Feature #3371

Add artillery module

Added by CoolBox-SBS- over 5 years ago. Updated over 4 years ago.

Status:Closed Start date:08/05/2009
Priority:Low Due date:
Assignee:- % Done:

100%

Category:Gameplay - Fundamental
Target version:release 1.14

Description

Is there any possibility of activating the artilery module so that, at the very least, we could add a mortar tube or three to the list of available material?

(ty Books)


Related issues

related to A.C.E. for OA - Bug #9056: M1A1(A2) Abrams HE-FRAG rounds Closed 02/13/2010
duplicated by Advance and Secure (AAS) - Feature #4919: Scripted Artillery Rejected 09/29/2009

History

Updated by CoolBox-SBS- over 5 years ago

  • Category set to Gameplay - Fundamental
  • % Done changed from 0 to 50

Ebola has worked on integration of an artillery module into one of his AAS maps, looks promising. Will have to speak about incorporating it once it's been tested.

Updated by BCA_Cat_Toaster almost 5 years ago

  • Target version set to thefuture

50% done already, six months ago. Personally I don´t like the idea of having artillery that much but it depends on its implemenation of course. Anyway, any news on this?

Updated by kju almost 5 years ago

In PvPscene the officer has access to arty.
We are using the one by Bon Inf:
http://www.armaholic.com/page.php?id=9056

Not to powerful and still easy to use.
Also not resource demanding.

Updated by AGW-Grimes almost 5 years ago

I would say if possible implement it into AAS with the ability to be enabled or disabled in a parameter.

Updated by AGW-Grimes over 4 years ago

Anyone doing this, or dead ticket?

Updated by BCA_Cat_Toaster over 4 years ago

  • Status changed from New to Rejected

Rejected, don´t like the idea of having such heavy stuff in AAS in general. If it´s gonna happen my personal wish would be, that this is only available on very large Missions or a pure decision by the Mission-Designer, so we can at least still choose to play AAS without Artillery.

It seems BIS is coming with something here, may that can be used in the future.

Updated by BCA_Cat_Toaster over 4 years ago

  • Status changed from Rejected to Resolved
  • Target version changed from thefuture to release 1.14
  • % Done changed from 50 to 100

Done by BIS. Something that Mission-Makers should use very carefully if at all. Currently have one Mission in the Pack that´s using Mortar: "Drill Bill"

Updated by BCA_Cat_Toaster over 4 years ago

  • Status changed from Resolved to Closed

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