Bug #4245

campaign is unplayable with ace

Added by th3flyboy about 6 years ago. Updated about 6 years ago.

Status:Closed Start date:09/03/2009
Priority:Normal Due date:
Assignee:rocko % Done:


Target version:0.2
Component: Affected Version:
Close Reason:


Because of lethal tailrotors, the campaign has become unplayable. Because the AI is not aware of the tail rotors, it will walk into the tail rotors and fail the campaign missions. I would like to suggest ether disabling lethal tail rotors for the campaign, or just disabling it for AI.


Updated by zGuba about 6 years ago

  • Category set to Script
  • Status changed from New to Assigned
  • Assignee set to rocko

Even without deadly rotors the AI likes to push the rotor with their head and get stuck this way. It should be sorted out by Bohemia Interactive. Until then, AI shall at least crouch instead of getting killed - maybe that's the possible solution?

Updated by rocko about 6 years ago

  • Status changed from Assigned to Closed
  • Target version set to 0.2

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