Feature #30775

penalty / benefit system

Added by Mindless about 3 years ago. Updated almost 3 years ago.

Status:New Start date:04/29/2012
Priority:Normal Due date:
Assignee:- % Done:

0%

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Target version:-

Description

An idea from Mibbit by Mr [I44] Pac

10:08 [I44]Pac a penalty / benefit system would be cool
10:09 [I44]Pac so say bandits are more likely to spawn without a weapon, as they're more inclined to shoot for weapons see how they like it unarmed w/o gear
10:09 [I44]Pac but have like an added bonus of being able to eat other survivors like cows
10:12 [I44]Pac i think you definitely need a penalty for bandits on the respawn
10:12 [I44]Pac but also having a benefit gives its a bit of character
10:13 [I44]Pac doesn't need to be game killer or as extreme as my example but something to just have an impact

History

Updated by tyler2 almost 3 years ago

Mindless wrote:

An idea from Mibbit by Mr [I44] Pac

10:08 [I44]Pac a penalty / benefit system would be cool
10:09 [I44]Pac so say bandits are more likely to spawn without a weapon, as they're more inclined to shoot for weapons see how they like it unarmed w/o gear
10:09 [I44]Pac but have like an added bonus of being able to eat other survivors like cows
10:12 [I44]Pac i think you definitely need a penalty for bandits on the respawn
10:12 [I44]Pac but also having a benefit gives its a bit of character
10:13 [I44]Pac doesn't need to be game killer or as extreme as my example but something to just have an impact

There should be no system of punishment. It is a system of survival, there is no police. Everything must depend only on what you wanna be a sheep or a wolf.

Updated by Mikhail almost 3 years ago

tyler2, you're quite right, but forgive system must be present, because sometimes player shots his buddy unintendedly but is dubbed Bandit rightaway. If we can type !forgive in the chat and your last killer is not getting a bandit tag, then it will benefit the teamplay. I'm gonna ticket it. Thanks for the idea.

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