Bug #4295

Building Glass Doors Bug...

Added by kolotei over 5 years ago. Updated almost 5 years ago.

Status:Expired Start date:09/05/2009
Priority:Normal Due date:
Assignee:- % Done:

0%

Category:Model
Target version:-
Affected ArmA II version:1.05.62017 First affected build:
Reproduced by another DH user:Yes First affected ArmA II version:
I am using some Mods:No Single / Multi Player?:
I am using: BIForumURL:
Reproducible for you:No NGUrl:
Related to content of DLC: WIKIurl:

Description

When one inside building with glass doors, you already opened it to enter, but start to fire back, and game handle it like doors closed and bullets go trough glass and changing their ballistics.

arma2_2009-09-05_18-36-34-45.JPG (398.1 kB) Fireball, 09/11/2009 00:11

arma2_2009-10-05_21-52-56-71.jpg (234.4 kB) kolotei, 10/06/2009 01:57

arma2_2009-10-05_21-41-59-10.jpg (317.2 kB) kolotei, 10/06/2009 01:57

History

Updated by kju over 5 years ago

  • Project changed from DevHeaven (Only site issues) to ARMA2 Community Issue Tracker
  • Target version deleted (152)

Updated by Fireball over 5 years ago

Updated by Fireball over 5 years ago

  • File deleted (arma2_2009-09-05_18-36-34-45.bmp)

Updated by Fireball over 5 years ago

  • Due date set to 10/05/2009

Updated by zGuba over 5 years ago

  • Category set to Model

Updated by Fireball over 5 years ago

  • Due date changed from 10/05/2009 to 10/20/2009
  • Status changed from Assigned to Feedback
  • Reproduced by another DH user set to No
  • CPU set to Please specify!

I can only confirm that the bullet holes stay when you close the glass door shoot at it and then re-open it. But no new bullet holes occur, when I shoot again after re-opening it.

Could you please give a position where you reproduce this, if it is still an issue? I tried it at 112013 (Krasnostav).

Updated by kolotei over 5 years ago

OK I just start Edit and put my self in Zelenogorsk you can see where it’s on a screenshot, and without even touching a doors which is already open, i went inside building and start shooting back, game handle every single shot as Glass door, plus if you want to trough grenades it`s ricochet back in building...

Updated by kolotei over 5 years ago

My CPU is Core 2 Quad Q9300 @2.50 GHz

Updated by zGuba over 5 years ago

  • CPU changed from Please specify! to Core 2 Quad Q9300 @2.50 GHz

Updated by Fireball over 5 years ago

  • Due date changed from 10/20/2009 to 11/20/2009
  • Status changed from Feedback to Assigned
  • Reproduced by another DH user changed from No to Yes

Confirming, Zelenogorsk 025103.

Updated by alef over 5 years ago

  • Affected ArmA II version changed from 1.03.58627 to 1.04.59026

Updated by zGuba over 5 years ago

  • Due date changed from 11/20/2009 to 01/01/2010

Updated by kju over 5 years ago

  • Due date changed from 01/01/2010 to 03/02/2010

Updated by kju almost 5 years ago

  • Due date changed from 03/02/2010 to 07/14/2010
  • Status changed from Assigned to Feedback
  • Affected ArmA II version changed from 1.04.59026 to 1.05.62017
  • Audio card set to Please specify!
  • Size of OS swap file set to Please specify!

Still valid in 1.07 / OA?

Updated by kju almost 5 years ago

  • Due date deleted (07/14/2010)
  • Status changed from Feedback to Expired
  • I am using some Mods set to No
  • Reproducible for you set to No

Expired.

Feel free to reopen after testing with latest OA / CO version.

Also available in: Atom PDF