Frozen AI gunners in fixed wing aircraft turrets
|Target version:||1.63 BETA|
|Affected ArmA II version:||First affected build:||Please Specify...|
|Reproduced by another DH user:||No||First affected ArmA II version:|
|I am using some Mods:||No||Single / Multi Player?:|
|I am using:||BIForumURL:|
|Reproducible for you:||No||NGUrl:|
|Related to content of DLC:||WIKIurl:|
Multiple turrets now work on aircraft, don't know when it happen. (YA! Thanks!)
Jump in any turret as a player and it works fine.
EXCEPT, A.I. appear to be incapable of swinging the same turrets to engage target.
They will not rotate the turret to a target. They will move their heads.
The AI manned turret will rotate ONLY due to Axis Stability control as aircraft moves.
They will fire, but only if a target moves across their static tunnel vision/in front of the gun.
Same problem can been seen with BIS UAV turrets.
Above BIS forum thread has a link to test addon (multi-turret plane) plus a demo mission.
Updated by Dwarden almost 3 years ago
- Status changed from New to Assigned
- Assignee set to Dwarden
- Target version set to 1.61 BETA
Updated by Gnat over 2 years ago
Given that Iron Front has a turreted aircraft (PE2 that has the same problem), I'd guess BIS would be working on a fix.