Clarify waypoint purpose to player
|Target version:||Planner 0.99|
Although the planner adds waypoints to the mission with a specific purpose, this isn't clear to the player. The most glaring example is being a gunner on a gunship, and having to wait until all ground forces are in the assembly area and ready to attack before being called in for CAS. The game solely shows a yellow waypoint. Adding a text "waiting for ground attack to start" would help a lot.
Updated by _William about 7 years ago
- Due date set to 01/09/2010
- Status changed from New to Resolved
- Target version set to Planner 0.99
Used ArmaII tasks to clarify required actions for each and every group.