Bug #5032

Grenades fall through floor

Added by Vic over 5 years ago. Updated over 2 years ago.

Status:In progress Start date:10/06/2009
Priority:Normal Due date:
Assignee:Dwarden % Done:

10%

Category:Game physics
Target version:Upcoming version
Affected ArmA II version:1.63 Beta First affected build:
Reproduced by another DH user:Yes First affected ArmA II version:
I am using some Mods:No Single / Multi Player?:
I am using: BIForumURL:
Reproducible for you:Yes NGUrl:
Related to content of DLC: WIKIurl:

Description

Obs
Any grenade thrown inside a house will fall through the model until it reaches the ground.

Exp
Grenades should be stopped by the floor.

Repro
  1. Editor
  2. Utes
  3. Load mission
  4. Throw grenades into 1st floor
  5. Notice them fall through to the ground level

mission.sqm - Throw a grenade on the upper floor, watch it fall through and explode under the building. (1.7 kB) Vic, 10/06/2009 18:40

5032.utes.7z (737 Bytes) kju, 10/20/2012 12:48


Related issues

related to ARMA2 Community Issue Tracker - Bug #3513: Handgrenades bounce too much Assigned 08/09/2009
related to ARMA2 Community Issue Tracker - Bug #8260: Hand grenades and smoke shells aren't sinking in the sea Closed 01/18/2010
duplicated by ARMA2 Community Issue Tracker - Bug #25785: Hand grenades are weak and they are capable to through wa... Duplicate 10/23/2011

History

Updated by zGuba over 5 years ago

  • Due date set to 11/06/2009
  • Category set to Model
  • Status changed from New to Assigned
  • Reproduced by another DH user changed from No to Yes

GeoLOD. Solus showed how to use it ;)

Updated by kju over 5 years ago

  • Assignee set to zGuba

Updated by zGuba over 5 years ago

  • Due date changed from 11/06/2009 to 10/16/2009
  • Status changed from Assigned to Feedback

Updated by Dwarden over 5 years ago

  • Status changed from Feedback to In progress
  • Assignee changed from zGuba to Dwarden
  • Target version set to 1.05 BETA
  • % Done changed from 0 to 10

Updated by Fireball over 5 years ago

  • Due date changed from 10/16/2009 to 11/16/2009

Updated by kju over 5 years ago

  • Target version changed from 1.05 BETA to Upcoming version

Updated by Fireball over 5 years ago

  • Due date changed from 11/16/2009 to 12/31/2009

Updated by Vic over 5 years ago

ACE 2 somewhat fixes this. Grenades no longer fall through floors, but they can be thrown through the ceiling (and they explode on the upper floor).

Updated by zGuba over 5 years ago

We attach grenades to vehicle object. It has it's flaws, but at least You're able to grenade campers inside buildings.

Updated by zGuba over 5 years ago

  • Affected ArmA II version changed from 1.04.59026 to 1.05.62017

Updated by kju about 5 years ago

  • Due date changed from 12/31/2009 to 03/04/2010

Updated by kju over 4 years ago

  • Due date changed from 03/04/2010 to 08/01/2010
  • Audio card set to Please specify!
  • Size of OS swap file set to Please specify!
  • I am using some Mods set to No
  • Reproducible for you set to No

Updated by zGuba over 4 years ago

  • Due date changed from 08/01/2010 to 01/01/2011

Updated by zGuba over 4 years ago

  • Due date changed from 01/01/2011 to 01/11/2011

Updated by zGuba over 4 years ago

  • Reproducible for you changed from No to Yes

Updated by zGuba over 4 years ago

  • Affected ArmA II version changed from 1.05.62017 to 1.55 BETA

Updated by zGuba over 4 years ago

  • Category changed from Model to Game physics

Updated by kju over 4 years ago

Nice vid :D

Grenades, buildings and ArmA 2

http://www.youtube.com/watch?v=vUppCBzBZi4

Updated by Xeno over 2 years ago

In progress since 3 years... Will this be at least fixed in A3 ?
More and more buildings can be entered.

Updated by kju over 2 years ago

  • File 5032.utes.7z added
  • Description updated (diff)
  • Due date deleted (01/11/2011)
  • Affected ArmA II version changed from 1.55 BETA to 1.63 Beta

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