Bug #29706

SACLOS guidance unrealistic

Added by zGuba almost 3 years ago. Updated over 2 years ago.

Status:New Start date:03/26/2012
Priority:Normal Due date:
Assignee:- % Done:

0%

Category:Game physics
Target version:-
Difficulty:Not set Reproducible for you:Yes
Reproduced by another DH user:No First affected build:
CPU: Affected TOH version:1.05.90506
I am using some Mods:No First affected TOH version:1.05.90506
I am using: Single / Multi Player?:Both

Description

There are couple of problems with SACLOS missiles in TOH: Hinds.

1. Engaging moving targets in manual mode (without cursor and lock, using optics only) is next to impossible, as opposed to real life systems. More detailed explanation: #4812 #11088
2. Shturm always aim over optics. #27475


Related issues

related to ARMA2 Community Issue Tracker - Bug #27475: 9M117M1 Arkan (BMP-3) and 9K114 Shturm (Mi-24V) missiles ... Assigned 01/03/2012
related to ARMA2 Community Issue Tracker - Feature #11088: Manually controlled (LOS riders) missiles simulation Duplicate 06/08/2010
related to ARMA2 Community Issue Tracker - Bug #4812: Missiles don't lead moving optical/laser targets Assigned 09/22/2009
related to ARMA2 Community Issue Tracker - Feature #14454: Simulate laser guidance by helicopter weapons (like Hellf... Assigned 10/16/2010

History

Updated by zGuba almost 3 years ago

  • Description updated (diff)

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