Bug #28986

Make hand signals bindable

Added by HomerJohnston about 3 years ago. Updated almost 3 years ago.

Status:Closed Start date:02/28/2012
Priority:Normal Due date:
Assignee:HomerJohnston % Done:

0%

Category:-
Target version:2.61
Close Reason: I am using some Mods:No
Affected Version: I am using:
Graphics card driver version: Reproducible for you:No
Affected ArmA II version: BIForumURL (Use new instead):
Reproduced by another DH user:No Single / Multi Player?:

Description

Hand signals are currently hard-coded to the numpad keys. Obvious conflicts happen if someone uses those keys for normal gameplay.

History

Updated by Macolik about 3 years ago

  • Target version set to 2.61
  • Reproduced by another DH user set to No

Updated by HomerJohnston almost 3 years ago

  • Status changed from New to Resolved

I've added a button to the Hand-Signals dialog which toggles the binds on/off. Will be in soon-to-be-released patch. Affected users will have to toggle this at the start of each mission for now.

Updated by HomerJohnston almost 3 years ago

  • Status changed from Resolved to Closed

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