Real Manual Laser guidance for Hellfire AGM114K (AH64D and AH1Z Viper)
|Affected ArmA II version:||First affected ArmA II version:|
|Reproduced by another DH user:||No||Single / Multi Player?:|
|I am using some Mods:||No||BIForumURL:|
|I am using:||NGUrl:|
|Reproducible for you:||No||WIKIurl:|
|Related to content of DLC:|
Currently Arma 2 doesn't take into account different kind of Missile guidance according to The Hellfire version.
AH64D Longbow use two differents versions of Hellfire :
- AGM114K which have a manual laser guidance, the gunner must keep aiming on target until hit impact (like in ACE).
- AGM114L, the hellfire Longbow version, which work with Radar lock-on (like the current autolock system)
AH64D usually carries six Hellfire-K and two Hellfire-L
AH1Z Viper only use Hellfire-K.
On AH1Z Viper automatic lock-on system (right click) should be removed. Player aiming skill should remain an essential factor for hit impact.
Updated by Sickboy over 3 years ago
- Status changed from Feedback to New
- Assignee deleted (
OMG sorry, I thought this was on the ACE tracker, already didn't get it! (DOH)
Updated by cyrilator over 3 years ago
I post this features request for a vanila implementation.
I usually play on vanila PVP server (DAO Valhalla : Capture and Hold), where players make insane autolock missiles kill beyond view distance. it drives me crazy.
If this features would be implemented it would stop thoses fancy kills and make players use their ability to aim.