Bug #3197

stars too bright

Added by i-jeanm over 7 years ago. Updated over 6 years ago.

Status:Closed Start date:07/30/2009
Priority:Normal Due date:
Assignee:Dwarden % Done:


Target version:1.51.71083
Affected ArmA II version:1.05.62017 First affected build:
Reproduced by another DH user:Yes First affected ArmA II version:
I am using some Mods:No Single / Multi Player?:
I am using: BIForumURL:
Reproducible for you:Yes NGUrl:
Related to content of DLC: WIKIurl:


In real night, even in the better conditions, I can't see such bright stars. With NVG, I think of a Van Gogh painting through NVG.

I don't demand a sky different function of the ambient light (but if coded it's really cool). But a more realistic night sky will be good.

SS-2009.11.06-23.55.10.jpg - Stars as viewed through ArmA II NVG (162.2 kB) Fireball, 11/06/2009 22:59

Related issues

related to ARMA2 Community Issue Tracker - Bug #7605: Night Vision goggles disabled by night sky Expired 01/01/2010
duplicated by ARMA2 Community Issue Tracker - Bug #6110: Anti-aliasing turned off produces artifacts during night ... Duplicate 11/24/2009 02/24/2010


Updated by Fireball over 7 years ago

  • Status changed from New to Assigned
  • Affected ArmA II version changed from Please select... to 1.02.58134
  • Maxmem parameter deleted (Not set)

Updated by alef over 7 years ago

  • Due date set to 11/05/2009

Updated by luckyhendrix over 7 years ago

in fact, when looking true NVG IRL star do look like this. and the amount of stars visible depends of the proximity of bright point like town

Updated by kju over 7 years ago

  • Affected ArmA II version changed from 1.02.58134 to 1.04.59026
  • Reproduced by another DH user set to Yes
  • CPU set to Please specify!

How about a screenshot?

Updated by Fireball about 7 years ago

Stars through real NVG: http://www.youtube.com/watch?v=YAztoilLlCA

Attached a screenshot how the stars look like through the A2 NVG.

Updated by Fireball about 7 years ago

  • Due date changed from 11/05/2009 to 12/05/2009

Updated by Dwarden about 7 years ago

  • Assignee set to Dwarden

Updated by PostaL about 7 years ago

Hmm i think the brightness of the stars in nightvision is a bit to overdone. I like the normal night stars but with nightvision they get to big. They wont show up that bright in some reallife videos i watched on youtube.

I also think, but thats just my opinion, that the nightvision in general is a bit overbright.

Updated by kju about 7 years ago

I just played Harvest Red, first mission and noticed when viewing the stars with NVG, they are not oversized golf balls anymore... does anyone noticed it?

Can someone confirm that?

Updated by PostaL about 7 years ago

Still the same for me(latest beta). Also in the harvest red mission. Guess some people have other definition of oversized.
But the brightness differs in certain spots in the harvest red mission, also the case in general. I explain:
When you look at the sky in the direction where the sun is rising at dusk where the stars are mixed with a little bit of dusk daylight they show up smaller on nightvision. Some are still big
but a lot are a lot smaller.
When you look at the dark sky without dusk they are big balls again. Also in a town with streetlights the stars get smaller.

In a dark area without other lightsources I think they're still to big. And I dont think something changed in the latest beta.

Updated by kju about 7 years ago

Thanks PostaL!

For one there is a big different, if you look "into the stars"
or look into one in the very center.

The last will trigger the HDR effect and make them bigger from
my experience.

Updated by kju almost 7 years ago

  • Due date changed from 12/05/2009 to 03/04/2010

Updated by kju over 6 years ago

  • Due date changed from 03/04/2010 to 07/14/2010
  • Status changed from Assigned to Feedback
  • Affected ArmA II version changed from 1.04.59026 to 1.05.62017
  • Audio card set to Please specify!
  • Size of OS swap file set to Please specify!

Still valid in 1.07 / OA?

Updated by Fireball over 6 years ago

  • Due date changed from 07/14/2010 to 08/30/2010
  • Status changed from Feedback to Resolved
  • Target version set to 1.51.71083
  • I am using some Mods set to No
  • Reproducible for you set to Yes

Fixed in OA to my observation.

Updated by kju over 6 years ago

  • Due date deleted (08/30/2010)
  • Status changed from Resolved to Closed


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