Sight and Sound Meters
The sight and sounds are way too difficult now. Walk into high grass, seen easily. Crouch walk through a wooden barn, the eye pops a 2, the ears are at an astounding max rating! It is literally impossible to stay hidden from sight or sound, and who wants to prone all day 24/7. I can't survive anymore, it's like "let's see how long you can last, SPRINT!" :(
Updated by kurozael over 3 years ago
I completely agree. The sight and sound levels should go back to how they were...
Updated by Mannex over 3 years ago
seconded. I don't know if it's the sight, or the noise I'm making now, but it seems that zombies aggro way too easily after 220.127.116.11. I want to say that their hearing is a lot better, and it's the sound that's aggroing them. I used to be able to crouch-run everywhere, but now I'm forced to crawl around prone, which frankly isn't very fun. Zombies get aggro'd from waaay too far away now and it sucks. I'll be crouch-running towards a small town and I'll have 3 zombies sprint way out to meet me.
Updated by D3hydratedWater over 3 years ago
This is a bug, https://dev-heaven.net/issues/33630 explains it. Hopefully there will be another hot fix, however I believe rocket will wait awhile, probably because everyone was raped with updates today.
Updated by Jono over 3 years ago
This is as much of a question as a worthwhile addition to this...
Last night I noticed that when crawling through grass most of the time my visibility meter dropped to 1. Before 18.104.22.168 (I think) it would always be 0. I think it's been changed to be at least 1, has it?
However - very occasionally the meter would drop to 0, and stay that way until I left whatever cover I was in (i.e. crossed a road) or crouched/stood up. This behaviour was only occurring around deer stands when I'd crouched up them then gone prone. Nowhere else in the world - as far as I am aware.