Bug #25297

Servicepoint to rearm and refuel also undamaged vehicles

Added by Kol9yN almost 4 years ago. Updated over 3 years ago.

Status:Closed Start date:10/09/2011
Priority:Trivial Due date:
Assignee:Fireball % Done:

100%

Category:Support
Target version:1.50
Affected Version: GPU VRAM size:
Operating system: I am using some Mods:
Graphics card: Reproducible for you:
Difficulty: Related to content of DLC:
CPU: Affected ArmA3 version:
System RAM size: Single / Multi Player?:

Description

If vehicle not damaged, i cant rearm ammos in vehicles!
Need fix logic, or implement another repair sys!

History

Updated by Kol9yN almost 4 years ago

  • Status changed from New to In progress
  • Assignee changed from Fireball to Kol9yN
  • Priority changed from High to Normal
  • % Done changed from 0 to 80

Updated by Fireball almost 4 years ago

  • Assignee changed from Kol9yN to Fireball

Current condition for servicing vehicles is:

(damage _vcl) > 0.001 || (fuel _vcl) < 0.99 || !(someAmmo _vcl)

Unfortunately, someAmmo only checks if it's shot out. I could replace this condition with true, which would always service the vehicles. How is that?

I always thought it wouldn't be a big deal to wait until fuel was consumed a bit or shoot out a tire, if really necessary, but I guess no condition would be better?

Updated by Fireball almost 4 years ago

  • Status changed from In progress to Feedback

Updated by Kol9yN almost 4 years ago

Realy need rearm...

Updated by Fireball almost 4 years ago

  • Status changed from Feedback to Assigned

You can't really answer a question when I ask it?

Well, I'll change the condition to true then, so that vehicles on the spot will always get "serviced".

Updated by Kol9yN almost 4 years ago

Oh, sorry, bad translate of message. Maby add some timeout 1-2minutes for serving with hint or chat message?

Updated by Fireball almost 4 years ago

  • Subject changed from Servicepoint error to Servicepoint to rearm and refuel also undamaged vehicles

Updated by Fireball almost 4 years ago

  • Status changed from Assigned to Resolved
  • % Done changed from 80 to 100

Applied in changeset commit:43303a642c8bc11d82912eac77d7279193e33ebd.

Updated by Kol9yN almost 4 years ago

  • Status changed from Resolved to Closed
  • Priority changed from Normal to Trivial

- Works good!

Updated by Fireball over 3 years ago

  • Target version changed from 0.82 to 1.50

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