. This way it'd become optional, like Mi-28.

Updated by kju over 5 years ago

  • Status changed from Resolved to Feedback

All from the addon or just these yet missing?

Updated by zGuba over 5 years ago

All of them :) override default sounds when s is loaded

Updated by kju over 5 years ago

  • Assignee changed from zGuba to kju

Updated by kju over 5 years ago

  • Status changed from Feedback to Resolved
  • Assignee changed from kju to zGuba
  • Target version set to Next release

Done in 1c6caf84.

Updated by zGuba almost 5 years ago

  • Status changed from Resolved to Expired

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