Feature #27021

NVG is a bit to good

Added by pellejones over 3 years ago. Updated over 3 years ago.

Status:Rejected Start date:12/12/2011
Priority:Low Due date:
Assignee:- % Done:

0%

Category:-
Target version:-
Component: Affected Version:
Close Reason:BIS / Engine problem

Description

With NVG you still see veery veeeeery good. Is there any way to make vision blurry without demanding Post Process to be on? Or perhaps make the viewdistance even shorter to compensate? Or increase contrast?

Anyway, these pictures are a good reference:
http://www.visualintel.net/Army/Operations/Night-Vision-Operations/6203316_S85Ch/34/867239895_Sa4vT#867239522_ZWnP5


Related issues

related to A.C.E. for OA - Feature #15761: Realistic NVGs Rejected 12/09/2010 03/26/2012

History

Updated by Robalo over 3 years ago

There's a module already that you can place in your mission that limits NVG/TI range. I don't know if you can blur or otherwise alter the image without post-processing.

Updated by rocko over 3 years ago

  • Status changed from New to Duplicate

Updated by pellejones over 3 years ago

No this is not duplicate. I reported the faulty nvg module. Ian asking for a change in te feature. With the module nvg are still too good. I am asking for a more blurry and less view distance with the module on. Or more contrast etc.

It is not duplicate!

Updated by Sickboy over 3 years ago

  • Status changed from Duplicate to New
  • Priority changed from Normal to Low
  • Target version set to Planned (Needs Contributors)

Updated by rocko over 3 years ago

  • Status changed from New to Rejected
  • Target version deleted (Planned (Needs Contributors))
  • Close Reason set to BIS / Engine problem

Would work only with Postprocessing Effects. And since one can disable them it makes no sense, to invest time to work out some FX

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