Bug #28047

Aircraft guns opfor ineffective

Added by tyler2 over 3 years ago. Updated over 3 years ago.

Status:Assigned Start date:01/22/2012
Priority:Normal Due date:04/22/2012
Assignee:Dwarden % Done:

0%

Category:Config
Target version:-
Affected ArmA II version:1.60.87580 First affected build:Please Specify...
Reproduced by another DH user:Yes First affected ArmA II version:
I am using some Mods:No Single / Multi Player?:
I am using: BIForumURL:
Reproducible for you:Yes NGUrl:
Related to content of DLC: WIKIurl:

Description

Aircraft guns of 23 mm and 30 mm fraction opfor are inefficient compared with the guns blufor. This leads to an imbalance.

Video here: http://www.youtube.com/watch?v=dMNd6O9YfZc


Related issues

related to Arma 2: Community Configuration Project - Task #28525: Summary ticket of CIT config related issues of Arma 2 and... New 02/08/2012

History

Updated by Qazdar over 3 years ago

You can add the Yak.b 12.7 to the list,it's not supposed to kill a tank but at least disable another helicopter since some 7.62 bullets do it effciently.

Updated by tyler2 over 3 years ago

Qazdar wrote:

You can add the Yak.b 12.7 to the list,it's not supposed to kill a tank but at least disable another helicopter since some 7.62 bullets do it effciently.

I have already created a topic about Yak.b 12.7 previously

Updated by Fireball over 3 years ago

  • Due date set to 04/22/2012
  • Status changed from New to Assigned
  • Assignee set to Dwarden
  • Affected ArmA II version set to 1.60.87580
  • Reproducible for you changed from No to Yes

Updated by kju over 3 years ago

Due to weird damage values in their ammo it seems:

A10 - GAU8 - 1350Rnd_30mmAP_A10 - B_30mmA10_AP
    hit = 210;
    indirectHit = 36;
    indirectHitRange = 3;
    explosive = 0.1;

AV8B2 - GAU12 - 300Rnd_25mm_GAU12 - B_25mm_HE
    hit = 124;
    indirectHit = 30;
    indirectHitRange = 0.75;
    explosive = 0.6;

L39_base - GSh23L_L39 - 150Rnd_23mm_GSh23L - B_23mm_APHE
    hit = 45;
    indirectHit = 10;
    indirectHitRange = 0.2;
    explosive = 0.5;

Su34 - GSh301 - 180Rnd_30mm_GSh301 - B_30mm_HE
    hit = 55;
    indirectHit = 30;
    indirectHitRange = 1;
    explosive = 0.6;

Updated by Fireball over 3 years ago

  • Reproduced by another DH user changed from No to Yes

Updated by admin over 3 years ago

  • Target version deleted (1198)

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