Bug #25488

"VSS_Vintorez" ammunition is too powerful

Added by Murcielago over 5 years ago. Updated about 5 years ago.

Status:Assigned Start date:10/15/2011
Priority:Normal Due date:01/01/2012
Assignee:Dwarden % Done:


Target version:-
Affected ArmA II version:1.60 BETA First affected build:
Reproduced by another DH user:Yes First affected ArmA II version:
I am using some Mods:No Single / Multi Player?:
I am using:CO (OA+A2) BIForumURL:
Reproducible for you:Yes NGUrl:
Related to content of DLC: WIKIurl:


I just noticed that "VSS_Vintorez" ammunition is to powerful.
In fact you can see that even the marks left by the VSS_Vintorez bullets on objects are to big.

The underlining problem is the faulty typicalSpeed value.
In all other cases typicalSpeed is equal to initSpeed.

The vintorez ammo have halve the typicalSpeed.
In other words the bullet does twice as much damage as it is supposed to.

float damageFactor = speed / typicalSpeed
if (damageFactor>2)  damageFactor = 2; // prevent too high damage when bullet speed is very high

Relevant config values:

    class B_9x39_SP5: BulletBase
        hit = 13;
        typicalSpeed = 150;

    class 10Rnd_9x39_SP5_VSS: CA_Magazine
        ammo = "B_9x39_SP5";
        initSpeed = 300;
    class 20Rnd_9x39_SP5_VSS: CA_Magazine
        ammo = "B_9x39_SP5";
        initSpeed = 300;

    class VSS_vintorez: Rifle
        magazines[] = {"10Rnd_9x39_SP5_VSS","20Rnd_9x39_SP5_VSS"};

Related issues

related to Arma 2: Community Configuration Project - Task #28525: Summary ticket of CIT config related issues of Arma 2 and... New 02/08/2012


Updated by kju over 5 years ago

  • Subject changed from "VSS_Vintorez" Ammonution is too powerful to "VSS_Vintorez" ammunition is too powerful
  • Description updated (diff)
  • Due date set to 01/01/2012
  • Category set to Config
  • Assignee set to Dwarden
  • Affected ArmA II version changed from Please select... to 1.60 BETA
  • Reproduced by another DH user changed from No to Yes
  • I am using set to CO (OA+A2)
  • Reproducible for you changed from No to Yes
  • Language deleted (Please set for missions)
  • First affected build deleted (Please Specify...)
  • First affected ArmA II version deleted (Please select...)

Updated by Fireball over 5 years ago

  • Status changed from New to Assigned

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