Warfare: Option to disable autosave
|Affected ArmA II version:||1.02.58134||First affected ArmA II version:|
|Reproduced by another DH user:||Single / Multi Player?:|
|I am using some Mods:||BIForumURL:|
|I am using:||NGUrl:|
|Reproducible for you:||WIKIurl:|
|Related to content of DLC:|
I whish the Warfare mission had options to disable the (continous) autosave during the game.
Another thing is to make the save, when shutting down the server/game, optional (maybe a prompt).
Updated by kju about 7 years ago
It is called host vs dedicated server. :)
Host can also be called "local server".
You can disable auto saving on mission exit via scripting or do you mean
auto saving during playing the mission?
Updated by Fireball about 7 years ago
Yes, I mean the autosaving during the mission which can be a pain in the ass.
Updated by Squelch about 7 years ago
Autosaving during a mission is actually a scripted event within the mission. I agree it can happen at some inappropriate times, ie enemies still present while saving, so the mission design needs carefully looking at to make sure saves happen at safe times.
A prompt for the save on exit would be useful instead of it automatically happening, a dialogue prompting the user to save or exit would be better imo.
The money and supplies is a separate issue, and should have its own ticket.
Updated by Fireball almost 8 years ago
- Subject changed from Server/Warfare: Options to disable autosave and set start money/supplies to Warfare: Option to disable autosave
- Category changed from Multiplayer to Warfare
Updated by Fireball almost 7 years ago
- Status changed from Assigned to Closed
- Difficulty set to Not set
It's since 1.03 disabled by default in multiplayer - not exactly what I requested, but I can live with it.