Feature #25372

Improved sound spatializing

Added by EDcase almost 4 years ago. Updated over 3 years ago.

Status:New Start date:10/11/2011
Priority:Normal Due date:10/30/2011
Assignee:- % Done:

0%

Category:Sound
Target version:-
Reproduced by another DH user:No First affected ArmA3 version:
Reproducible for you:No Single / Multi Player?:
Affected ArmA3 version:

Description

Improve spatializing effect of sounds when close to source.
At the moment in ARMA2 when standing near a sound source the direction is lost completely.

History

Updated by tyler2 almost 4 years ago

EDcase wrote:

Improve spacializing effect of sounds when close to source.
At the moment in ARMA2 when standing near a sound source the direction is lost completely.

I do not have a problem with System 5.1

Updated by Fireball almost 4 years ago

  • Status changed from New to Feedback

What should be improved? This is the most useless ticket I found so far. Can you provide a demo mission and explain what you expect to hear and what is not heard for you?

Updated by Fireball almost 4 years ago

  • Due date set to 10/30/2011

Updated by Fireball almost 4 years ago

  • Project changed from ARMA3 Community Issue Tracker to ARMA2 Community Issue Tracker
  • Category changed from Sound to Sound

Moving to A2 CIT, since you're exercising critic on A2/OA.

Updated by EDcase almost 4 years ago

Not that complicated to understand.

Put any vehicle in the editor.
Get in and turn on the engine then get out.
Stand next to it and spin on the spot.
Can you still hear which direction the vehicle is in.
Stand 50m away and it works properly.

Remember I'm talking about using 5.1 with ONBOARD SOUNDCARD.

Updated by Fireball almost 4 years ago

If it matters what kind of sound board you're using maybe it's not the games fault. But I heard talk about the sound engine being to simplistic, I remember, but I'm not sure about the shortcomings.

Updated by Fireball almost 4 years ago

  • Subject changed from Improved sound spacializing to Improved sound spatializing
  • Description updated (diff)

Updated by Fireball over 3 years ago

  • Tracker changed from Bug to Feature
  • Status changed from Feedback to Assigned

Updated by Fireball over 3 years ago

  • Project changed from ARMA2 Community Issue Tracker to ARMA3 Community Issue Tracker
  • Category changed from Sound to Sound
  • Status changed from Assigned to New

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