Bug #5105

action useWeapon redistributing all the payload automaticllay

Added by Mandoble over 5 years ago. Updated about 3 years ago.

Status:Expired Start date:10/11/2009
Priority:Normal Due date:
Assignee:- % Done:

0%

Category:Scripting: Problem
Target version:-
Affected ArmA II version:1.05.62017 First affected build:
Reproduced by another DH user:No First affected ArmA II version:
I am using some Mods:No Single / Multi Player?:
I am using: BIForumURL:
Reproducible for you:No NGUrl:
Related to content of DLC: WIKIurl:

Description

When using action "useWeapon" to fire the missiles or bombs of a plane, when a type of launcher gets empty, the other weapons are automatically redistributed to fill the empty pilons. See attached demo mission with the effect present in the stock A10. The result is that, visually, everything goes wrong under the wing of the plane.

useWeapon_bug.utes.zip - useWeapon action bug demo mission (1.1 kB) Mandoble, 10/11/2009 18:07

History

Updated by zGuba over 5 years ago

  • Due date set to 11/11/2009
  • Status changed from New to Assigned

Updated by kju over 5 years ago

  • Due date changed from 11/11/2009 to 11/25/2009

Updated by zGuba over 5 years ago

  • Due date changed from 11/25/2009 to 12/25/2009

Updated by kju over 5 years ago

  • Due date changed from 12/25/2009 to 03/02/2010

Updated by kju almost 5 years ago

  • Due date changed from 03/02/2010 to 07/14/2010
  • Status changed from Assigned to Feedback
  • Affected ArmA II version changed from 1.04.59026 to 1.05.62017
  • Audio card set to Please specify!
  • Size of OS swap file set to Please specify!

Still valid in 1.07 / OA?

Updated by kju almost 5 years ago

  • Due date deleted (07/14/2010)
  • Status changed from Feedback to Expired
  • I am using some Mods set to No
  • Reproducible for you set to No

Expired.

Feel free to reopen with proper repro steps, demo mission and visual evidence.

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